Player Matchup

Ra
Ra
AangTheLegend
Ra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
JIXON77
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,448 Elo+
Solo
Jing Wei
Jing Wei
MrDrPepper2169
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,407 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,421 Elo+

VS

Team Averages
Level 61
1,531 SR
1,677 Elo+
Cernunnos
Cernunnos
BigDumbo
Cernunnos
Level 30
God Stats
3W - 0L
1,593 SR
Queue Stats
6W - 1L
1,720 Elo+
Party 2
Chang'e
Chang'e
Vurza4007
Chang'e
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 33L
1,592 Elo+
Solo
Hercules
Hercules
potatoOnions
Hercules
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,171
655
8,858
11,279
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
JIXON77
Hun Batz
13
0 / 4 / 1
8,358
597
8,217
16,087
8,944
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jing Wei
13
0 / 2 / 0
8,247
589
6,630
9,469
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigDumbo
Cernunnos
15
2 / 0 / 8
9,948
711
12,427
10,820
4,892
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Vurza4007
Chang'e
17
7 / 1 / 4
11,552
825
10,204
14,023
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
potatoOnions
Hercules
15
2 / 0 / 8
9,696
693
9,353
15,637
17,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Cernunnos
BigDumbo
Cernunnos
2
0
8
6
L
Hun Batz
JIXON77
Hun Batz
0
4
1
0.13
L
Jing Wei
0
2
0
0
W
Chang'e
Vurza4007
Chang'e
7
1
4
9
W
Hercules
potatoOnions
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
31,984
36,835
Taken
40,480
17,273
Mitigated
30,781
4,784
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,858
433
522
2,266
11,279
4,681
0
4,256
6,906
36,708
0
W
Cernunnos
BigDumbo
Cernunnos
12,427
7,168
0
2,681
10,820
4,892
1,235
2,447
7,967
0
41,745
L
Hun Batz
JIXON77
Hun Batz
8,217
1,652
0
873
16,087
8,944
0
4,476
11,547
0
35,998
L
Jing Wei
6,630
3,493
0
1,123
9,469
3,648
0
1,187
8,262
0
24,176
W
Chang'e
Vurza4007
Chang'e
10,204
239
3,007
8,050
14,023
8,589
0
2,771
10,826
64,894
321
W
Hercules
potatoOnions
Hercules
9,353
2,411
0
4,082
15,637
17,300
673
2,314
12,759
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
31,196
164
Minions Killed
177
0
Camps Cleared
0
804,250
Distance Traveled
815,461
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,171
655
88
6
0
257,779
0
W
Cernunnos
9,948
711
70
5
0
232,959
0
L
Hun Batz
8,358
597
43
3
0
273,174
2
L
Jing Wei
8,247
589
33
2
0
273,297
0
W
Chang'e
11,552
825
96
7
0
267,386
2
W
Hercules
9,696
693
11
1
0
315,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role