Player Matchup

Ares
Ares
 
Ares
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mr_EstFz4Zi
Nox
Level 107
God Stats
3W - 9L
1,635 SR
Queue Stats
356W - 378L
1,479 Elo+
Party 1
Horus
Horus
geri567
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,275 Elo+
Solo
Ravana
Ravana
visiond
Ravana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 287L
1,415 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,434 Elo+

VS

Team Averages
Level 111
1,537 SR
1,496 Elo+
Lancelot
Lancelot
 
Lancelot
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CHYanbin
Guan Yu
Level 153
God Stats
5W - 0L
1,500 SR
Queue Stats
332W - 231L
1,534 Elo+
Solo
Thoth
Thoth
Ramzes119966
Thoth
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 308L
1,453 Elo+
Solo
Cerberus
Cerberus
st0mpa
Cerberus
Level 27
God Stats
2W - 0L
1,685 SR
Queue Stats
33W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 2
6,285
1,257
4,522
6,310
5,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
 
Medusa
10
2 / 2 / 2
5,461
1,092
6,433
3,785
1,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 4
4,954
991
4,429
3,136
1,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
geri567
Horus
11
1 / 1 / 5
5,673
1,135
3,223
5,274
3,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ravana
visiond
Ravana
5
0 / 0 / 0
4,264
853
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
4 / 1 / 2
6,335
1,267
5,566
4,468
2,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ares
 
Ares
10
2 / 1 / 5
6,175
1,235
2,284
5,282
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
CHYanbin
Guan Yu
11
0 / 1 / 6
5,914
1,183
2,547
6,072
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 4
5,692
1,138
3,707
2,769
982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
st0mpa
Cerberus
9
0 / 2 / 7
5,739
1,148
2,696
6,707
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
6
Kills
7
7
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
2
2
L
Medusa
 
Medusa
2
2
2
1.5
W
Lancelot
 
Lancelot
4
1
2
5
W
Ares
 
Ares
2
1
5
4.5
W
Guan Yu
CHYanbin
Guan Yu
0
1
6
3
L
0
2
4
1
W
1
1
4
3
L
Horus
geri567
Horus
1
1
5
3.5
W
Cerberus
st0mpa
Cerberus
0
2
7
1.75
L
Ravana
visiond
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
16,800
18,505
Taken
25,298
12,017
Mitigated
17,806
4,848
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,522
485
0
1,137
6,310
5,029
0
2,496
3,814
7,465
694
L
Medusa
 
Medusa
6,433
1,991
183
735
3,785
1,737
0
2,248
1,537
0
12,944
W
Lancelot
 
Lancelot
5,566
722
838
479
4,468
2,275
458
1,381
3,087
0
12,814
W
Ares
 
Ares
2,284
0
2,040
1,772
5,282
5,518
227
2,323
2,959
3,355
53
W
Guan Yu
CHYanbin
Guan Yu
2,547
220
2,384
1,755
6,072
3,358
295
2,195
3,877
0
6,402
L
4,429
795
0
375
3,136
1,508
0
1,718
1,418
8,250
0
W
3,707
38
107
480
2,769
982
285
1,213
1,556
10,441
0
L
Horus
geri567
Horus
3,223
2,085
791
1,627
5,274
3,743
0
2,180
3,094
397
6,108
W
Cerberus
st0mpa
Cerberus
2,696
348
290
1,659
6,707
5,673
169
2,170
4,537
6,089
0
L
Ravana
visiond
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
29,855
41
Minions Killed
53
0
Camps Cleared
0
374,475
Distance Traveled
537,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,285
1,257
9
2
0
94,382
0
L
Medusa
5,461
1,092
20
4
0
90,358
0
W
Lancelot
6,335
1,267
10
2
0
100,908
0
W
Ares
6,175
1,235
0
0
0
115,603
0
W
Guan Yu
5,914
1,183
13
3
0
119,402
0
L
Nox
4,954
991
8
2
0
87,672
0
W
Thoth
5,692
1,138
14
3
0
101,501
0
L
Horus
5,673
1,135
4
1
0
102,063
0
W
Cerberus
5,739
1,148
16
3
0
100,320
0
L
Ravana
4,264
853
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role