Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Chefzitoo
Nemesis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 157L
1,485 Elo+
Party 3
Cernunnos
Cernunnos
Dvsquezi
Cernunnos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 197L
1,482 Elo+
Party 3
Ares
Ares
Sir-Lion-
Ares
Level 159
God Stats
3W - 6L
1,470 SR
Queue Stats
307W - 248L
1,623 Elo+
Solo
Amaterasu
Amaterasu
kwabeee
Amaterasu
Level 15
God Stats
0W - 3L
1,287 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 2
Team Averages
Level 119
1,451 SR
1,509 Elo+

VS

Team Averages
Level 108
1,717 SR
1,499 Elo+
Odin
Odin
G_A_L_E_
Odin
Level 118
God Stats
49W - 32L
1,553 SR
Queue Stats
271W - 268L
1,530 Elo+
Party 1
Loki
Loki
Mikasa Ark9541
Loki
Level 105
God Stats
22W - 23L
1,892 SR
Queue Stats
225W - 200L
1,559 Elo+
Solo
Medusa
Medusa
Night-tiime
Medusa
Level 118
God Stats
2W - 4L
1,371 SR
Queue Stats
46W - 75L
1,408 Elo+
Party 1
Bellona
Bellona
PSYCHO-_-NOOB
Bellona
Level 94
God Stats
27W - 20L
1,888 SR
Queue Stats
92W - 113L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
SeaChutoy7
Kukulkan
Level 105
God Stats
3W - 0L
1,882 SR
Queue Stats
7W - 5L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,396
679
427
1,544
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Chefzitoo
Nemesis
5
0 / 1 / 0
3,019
604
647
3,503
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Dvsquezi
Cernunnos
5
0 / 1 / 0
2,986
597
1,083
3,023
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
3
0 / 1 / 0
2,914
583
669
2,720
1,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
kwabeee
Amaterasu
6
0 / 1 / 0
3,138
628
1,113
4,849
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
6
0 / 0 / 2
3,879
776
1,114
2,856
1,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,258
652
698
2,765
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
6
2 / 0 / 0
3,690
738
2,511
2,486
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
6
1 / 0 / 0
3,739
748
2,569
3,359
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
SeaChutoy7
Kukulkan
7
0 / 0 / 0
3,689
738
562
1,045
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Nemesis
Chefzitoo
Nemesis
0
1
0
0
L
Cernunnos
Dvsquezi
Cernunnos
0
1
0
0
W
Odin
0
0
2
1
W
0
0
1
0.5
W
Medusa
2
0
0
2
W
Bellona
1
0
0
1
W
Kukulkan
SeaChutoy7
Kukulkan
0
0
0
0
L
Ares
0
1
0
0
L
Amaterasu
kwabeee
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,939
Damage
7,454
15,639
Taken
12,511
6,434
Mitigated
6,018
5,720
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
427
0
0
625
1,544
404
0
161
1,371
18,463
531
L
Nemesis
Chefzitoo
Nemesis
647
238
0
854
3,503
1,094
0
337
3,114
0
15,226
L
Cernunnos
Dvsquezi
Cernunnos
1,083
528
0
785
3,023
849
0
0
3,023
0
15,143
W
Odin
1,114
274
0
1,762
2,856
1,578
0
410
2,446
0
8,904
W
698
0
0
360
2,765
730
0
86
2,679
0
16,814
W
Medusa
2,511
965
0
470
2,486
698
0
259
2,227
0
22,375
W
Bellona
2,569
882
0
1,395
3,359
2,675
0
0
3,359
0
18,774
W
Kukulkan
SeaChutoy7
Kukulkan
562
45
0
375
1,045
337
0
341
704
18,189
0
L
Ares
669
130
0
1,169
2,720
1,552
0
0
2,720
4,686
0
L
Amaterasu
kwabeee
Amaterasu
1,113
555
0
2,287
4,849
2,535
0
0
4,565
0
11,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,453
Gold Earned
18,255
122
Minions Killed
164
0
Camps Cleared
0
446,630
Distance Traveled
499,737
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,396
679
33
7
0
84,647
0
L
Nemesis
3,019
604
28
6
0
128,628
0
L
Cernunnos
2,986
597
23
5
0
82,755
0
W
Odin
3,879
776
7
1
0
106,003
1
W
Loki
3,258
652
33
7
0
118,454
2
W
Medusa
3,690
738
41
8
0
96,268
0
W
Bellona
3,739
748
37
7
0
83,660
0
W
Kukulkan
3,689
738
46
9
0
95,352
0
L
Ares
2,914
583
7
1
0
65,410
0
L
Amaterasu
3,138
628
31
6
0
85,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role