Player Matchup

Hou Yi
Hou Yi
Quazzimoto
Hou Yi
Level 146
God Stats
5W - 2L
1,482 SR
Queue Stats
23W - 21L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Rooster
Guan Yu
Level 156
God Stats
2W - 1L
1,707 SR
Queue Stats
299W - 135L
1,671 Elo+
Party 1
Da Ji
Da Ji
Senpai6ix9ine
Da Ji
Level 158
God Stats
1W - 1L
1,332 SR
Queue Stats
89W - 89L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Snuzz
Kuzenbo
Level 127
God Stats
77W - 11L
1,974 SR
Queue Stats
157W - 30L
1,705 Elo+
Party 1
Anubis
Anubis
cool_dude525-
Anubis
Level 154
God Stats
9W - 6L
1,590 SR
Queue Stats
266W - 251L
1,437 Elo+
Solo
Team Averages
Level 148
1,617 SR
1,577 Elo+

VS

Team Averages
Level 125
1,622 SR
1,584 Elo+
Thor
Thor
DamoSkatezX3
Thor
Level 145
God Stats
10W - 9L
1,570 SR
Queue Stats
29W - 30L
1,533 Elo+
Solo
Jing Wei
Jing Wei
DogeGoesBork69
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 246L
1,483 Elo+
Solo
Vulcan
Vulcan
Hippothotamus
Vulcan
Level 148
God Stats
10W - 6L
1,791 SR
Queue Stats
231W - 188L
1,648 Elo+
Party 2
Anubis
Anubis
Unktena
Anubis
Level 127
God Stats
8W - 7L
1,612 SR
Queue Stats
237W - 192L
1,662 Elo+
Party 2
Kuzenbo
Kuzenbo
illestthief
Kuzenbo
Level 83
God Stats
3W - 4L
1,636 SR
Queue Stats
111W - 89L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Quazzimoto
Hou Yi
15
2 / 0 / 5
8,595
860
5,608
4,910
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Rooster
Guan Yu
13
0 / 0 / 6
7,710
771
4,461
10,543
8,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 4
8,347
835
8,939
9,092
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Snuzz
Kuzenbo
15
3 / 0 / 3
8,931
893
5,103
7,575
7,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 0 / 5
9,244
924
9,427
5,078
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,284
728
4,339
10,056
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
13
0 / 2 / 0
7,307
731
2,282
9,145
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,535
754
9,005
4,924
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Unktena
Anubis
15
0 / 1 / 0
7,897
790
6,351
5,302
2,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
illestthief
Kuzenbo
13
0 / 1 / 0
7,260
726
5,019
9,196
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
10
Kills
0
0
Deaths
10
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Jing Wei
0
2
0
0
L
0
2
0
0
W
Hou Yi
Quazzimoto
Hou Yi
2
0
5
4.5
W
Guan Yu
Rooster
Guan Yu
0
0
6
3
W
3
0
4
5
W
Kuzenbo
Snuzz
Kuzenbo
3
0
3
4.5
L
Anubis
Unktena
Anubis
0
1
0
0
W
2
0
5
4.5
L
Kuzenbo
illestthief
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
26,996
37,198
Taken
38,623
24,901
Mitigated
20,597
6,334
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
425
0
210
10,056
3,932
0
2,539
7,415
0
13,336
L
Jing Wei
2,282
1,562
0
749
9,145
2,585
0
4,455
4,276
0
13,523
L
9,005
5,044
0
500
4,924
2,363
0
368
4,522
31,283
0
W
Hou Yi
Quazzimoto
Hou Yi
5,608
3,151
0
720
4,910
1,953
1,153
2,694
1,999
0
29,880
W
Guan Yu
Rooster
Guan Yu
4,461
360
236
1,378
10,543
8,111
444
6,032
4,466
0
21,045
W
8,939
2,376
0
710
9,092
4,347
180
3,610
5,437
0
27,122
W
Kuzenbo
Snuzz
Kuzenbo
5,103
2,224
0
1,020
7,575
7,848
499
3,954
3,420
17,901
804
L
Anubis
Unktena
Anubis
6,351
336
0
1,905
5,302
2,677
0
2,140
3,048
34,309
0
W
9,427
209
0
2,270
5,078
2,642
610
3,171
1,747
37,817
380
L
Kuzenbo
illestthief
Kuzenbo
5,019
1,439
0
952
9,196
9,040
10
3,570
5,275
15,724
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
37,283
268
Minions Killed
225
0
Camps Cleared
0
1,169,517
Distance Traveled
1,073,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,284
728
20
2
0
207,500
0
L
Jing Wei
7,307
731
37
4
0
232,379
0
L
Vulcan
7,535
754
64
6
0
214,284
0
W
Hou Yi
8,595
860
75
8
0
195,133
0
W
Guan Yu
7,710
771
32
3
0
257,019
0
W
Da Ji
8,347
835
40
4
0
255,683
0
W
Kuzenbo
8,931
893
30
3
0
238,105
0
L
Anubis
7,897
790
83
8
0
190,873
0
W
Anubis
9,244
924
91
9
0
223,577
0
L
Kuzenbo
7,260
726
21
2
0
228,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role