Player Matchup

Sylvanus
Sylvanus
CaptainCorage
Sylvanus
Level 146
God Stats
15W - 10L
1,484 SR
Queue Stats
76W - 81L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Epherrent
Danzaburou
Level 143
God Stats
35W - 25L
1,577 SR
Queue Stats
177W - 160L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KodiddlySquat42
Morgan Le Fay
Level 107
God Stats
4W - 6L
1,460 SR
Queue Stats
148W - 139L
1,501 Elo+
Party 3
Ishtar
Ishtar
Socialcide
Ishtar
Level 122
God Stats
6W - 7L
1,682 SR
Queue Stats
116W - 118L
1,545 Elo+
Party 2
Ymir
Ymir
thröngvar
Ymir
Level 147
God Stats
1W - 1L
1,530 SR
Queue Stats
99W - 100L
1,466 Elo+
Solo
Team Averages
Level 133
1,547 SR
1,512 Elo+

VS

Team Averages
Level 162
1,505 SR
1,515 Elo+
Ares
Ares
Conartest91
Ares
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,530 Elo+
Party 1
Anubis
Anubis
LetKiller
Anubis
Level 170
God Stats
15W - 17L
1,648 SR
Queue Stats
342W - 344L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
ShinGojirá
Zhong Kui
Level 190
God Stats
16W - 8L
1,500 SR
Queue Stats
371W - 343L
1,526 Elo+
Party 1
Nut
Nut
Tankerr KARNIJ
Nut
Level 157
God Stats
0W - 6L
1,171 SR
Queue Stats
18W - 33L
1,325 Elo+
Party 1
Susano
Susano
ToukaKaneki1
Susano
Level 128
God Stats
1W - 1L
1,707 SR
Queue Stats
23W - 18L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainCorage
Sylvanus
9
1 / 0 / 4
5,652
565
2,365
5,841
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Epherrent
Danzaburou
12
10 / 1 / 2
7,279
728
8,722
8,482
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
KodiddlySquat42
Morgan Le Fay
10
0 / 1 / 1
5,634
563
4,433
5,148
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Socialcide
Ishtar
10
2 / 0 / 1
5,571
557
3,759
4,466
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 3
6,239
624
3,247
7,041
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,271
527
2,684
6,978
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
LetKiller
Anubis
12
2 / 2 / 0
6,526
653
3,023
6,213
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ShinGojirá
Zhong Kui
10
2 / 1 / 0
5,646
565
3,563
6,422
5,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 3 / 0
5,095
510
2,989
6,994
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
8
0 / 6 / 0
4,578
458
2,884
9,782
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
4
4
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CaptainCorage
Sylvanus
1
0
4
3
L
0
2
1
0.25
W
Danzaburou
Epherrent
Danzaburou
10
1
2
11
W
Morgan Le Fay
KodiddlySquat42
Morgan Le Fay
0
1
1
0.5
L
Anubis
LetKiller
Anubis
2
2
0
1
L
Zhong Kui
ShinGojirá
Zhong Kui
2
1
0
2
W
Ishtar
Socialcide
Ishtar
2
0
1
2.5
L
0
3
0
0
L
Susano
0
6
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
15,143
30,978
Taken
36,389
15,648
Mitigated
18,986
9,453
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CaptainCorage
Sylvanus
2,365
454
2,370
2,224
5,841
4,233
0
1,836
4,005
11,382
0
L
2,684
119
0
1,084
6,978
5,040
0
1,785
5,127
16,673
753
W
Danzaburou
Epherrent
Danzaburou
8,722
3,725
0
363
8,482
3,670
166
1,338
7,065
0
51,130
W
Morgan Le Fay
KodiddlySquat42
Morgan Le Fay
4,433
481
0
1,389
5,148
2,087
0
2,152
2,996
37,638
773
L
Anubis
LetKiller
Anubis
3,023
252
0
2,085
6,213
3,113
60
1,833
4,086
43,014
1,129
L
Zhong Kui
ShinGojirá
Zhong Kui
3,563
341
0
4,636
6,422
5,063
0
3,771
2,651
41,442
0
W
Ishtar
Socialcide
Ishtar
3,759
2,499
0
1,237
4,466
1,703
416
672
3,794
0
42,323
L
2,989
1,599
0
1,596
6,994
2,475
0
726
6,268
0
35,603
L
Susano
2,884
1,164
0
2,650
9,782
3,295
0
1,510
8,212
0
25,335
W
3,247
612
0
1,870
7,041
3,955
0
2,445
4,203
36,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
27,116
301
Minions Killed
301
0
Camps Cleared
0
964,631
Distance Traveled
901,902
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,652
565
13
1
0
203,474
2
L
Ares
5,271
527
27
3
0
207,400
4
W
Danzaburou
7,279
728
68
7
0
215,038
0
W
Morgan Le Fay
5,634
563
67
7
0
191,025
2
L
Anubis
6,526
653
85
9
0
149,009
0
L
Zhong Kui
5,646
565
74
7
0
189,559
4
W
Ishtar
5,571
557
74
7
0
177,873
0
L
Nut
5,095
510
73
7
0
155,812
0
L
Susano
4,578
458
42
4
0
200,122
0
W
Ymir
6,239
624
79
8
0
177,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role