Player Matchup

Ix Chel
Ix Chel
ThatsWhatsUpBro_
Ix Chel
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
The88Man
Heimdallr
Level 203
God Stats
0W - 2L
1,329 SR
Queue Stats
151W - 171L
1,435 Elo+
Solo
Charon
Charon
atreean_
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,460 Elo+
Party 1
Thanatos
Thanatos
maxislands_
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
mhchihiro
Aphrodite
Level 60
God Stats
2W - 2L
1,492 SR
Queue Stats
2W - 2L
1,775 Elo+
Solo
Team Averages
Level 129
1,464 SR
1,515 Elo+

VS

Team Averages
Level 119
1,475 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ToXic---Sorrow
Fenrir
Level 107
God Stats
2W - 2L
1,537 SR
Queue Stats
61W - 47L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
WarlockFire_34
Cernunnos
Level 87
God Stats
2W - 5L
1,175 SR
Queue Stats
60W - 53L
1,503 Elo+
Party 2
Serqet
Serqet
codeAssassin82
Serqet
Level 175
God Stats
3W - 0L
1,609 SR
Queue Stats
46W - 37L
1,523 Elo+
Solo
Nu Wa
Nu Wa
im phat n uglee
Nu Wa
Level 136
God Stats
35W - 16L
1,553 SR
Queue Stats
428W - 392L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,437
460
4,117
9,638
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
The88Man
Heimdallr
12
0 / 2 / 0
5,938
424
3,293
11,525
5,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
atreean_
Charon
12
3 / 4 / 2
7,542
539
6,772
11,333
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
maxislands_
Thanatos
12
2 / 6 / 2
6,747
482
5,442
14,536
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
mhchihiro
Aphrodite
11
1 / 1 / 0
7,094
507
3,856
10,228
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 4 / 1
7,886
563
5,966
10,247
4,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,209
444
4,158
10,460
8,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
WarlockFire_34
Cernunnos
14
1 / 0 / 1
8,321
594
6,388
2,639
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
8 / 3 / 4
8,696
621
8,537
12,370
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 0 / 4
9,204
657
12,889
5,968
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
19
19
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
1
0.88
L
1
6
1
0.25
L
Heimdallr
The88Man
Heimdallr
0
2
0
0
W
0
0
2
1
W
Cernunnos
WarlockFire_34
Cernunnos
1
0
1
1.5
L
Charon
atreean_
Charon
3
4
2
1
W
8
3
4
3.33
W
7
0
4
9
L
Thanatos
maxislands_
Thanatos
2
6
2
0.5
L
Aphrodite
mhchihiro
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
37,938
57,260
Taken
41,684
25,860
Mitigated
22,577
25,082
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,966
0
81
3,541
10,247
4,988
0
4,660
4,762
42,232
2,301
L
4,117
237
59
782
9,638
3,431
170
4,691
4,623
41,473
0
L
Heimdallr
The88Man
Heimdallr
3,293
1,166
0
3,651
11,525
5,019
0
857
10,363
0
47,022
W
4,158
1,679
0
1,170
10,460
8,402
0
2,239
8,221
0
22,710
W
Cernunnos
WarlockFire_34
Cernunnos
6,388
2,235
0
832
2,639
1,112
775
536
2,103
0
74,845
L
Charon
atreean_
Charon
6,772
1,117
0
2,112
11,333
6,477
0
4,777
6,251
46,839
0
W
8,537
1,932
0
500
12,370
5,908
505
3,447
8,746
0
53,379
W
12,889
3,980
0
1,410
5,968
2,167
188
2,822
3,107
69,625
2,360
L
Thanatos
maxislands_
Thanatos
5,442
1,350
0
8,989
14,536
4,695
0
4,867
8,752
0
44,064
L
Aphrodite
mhchihiro
Aphrodite
3,856
777
3,932
5,557
10,228
6,238
0
2,097
7,755
29,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
40,316
334
Minions Killed
431
0
Camps Cleared
0
1,211,286
Distance Traveled
1,433,690
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,886
563
74
5
0
275,137
2
L
Ix Chel
6,437
460
69
5
0
216,381
0
L
Heimdallr
5,938
424
73
5
0
249,940
0
W
Fenrir
6,209
444
34
2
0
313,048
0
W
Cernunnos
8,321
594
124
9
0
241,567
8
L
Charon
7,542
539
71
5
0
225,375
5
W
Serqet
8,696
621
79
6
0
330,010
0
W
Nu Wa
9,204
657
120
9
0
273,928
0
L
Thanatos
6,747
482
76
5
0
263,525
0
L
Aphrodite
7,094
507
45
3
0
256,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role