Player Matchup

Merlin
Merlin
Fugin1
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 77L
1,522 Elo+
Party 3
Ganesha
Ganesha
Heffe_TheMainMan
Ganesha
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 194L
1,385 Elo+
Party 2
Izanami
Izanami
Ink_LeMonarque
Izanami
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 111L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Trilioqy
Danzaburou
Level 32
God Stats
1W - 3L
1,702 SR
Queue Stats
130W - 165L
1,491 Elo+
Party 3
Zhong Kui
Zhong Kui
Wikipedia Finds
Zhong Kui
Level 65
God Stats
37W - 41L
1,470 SR
Queue Stats
368W - 392L
1,402 Elo+
Solo
Team Averages
Level 62
1,534 SR
1,440 Elo+

VS

Team Averages
Level 101
1,534 SR
1,483 Elo+
Charon
Charon
DexGen51
Charon
Level 51
God Stats
42W - 21L
1,954 SR
Queue Stats
626W - 580L
1,462 Elo+
Solo
Ravana
Ravana
TeaSqwiggles
Ravana
Level 145
God Stats
5W - 2L
1,234 SR
Queue Stats
135W - 129L
1,482 Elo+
Solo
Chaac
Chaac
VloneJacket5611
Chaac
Level 70
God Stats
3W - 2L
1,407 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
VorincIex
Kukulkan
Level 127
God Stats
2W - 0L
1,673 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Nut
Nut
xJayyTx
Nut
Level 114
God Stats
2W - 3L
1,404 SR
Queue Stats
24W - 16L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fugin1
Merlin
12
0 / 6 / 4
7,167
448
10,369
10,557
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 2
7,867
492
5,547
15,636
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 0
7,383
461
4,127
10,483
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Trilioqy
Danzaburou
12
2 / 3 / 1
7,351
459
4,031
14,598
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Wikipedia Finds
Zhong Kui
13
5 / 5 / 1
8,346
522
8,443
14,580
10,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DexGen51
Charon
13
2 / 1 / 5
8,712
545
5,001
13,422
11,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
2 / 0 / 1
8,316
520
4,322
6,085
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 5 / 1
9,009
563
10,860
18,489
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
VorincIex
Kukulkan
15
4 / 3 / 2
9,181
574
14,990
10,832
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
14
1 / 0 / 2
8,228
514
11,573
8,488
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
15
16
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
DexGen51
Charon
2
1
5
4.5
L
Merlin
Fugin1
Merlin
0
6
4
0.33
L
0
1
2
1
L
1
1
0
1
W
Ravana
2
0
1
2.5
L
Danzaburou
Trilioqy
Danzaburou
2
3
1
0.83
W
6
5
1
1.3
W
Kukulkan
VorincIex
Kukulkan
4
3
2
1.67
L
Zhong Kui
Wikipedia Finds
Zhong Kui
5
5
1
1.1
W
Nut
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
46,746
65,854
Taken
57,316
39,450
Mitigated
32,511
14,806
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DexGen51
Charon
5,001
720
0
4,482
13,422
11,168
0
3,761
9,661
28,334
0
L
Merlin
Fugin1
Merlin
10,369
227
0
500
10,557
3,387
0
4,449
6,108
57,072
1,054
L
5,547
501
0
4,174
15,636
15,837
0
3,600
12,036
36,429
983
L
4,127
3,246
0
3,636
10,483
4,447
0
1,254
9,229
0
60,027
W
Ravana
4,322
743
0
1,219
6,085
3,144
196
1,990
4,095
0
68,213
L
Danzaburou
Trilioqy
Danzaburou
4,031
898
0
2,570
14,598
5,168
0
8,437
6,161
0
28,714
W
10,860
2,671
0
2,532
18,489
9,698
41
10,132
8,357
0
42,613
W
Kukulkan
VorincIex
Kukulkan
14,990
731
0
0
10,832
4,921
364
6,520
4,312
78,122
0
L
Zhong Kui
Wikipedia Finds
Zhong Kui
8,443
1,729
0
3,926
14,580
10,611
248
2,251
12,329
42,556
2,994
W
Nut
11,573
5,791
0
1,947
8,488
3,580
684
1,541
6,947
0
73,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
43,446
364
Minions Killed
414
0
Camps Cleared
0
1,508,266
Distance Traveled
1,587,069
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,712
545
21
1
0
344,200
0
L
Merlin
7,167
448
74
5
0
302,231
3
L
Ganesha
7,867
492
10
1
0
333,376
0
L
Izanami
7,383
461
153
10
0
295,710
4
W
Ravana
8,316
520
121
8
0
369,708
0
L
Danzaburou
7,351
459
53
3
0
325,380
0
W
Chaac
9,009
563
51
3
0
275,637
0
W
Kukulkan
9,181
574
103
6
0
302,998
0
L
Zhong Kui
8,346
522
74
5
0
251,569
0
W
Nut
8,228
514
118
7
0
294,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role