Player Matchup

Ullr
Ullr
Silver IV
Dacingwhale
Ullr
Silver IV
Level 98
God Stats
2W - 1L
1,497 SR
Queue Stats
8W - 10L
1,302 MMR
Party 2
Hera
Hera
Silver IV
GuinnessRat
Hera
Silver IV
Level 104
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 10L
1,302 MMR
Party 2
Chaac
Chaac
Silver IV
Marbzz
Chaac
Silver IV
Level 121
God Stats
4W - 2L
1,630 SR
Queue Stats
8W - 10L
1,302 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,453 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,579 SR
1,162 MMR
Kukulkan
Kukulkan
Silver IV
BlondeBeaver27
Kukulkan
Silver IV
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
14W - 24L
1,093 MMR
Party 1
Bacchus
Bacchus
Silver III
HeavysetTexas17
Bacchus
Silver III
Level 89
God Stats
1W - 2L
1,425 SR
Queue Stats
17W - 24L
1,145 MMR
Party 1
Jing Wei
Jing Wei
Gold V
YEETorbeYEETED5
Jing Wei
Gold V
Level 127
God Stats
3W - 4L
1,572 SR
Queue Stats
23W - 29L
1,248 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
11,449
881
15,816
13,153
6,554
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 2 / 9
10,953
843
13,845
8,524
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Marbzz
Chaac
16
3 / 1 / 17
11,102
854
12,061
18,556
21,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasGilgameshKuzenboChang'eAchilles

VS

Bans
AphroditeDiscordiaThothBaron SamediJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 7 / 1
9,012
693
8,126
13,822
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 0
8,150
627
4,612
16,524
16,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
13
2 / 8 / 2
9,194
707
8,176
15,608
5,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
4
4
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
1
0.36
W
10
1
8
14
W
8
2
9
6.25
L
0
6
0
0
W
Chaac
Marbzz
Chaac
3
1
17
11.5
L
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
20,914
40,233
Taken
45,954
32,068
Mitigated
28,700
13,371
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,126
255
0
1,281
13,822
6,128
0
4,233
9,260
37,928
0
W
15,816
6,907
0
3,352
13,153
6,554
1,221
4,725
8,428
0
51,809
W
13,845
2,045
0
1,961
8,524
3,820
878
3,049
5,451
40,613
0
L
4,612
509
160
3,118
16,524
16,905
0
4,867
11,301
14,478
996
W
Chaac
Marbzz
Chaac
12,061
1,763
440
7,618
18,556
21,694
609
5,095
13,425
0
43,112
L
Jing Wei
8,176
6,547
0
1,655
15,608
5,667
1,127
4,700
10,308
0
35,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
26,356
165
Minions Killed
134
0
Camps Cleared
0
795,255
Distance Traveled
650,938
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,012
693
57
4
0
203,476
0
W
Ullr
11,449
881
59
5
0
252,914
0
W
Hera
10,953
843
49
4
0
258,563
0
L
Bacchus
8,150
627
23
2
0
236,467
0
W
Chaac
11,102
854
57
4
0
283,778
2
L
Jing Wei
9,194
707
54
4
0
210,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role