Player Matchup

Heimdallr
Heimdallr
CrispJ
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,655 Elo+
Party 1
Ah Puch
Ah Puch
Krazykidz12
Ah Puch
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 80L
1,614 Elo+
Party 3
Mulan
Mulan
Pasionatellama
Mulan
Level 109
God Stats
10W - 16L
1,471 SR
Queue Stats
49W - 36L
1,596 Elo+
Party 3
Ganesha
Ganesha
StormiBegley
Ganesha
Level 109
God Stats
11W - 6L
1,716 SR
Queue Stats
15W - 12L
1,655 Elo+
Party 1
Thanatos
Thanatos
kingofthings2
Thanatos
Level 113
God Stats
61W - 60L
1,586 SR
Queue Stats
221W - 210L
1,527 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,609 Elo+

VS

Team Averages
Level 96
1,609 SR
1,611 Elo+
Ah Muzen Cab
Ah Muzen Cab
CulBorson
Ah Muzen Cab
Level 122
God Stats
4W - 3L
1,723 SR
Queue Stats
207W - 185L
1,648 Elo+
Party 4
Gilgamesh
Gilgamesh
EagleEye77
Gilgamesh
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,862 Elo+
Party 4
Sobek
Sobek
Haywoodx195
Sobek
Level 44
God Stats
4W - 4L
1,595 SR
Queue Stats
220W - 214L
1,527 Elo+
Party 2
Eset
Eset
KumbhaNeedsaBuff
Eset
Level 45
God Stats
2W - 1L
1,748 SR
Queue Stats
57W - 72L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
haywoodc99
Tsukuyomi
Level 155
God Stats
2W - 4L
1,479 SR
Queue Stats
135W - 123L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrispJ
Heimdallr
15
2 / 7 / 1
8,411
495
8,218
14,952
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Krazykidz12
Ah Puch
15
5 / 4 / 1
8,991
529
13,679
14,059
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 3
8,602
506
11,099
18,425
20,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
StormiBegley
Ganesha
12
0 / 2 / 3
7,605
447
3,837
13,505
13,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
kingofthings2
Thanatos
15
6 / 5 / 4
9,093
535
8,192
17,086
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CulBorson
Ah Muzen Cab
18
6 / 1 / 5
10,689
629
12,433
14,391
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
EagleEye77
Gilgamesh
17
4 / 3 / 6
10,472
616
12,859
19,602
18,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 11
8,585
505
6,902
15,410
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 3 / 5
10,482
617
11,404
9,690
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
haywoodc99
Tsukuyomi
16
8 / 5 / 4
9,834
578
12,417
17,998
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
13
Kills
24
24
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CrispJ
Heimdallr
2
7
1
0.36
W
Ah Muzen Cab
CulBorson
Ah Muzen Cab
6
1
5
8.5
W
Gilgamesh
EagleEye77
Gilgamesh
4
3
6
2.33
W
1
1
11
6.5
L
Ah Puch
Krazykidz12
Ah Puch
5
4
1
1.38
W
5
3
5
2.5
L
0
6
3
0.25
L
Ganesha
StormiBegley
Ganesha
0
2
3
0.75
W
Tsukuyomi
haywoodc99
Tsukuyomi
8
5
4
2
L
Thanatos
kingofthings2
Thanatos
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
56,015
78,027
Taken
77,091
55,333
Mitigated
53,619
23,983
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CrispJ
Heimdallr
8,218
3,742
0
2,678
14,952
6,938
918
1,830
13,122
0
76,534
W
Ah Muzen Cab
CulBorson
Ah Muzen Cab
12,433
6,023
0
2,504
14,391
6,599
2,194
1,686
12,608
0
110,735
W
Gilgamesh
EagleEye77
Gilgamesh
12,859
3,103
0
4,118
19,602
18,228
0
588
17,840
11,225
65,923
W
6,902
631
0
4,177
15,410
16,522
0
3,815
11,314
23,029
2,831
L
Ah Puch
Krazykidz12
Ah Puch
13,679
591
0
4,512
14,059
6,406
0
6,211
7,750
68,358
906
W
11,404
474
414
1,875
9,690
3,973
568
4,933
4,321
82,328
546
L
11,099
1,570
0
6,203
18,425
20,011
0
3,541
14,009
0
72,546
L
Ganesha
StormiBegley
Ganesha
3,837
271
0
2,132
13,505
13,274
0
6,051
7,454
31,954
0
W
Tsukuyomi
haywoodc99
Tsukuyomi
12,417
2,310
0
6,848
17,998
8,297
36
5,359
12,236
0
70,467
L
Thanatos
kingofthings2
Thanatos
8,192
1,589
0
8,458
17,086
8,704
0
1,934
14,948
0
64,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
50,062
527
Minions Killed
567
0
Camps Cleared
0
1,554,413
Distance Traveled
1,775,262
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,411
495
141
8
0
273,810
0
W
Ah Muzen Cab
10,689
629
172
10
0
375,332
5
W
Gilgamesh
10,472
616
124
7
0
302,630
5
W
Sobek
8,585
505
38
2
0
370,270
0
L
Ah Puch
8,991
529
134
8
0
306,657
3
W
Eset
10,482
617
144
8
0
323,452
2
L
Mulan
8,602
506
132
8
0
286,970
8
L
Ganesha
7,605
447
28
2
0
325,735
0
W
Tsukuyomi
9,834
578
89
5
0
403,578
0
L
Thanatos
9,093
535
92
5
0
361,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role