Player Matchup

Nut
Nut
 
Nut
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drey
Kumbhakarna
Level 87
God Stats
14W - 5L
1,877 SR
Queue Stats
248W - 248L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
JohanGir4ldo
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,497 Elo+
Solo
Zeus
Zeus
Sylince
Zeus
Level 105
God Stats
4W - 2L
1,322 SR
Queue Stats
200W - 223L
1,458 Elo+
Solo
Arachne
Arachne
ThePapiSenpai
Arachne
Level 177
God Stats
23W - 21L
1,524 SR
Queue Stats
127W - 145L
1,461 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,504 Elo+

VS

Team Averages
Level 101
1,535 SR
1,405 Elo+
Ares
Ares
Abismo59
Ares
Level 108
God Stats
2W - 1L
1,433 SR
Queue Stats
79W - 79L
1,482 Elo+
Solo
Nu Wa
Nu Wa
AikawaJun
Nu Wa
Level 102
God Stats
7W - 5L
1,579 SR
Queue Stats
355W - 354L
1,491 Elo+
Solo
Poseidon
Poseidon
PapaHoneyBadger
Poseidon
Level 137
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 4L
1,343 Elo+
Party 1
Rama
Rama
Wargod31
Rama
Level 28
God Stats
5W - 3L
1,296 SR
Queue Stats
5W - 3L
1,277 Elo+
Party 1
Cliodhna
Cliodhna
spartanyoda
Cliodhna
Level 128
God Stats
3W - 0L
1,776 SR
Queue Stats
16W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 3 / 2
10,064
1,258
11,852
10,981
4,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Drey
Kumbhakarna
14
1 / 4 / 3
8,517
1,065
6,959
15,176
14,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
JohanGir4ldo
Sun Wukong
13
0 / 2 / 3
8,103
1,013
4,374
7,972
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Sylince
Zeus
14
1 / 1 / 4
8,920
1,115
14,633
2,851
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
14
0 / 3 / 1
8,450
1,056
4,532
14,125
12,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

263

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 6
8,927
1,116
4,525
11,005
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
AikawaJun
Nu Wa
14
1 / 1 / 7
8,591
1,074
8,138
8,554
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
4 / 1 / 7
9,600
1,200
14,033
7,887
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
4 / 2 / 7
9,449
1,181
7,085
7,680
3,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
spartanyoda
Cliodhna
14
3 / 1 / 8
9,170
1,146
10,450
8,566
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
6
Kills
13
13
Deaths
6
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
3
2
1.67
W
Ares
1
1
6
4
W
Nu Wa
AikawaJun
Nu Wa
1
1
7
4.5
L
Kumbhakarna
Drey
Kumbhakarna
1
4
3
0.63
L
Sun Wukong
JohanGir4ldo
Sun Wukong
0
2
3
0.75
W
Poseidon
4
1
7
7.5
L
Zeus
Sylince
Zeus
1
1
4
3
L
Arachne
0
3
1
0.17
W
Rama
4
2
7
3.75
W
Cliodhna
spartanyoda
Cliodhna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
44,231
51,105
Taken
43,692
38,240
Mitigated
22,774
6,388
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
11,852
8,591
0
2,612
10,981
4,514
0
5,813
4,952
0
36,090
W
Ares
4,525
654
275
1,407
11,005
8,335
0
2,655
8,350
7,467
0
W
Nu Wa
AikawaJun
Nu Wa
8,138
2,248
302
376
8,554
3,426
0
6,588
1,966
22,756
0
L
Kumbhakarna
Drey
Kumbhakarna
6,959
630
0
0
15,176
14,724
0
7,851
6,795
14,253
0
L
Sun Wukong
JohanGir4ldo
Sun Wukong
4,374
432
0
481
7,972
5,211
0
2,983
4,821
0
19,384
W
Poseidon
14,033
2,710
0
511
7,887
3,222
0
5,779
2,108
30,471
0
L
Zeus
Sylince
Zeus
14,633
0
0
0
2,851
1,118
0
2,307
496
39,591
0
L
Arachne
4,532
3,282
0
3,295
14,125
12,673
0
6,288
7,345
0
16,246
W
Rama
7,085
5,943
0
462
7,680
3,588
0
3,781
3,899
0
16,514
W
Cliodhna
spartanyoda
Cliodhna
10,450
672
0
1,188
8,566
4,203
0
2,789
5,777
0
27,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
45,737
169
Minions Killed
192
7
Camps Cleared
3
763,244
Distance Traveled
739,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,064
1,258
47
6
4
152,395
0
W
Ares
8,927
1,116
12
2
0
148,756
0
W
Nu Wa
8,591
1,074
37
5
1
133,848
0
L
Kumbhakarna
8,517
1,065
9
1
0
165,773
0
L
Sun Wukong
8,103
1,013
23
3
0
130,975
0
W
Poseidon
9,600
1,200
65
8
1
166,731
0
L
Zeus
8,920
1,115
69
9
2
165,421
0
L
Arachne
8,450
1,056
21
3
1
148,680
0
W
Rama
9,449
1,181
29
4
0
106,607
0
W
Cliodhna
9,170
1,146
49
6
1
183,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role