Player Matchup

Ne Zha
Ne Zha
CHIEF TRIPPY
Ne Zha
Level 159
God Stats
9W - 5L
1,626 SR
Queue Stats
188W - 193L
1,519 Elo+
Party 2
Martichoras
Martichoras
Daddyleafy
Martichoras
Level 123
God Stats
1W - 1L
1,311 SR
Queue Stats
55W - 61L
1,525 Elo+
Party 1
Shiva
Shiva
ITHappensB
Shiva
Level 161
God Stats
8W - 6L
1,678 SR
Queue Stats
179W - 180L
1,546 Elo+
Party 2
Bastet
Bastet
Rowonoa
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,523 Elo+
Party 1
Eset
Eset
Three311Eleven
Eset
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 56L
1,484 Elo+
Solo
Team Averages
Level 138
1,523 SR
1,520 Elo+

VS

Team Averages
Level 124
1,616 SR
1,528 Elo+
He Bo
He Bo
 
He Bo
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ArtisianRed
Shiva
Level 155
God Stats
2W - 4L
1,738 SR
Queue Stats
612W - 626L
1,560 Elo+
Solo
Geb
Geb
ChiefToosie
Geb
Level 129
God Stats
1W - 3L
1,722 SR
Queue Stats
180W - 183L
1,502 Elo+
Solo
Cupid
Cupid
PRODIGY3381
Cupid
Level 146
God Stats
3W - 3L
1,621 SR
Queue Stats
789W - 821L
1,452 Elo+
Solo
Tiamat
Tiamat
eppisaurus
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 274L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 2 / 6
6,318
1,264
4,690
5,588
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Daddyleafy
Martichoras
13
6 / 0 / 4
7,063
1,413
6,384
4,410
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
10
1 / 2 / 7
5,839
1,168
4,671
5,412
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Rowonoa
Bastet
10
3 / 0 / 7
6,065
1,213
4,735
4,405
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 1 / 9
5,815
1,163
2,408
2,741
1,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 0
4,684
937
2,226
5,389
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
5,385
1,077
5,282
7,477
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
4,934
987
2,736
7,085
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 1
5,603
1,121
2,711
6,179
2,654
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
eppisaurus
Tiamat
1
0 / 0 / 0
1,352
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
12
Kills
4
5
Deaths
12
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
L
2
4
1
0.63
W
Ne Zha
2
2
6
2.5
L
1
2
1
0.75
W
Martichoras
Daddyleafy
Martichoras
6
0
4
8
W
Shiva
1
2
7
2.25
L
1
2
1
0.75
W
Bastet
Rowonoa
Bastet
3
0
7
6.5
W
0
1
9
4.5
L
Tiamat
eppisaurus
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
12,955
22,556
Taken
26,130
10,814
Mitigated
17,762
6,836
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,226
342
197
304
5,389
1,313
0
0
5,268
4,458
193
L
5,282
215
388
943
7,477
7,228
0
1,063
6,210
2,488
7,160
W
Ne Zha
4,690
802
1,230
1,188
5,588
2,796
102
1,363
4,184
0
10,251
L
2,736
164
401
1,119
7,085
6,567
0
883
6,202
5,326
0
W
Martichoras
Daddyleafy
Martichoras
6,384
1,310
61
522
4,410
2,157
429
820
3,426
0
17,001
W
Shiva
4,671
529
1,144
1,028
5,412
2,907
305
1,566
3,642
0
6,736
L
2,711
1,416
2,078
1,972
6,179
2,654
0
325
5,734
0
10,696
W
Bastet
Rowonoa
Bastet
4,735
1,778
275
837
4,405
1,755
138
1,084
3,321
0
5,743
W
2,408
88
290
261
2,741
1,199
158
1,508
1,194
7,759
288
L
Tiamat
eppisaurus
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
21,958
59
Minions Killed
34
0
Camps Cleared
0
607,976
Distance Traveled
366,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,684
937
12
2
0
87,659
0
L
Shiva
5,385
1,077
8
2
0
93,668
0
W
Ne Zha
6,318
1,264
12
2
0
109,460
0
L
Geb
4,934
987
4
1
0
94,155
0
W
Martichoras
7,063
1,413
23
5
0
121,676
0
W
Shiva
5,839
1,168
9
2
0
114,169
0
L
Cupid
5,603
1,121
10
2
0
91,007
0
W
Bastet
6,065
1,213
3
1
0
144,067
0
W
Eset
5,815
1,163
12
2
0
118,604
0
L
Tiamat
1,352
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role