Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DocileCrocodile
Ah Puch
Level 62
God Stats
30W - 22L
1,606 SR
Queue Stats
59W - 49L
1,513 Elo+
Party 2
Anubis
Anubis
Galgimesh
Anubis
Level 76
God Stats
9W - 7L
1,615 SR
Queue Stats
41W - 44L
1,516 Elo+
Solo
Chernobog
Chernobog
ObiWan2Manykenob
Chernobog
Level 55
God Stats
15W - 15L
1,471 SR
Queue Stats
35W - 58L
1,330 Elo+
Party 2
Skadi
Skadi
The Frikster
Skadi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,533 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,478 Elo+

VS

Team Averages
Level 80
1,487 SR
1,497 Elo+
King Arthur
King Arthur
GayLuma
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,597 Elo+
Solo
Hachiman
Hachiman
Kittenheels
Hachiman
Level 82
God Stats
2W - 4L
1,192 SR
Queue Stats
204W - 215L
1,489 Elo+
Party 1
Janus
Janus
Mikelol
Janus
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 95L
1,512 Elo+
Party 1
Charon
Charon
NextBobcat0086
Charon
Level 107
God Stats
3W - 2L
1,772 SR
Queue Stats
8W - 7L
1,542 Elo+
Solo
Lancelot
Lancelot
Ninja_Retro4950
Lancelot
Level 62
God Stats
1W - 2L
1,470 SR
Queue Stats
18W - 27L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 2 / 6
7,679
1,097
2,296
7,939
5,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 8
8,387
1,198
13,935
1,172
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Galgimesh
Anubis
13
4 / 1 / 5
8,280
1,183
8,785
6,001
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
13
1 / 1 / 8
7,803
1,115
6,131
5,033
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 10
8,582
1,226
6,999
5,236
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

332

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GayLuma
King Arthur
13
1 / 5 / 3
7,645
1,092
6,142
12,511
10,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Kittenheels
Hachiman
12
2 / 3 / 2
7,797
1,114
4,133
8,711
3,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Mikelol
Janus
13
1 / 2 / 4
7,744
1,106
8,878
9,385
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,662
952
389
1,451
560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
13
1 / 2 / 4
8,089
1,156
4,455
9,035
3,220
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
13
Kills
5
5
Deaths
13
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
6
2.5
W
3
0
8
7
W
Anubis
Galgimesh
Anubis
4
1
5
6.5
L
King Arthur
GayLuma
King Arthur
1
5
3
0.5
L
Hachiman
Kittenheels
Hachiman
2
3
2
1
L
Janus
Mikelol
Janus
1
2
4
1.5
L
0
1
1
0.5
L
Lancelot
1
2
4
1.5
W
Chernobog
1
1
8
5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,146
Damage
23,997
25,381
Taken
41,093
14,449
Mitigated
20,308
3,077
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,296
65
0
0
7,939
5,824
0
3,492
4,091
3,901
1,232
W
13,935
289
0
260
1,172
548
0
287
845
20,592
0
W
Anubis
Galgimesh
Anubis
8,785
114
0
2,288
6,001
3,311
0
1,761
4,034
27,511
0
L
King Arthur
GayLuma
King Arthur
6,142
358
0
500
12,511
10,134
0
6,438
5,652
0
13,057
L
Hachiman
Kittenheels
Hachiman
4,133
3,094
0
855
8,711
3,020
0
4,430
3,953
0
18,899
L
Janus
Mikelol
Janus
8,878
255
0
68
9,385
3,374
0
5,914
3,061
25,220
0
L
389
29
0
56
1,451
560
0
768
627
930
0
L
Lancelot
4,455
580
0
197
9,035
3,220
0
5,590
3,235
0
20,541
W
Chernobog
6,131
3,249
0
529
5,033
2,288
0
1,716
3,141
0
19,935
W
6,999
2,390
0
0
5,236
2,478
0
1,109
4,003
0
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
37,937
140
Minions Killed
160
3
Camps Cleared
6
661,149
Distance Traveled
574,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,679
1,097
11
2
1
137,876
0
W
Ah Puch
8,387
1,198
20
3
0
135,828
0
W
Anubis
8,280
1,183
45
6
1
125,958
0
L
King Arthur
7,645
1,092
19
3
0
146,018
0
L
Hachiman
7,797
1,114
44
6
1
107,794
0
L
Janus
7,744
1,106
50
7
1
131,826
0
L
Charon
6,662
952
0
0
0
20,070
0
L
Lancelot
8,089
1,156
47
7
4
168,833
0
W
Chernobog
7,803
1,115
38
5
0
129,977
0
W
Skadi
8,582
1,226
26
4
1
131,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role