Player Matchup

Neith
Neith
Diamond I
 
Neith
Diamond I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Masters
xBrick11x
Thor
Masters
Level 126
God Stats
10W - 7L
1,512 SR
Queue Stats
351W - 260L
2,407 MMR
Solo
Ix Chel
Ix Chel
Diamond I
ッAdッ
Ix Chel
Diamond I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
2,403 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,504 SR
2,103 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,669 SR
2,228 MMR
Baron Samedi
Baron Samedi
Platinum III
Aenkinel
Baron Samedi
Platinum III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
2,174 MMR
Party 2
Rama
Rama
Diamond III
Andly
Rama
Diamond III
Level 161
God Stats
10W - 3L
1,855 SR
Queue Stats
68W - 36L
2,283 MMR
Party 2
Merlin
Merlin
Platinum II
Deathwalkersito
Merlin
Platinum II
Level 64
God Stats
0W - 1L
1,651 SR
Queue Stats
15W - 3L
2,228 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 8
11,890
849
16,932
16,579
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
4 / 2 / 6
10,661
762
11,208
16,937
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
ッAdッ
Ix Chel
15
4 / 4 / 6
10,529
752
8,796
15,877
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAchillesThothBake KujiraKuzenbo

VS

Bans
CharonAresAthenaAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aenkinel
Baron Samedi
14
4 / 7 / 3
9,894
707
13,065
17,067
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
Andly
Rama
14
3 / 4 / 2
9,729
695
6,891
13,515
4,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 6
10,317
737
17,349
15,255
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
8
8
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
8
5.5
L
Baron Samedi
Aenkinel
Baron Samedi
4
7
3
0.79
L
Rama
Andly
Rama
3
4
2
1
L
1
4
6
1
W
Thor
4
2
6
3.5
W
Ix Chel
ッAdッ
Ix Chel
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
37,305
49,393
Taken
45,837
21,649
Mitigated
22,942
18,113
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,932
5,873
0
5,392
16,579
7,020
2,292
7,769
7,582
0
60,146
L
Baron Samedi
Aenkinel
Baron Samedi
13,065
667
1,081
5,640
17,067
13,041
252
3,047
13,686
27,754
1,292
L
Rama
Andly
Rama
6,891
5,383
0
2,539
13,515
4,407
718
3,160
10,098
0
27,091
L
17,349
753
0
4,832
15,255
5,494
504
2,484
12,320
55,607
0
W
Thor
11,208
1,934
0
4,620
16,937
8,354
876
8,659
7,243
0
48,116
W
Ix Chel
ッAdッ
Ix Chel
8,796
1,072
1,933
6,168
15,877
6,275
78
10,370
4,310
33,860
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
29,940
190
Minions Killed
157
0
Camps Cleared
0
805,176
Distance Traveled
719,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,890
849
83
6
0
270,722
1
L
Baron Samedi
9,894
707
35
3
0
232,218
0
L
Rama
9,729
695
45
3
0
238,664
0
L
Merlin
10,317
737
77
6
0
248,827
0
W
Thor
10,661
762
56
4
0
275,786
0
W
Ix Chel
10,529
752
51
4
0
258,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role