Player Matchup

Ganesha
Ganesha
BadgerJT
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
Mausfaust
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,533 Elo+
Party 1
Arachne
Arachne
percy428
Arachne
Level 82
God Stats
1W - 2L
1,264 SR
Queue Stats
14W - 17L
1,533 Elo+
Party 1
Team Averages
Level 66
1,421 SR
1,521 Elo+

VS

Team Averages
Level 70
1,696 SR
1,537 Elo+
Hercules
Hercules
Kid_Premo
Hercules
Level 86
God Stats
11W - 4L
1,946 SR
Queue Stats
34W - 27L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
lDiegolzz
Baron Samedi
Level 63
God Stats
15W - 12L
1,570 SR
Queue Stats
223W - 207L
1,631 Elo+
Solo
Awilix
Awilix
maryland56
Awilix
Level 62
God Stats
9W - 14L
1,573 SR
Queue Stats
97W - 103L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BadgerJT
Ganesha
16
0 / 5 / 1
9,881
581
4,018
17,111
20,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Mausfaust
Zhong Kui
18
2 / 6 / 1
12,217
719
18,746
16,450
16,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
percy428
Arachne
16
4 / 6 / 1
11,658
686
15,896
15,066
8,533
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kid_Premo
Hercules
18
2 / 2 / 15
12,517
736
15,551
21,566
26,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
lDiegolzz
Baron Samedi
18
9 / 3 / 5
13,255
780
14,296
16,370
8,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Awilix
maryland56
Awilix
19
6 / 1 / 10
13,080
769
10,721
11,807
5,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
17
17
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BadgerJT
Ganesha
0
5
1
0.1
W
Hercules
Kid_Premo
Hercules
2
2
15
4.75
L
Zhong Kui
Mausfaust
Zhong Kui
2
6
1
0.42
W
Baron Samedi
lDiegolzz
Baron Samedi
9
3
5
3.83
W
Awilix
maryland56
Awilix
6
1
10
11
L
Arachne
percy428
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
40,568
48,627
Taken
49,743
45,581
Mitigated
41,109
5,436
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BadgerJT
Ganesha
4,018
879
0
738
17,111
20,624
0
4,855
12,130
12,475
0
W
Hercules
Kid_Premo
Hercules
15,551
5,957
0
8,308
21,566
26,330
325
11,666
9,900
2,792
49,831
L
Zhong Kui
Mausfaust
Zhong Kui
18,746
5,808
0
2,041
16,450
16,424
0
5,467
10,756
73,993
12,879
W
Baron Samedi
lDiegolzz
Baron Samedi
14,296
815
2,963
7,232
16,370
8,925
1,878
4,791
11,562
56,787
0
W
Awilix
maryland56
Awilix
10,721
4,276
0
618
11,807
5,854
1,289
5,207
6,583
0
67,111
L
Arachne
percy428
Arachne
15,896
11,824
0
2,657
15,066
8,533
0
4,555
10,493
0
38,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
38,852
178
Minions Killed
265
0
Camps Cleared
0
826,785
Distance Traveled
916,575
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,881
581
0
0
0
302,660
7
W
Hercules
12,517
736
91
5
0
304,769
0
L
Zhong Kui
12,217
719
138
8
0
245,690
0
W
Baron Samedi
13,255
780
74
4
0
282,655
4
W
Awilix
13,080
769
100
6
0
329,151
0
L
Arachne
11,658
686
40
2
0
278,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role