Player Matchup

Morgan Le Fay
Morgan Le Fay
Instagodinez29
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,284 SR
Queue Stats
34W - 39L
1,515 Elo+
Solo
Thanatos
Thanatos
Lucas__sv__
Thanatos
Level 82
God Stats
1W - 3L
1,475 SR
Queue Stats
40W - 38L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
SUCESSADA
Sun Wukong
Level 64
God Stats
3W - 4L
1,612 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Sol
Sol
Wxazye
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,485 Elo+
Solo
Cthulhu
Cthulhu
raphbellic
Cthulhu
Level 100
God Stats
51W - 53L
1,492 SR
Queue Stats
246W - 234L
1,456 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,491 Elo+

VS

Team Averages
Level 149
1,527 SR
1,566 Elo+
Da Ji
Da Ji
Lonellymoon
Da Ji
Level 156
God Stats
12W - 5L
1,279 SR
Queue Stats
215W - 222L
1,579 Elo+
Party 1
Geb
Geb
NiltonSanso
Geb
Level 159
God Stats
15W - 8L
1,118 SR
Queue Stats
179W - 169L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
PassivisBurrin
Kukulkan
Level 155
God Stats
4W - 6L
1,848 SR
Queue Stats
143W - 103L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iViniy
Tsukuyomi
Level 121
God Stats
13W - 7L
1,889 SR
Queue Stats
362W - 271L
1,569 Elo+
Party 1
Izanami
Izanami
lFalco
Izanami
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
506W - 370L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Instagodinez29
Morgan Le Fay
14
3 / 7 / 0
8,657
481
8,004
19,835
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Lucas__sv__
Thanatos
8
0 / 5 / 0
6,172
343
2,241
10,298
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
SUCESSADA
Sun Wukong
11
0 / 7 / 0
6,842
380
1,586
17,342
10,532
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
Wxazye
Sol
3
0 / 3 / 0
5,283
294
783
5,547
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
raphbellic
Cthulhu
15
0 / 4 / 1
8,118
451
12,142
22,233
16,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
10,758
598
10,389
16,150
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 1 / 12
9,820
546
4,575
15,555
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
18
4 / 1 / 4
11,276
626
11,708
7,744
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
iViniy
Tsukuyomi
18
8 / 0 / 6
12,396
689
15,270
9,610
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
lFalco
Izanami
18
5 / 0 / 8
12,261
681
17,436
12,593
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
3
Kills
26
26
Deaths
4
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Instagodinez29
Morgan Le Fay
3
7
0
0.43
W
9
2
8
6.5
L
Thanatos
Lucas__sv__
Thanatos
0
5
0
0
W
0
1
12
6
W
Kukulkan
4
1
4
6
L
Sun Wukong
SUCESSADA
Sun Wukong
0
7
0
0
L
Sol
Wxazye
Sol
0
3
0
0
W
Tsukuyomi
iViniy
Tsukuyomi
8
0
6
11
W
Izanami
lFalco
Izanami
5
0
8
9
L
Cthulhu
raphbellic
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
59,378
75,255
Taken
61,652
38,762
Mitigated
40,055
14,967
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Instagodinez29
Morgan Le Fay
8,004
110
0
2,509
19,835
8,033
0
6,749
12,972
56,789
2,615
W
10,389
2,827
0
3,658
16,150
8,042
1,414
4,509
11,641
0
75,398
L
Thanatos
Lucas__sv__
Thanatos
2,241
700
0
5,054
10,298
3,140
0
1,085
9,124
0
26,828
W
4,575
91
0
3,176
15,555
15,886
553
5,343
10,212
22,068
1,814
W
Kukulkan
11,708
915
0
250
7,744
3,557
2,931
2,326
5,418
107,836
0
L
Sun Wukong
SUCESSADA
Sun Wukong
1,586
624
184
1,829
17,342
10,532
800
1,999
14,674
0
34,412
L
Sol
Wxazye
Sol
783
485
0
684
5,547
1,003
0
2,205
3,228
5,440
905
W
Tsukuyomi
iViniy
Tsukuyomi
15,270
3,441
0
5,027
9,610
6,818
1,812
1,097
8,185
0
97,959
W
Izanami
lFalco
Izanami
17,436
13,550
0
4,686
12,593
5,752
10,221
7,699
4,894
0
126,203
L
Cthulhu
raphbellic
Cthulhu
12,142
187
229
4,478
22,233
16,054
0
4,012
18,006
67,483
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
56,511
312
Minions Killed
641
0
Camps Cleared
0
1,235,035
Distance Traveled
1,824,940
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,657
481
90
5
0
340,545
2
W
Da Ji
10,758
598
99
6
0
389,631
6
L
Thanatos
6,172
343
54
3
0
216,109
0
W
Geb
9,820
546
29
2
0
360,543
0
W
Kukulkan
11,276
626
177
10
0
367,156
0
L
Sun Wukong
6,842
380
42
2
0
279,139
3
L
Sol
5,283
294
16
1
0
38,889
0
W
Tsukuyomi
12,396
689
135
8
0
381,085
5
W
Izanami
12,261
681
201
11
0
326,525
0
L
Cthulhu
8,118
451
110
6
0
360,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role