Player Matchup

Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Diamond V
BraveEagle28
Charon
Diamond V
Level 182
God Stats
12W - 8L
1,564 SR
Queue Stats
276W - 259L
1,941 MMR
Party 1
Serqet
Serqet
Platinum I
LuisitoPariente
Serqet
Platinum I
Level 183
God Stats
1W - 3L
1,336 SR
Queue Stats
294W - 280L
1,836 MMR
Solo
Anhur
Anhur
Platinum II
MuhsinMuhammad
Anhur
Platinum II
Level 182
God Stats
2W - 1L
1,665 SR
Queue Stats
55W - 43L
1,905 MMR
Party 2
Persephone
Persephone
Platinum III
ReapingImmortal
Persephone
Platinum III
Level 197
God Stats
3W - 2L
1,598 SR
Queue Stats
256W - 251L
1,810 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 180
1,533 SR
1,799 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,603 SR
1,836 MMR
Kuzenbo
Kuzenbo
Platinum III
Brankie
Kuzenbo
Platinum III
Level 158
God Stats
0W - 2L
1,381 SR
Queue Stats
304W - 279L
1,808 MMR
Solo
Da Ji
Da Ji
Platinum IV
I-xCluTcH-----
Da Ji
Platinum IV
Level 156
God Stats
4W - 5L
1,498 SR
Queue Stats
343W - 346L
1,848 MMR
Solo
Yemoja
Yemoja
Platinum III
SixthH0kage
Yemoja
Platinum III
Level 121
God Stats
6W - 11L
1,612 SR
Queue Stats
105W - 96L
1,880 MMR
Party 3
Rama
Rama
Platinum III
Uchiha999
Rama
Platinum III
Level 125
God Stats
6W - 3L
1,789 SR
Queue Stats
103W - 94L
1,880 MMR
Party 3
Thoth
Thoth
Platinum III
nameh3r32-2
Thoth
Platinum III
Level 186
God Stats
5W - 8L
1,732 SR
Queue Stats
497W - 486L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 3
6,854
527
3,947
7,750
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
13
0 / 1 / 2
7,714
593
4,369
10,522
8,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 1
7,650
588
6,523
10,002
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 1
7,734
595
10,133
7,273
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ReapingImmortal
Persephone
14
2 / 2 / 2
8,641
665
5,522
6,465
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaThanatosAh Muzen CabAres

VS

Bans
SusanoSobekAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brankie
Kuzenbo
12
0 / 1 / 1
7,129
548
5,361
9,915
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
6,504
500
3,378
10,646
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 3 / 0
6,311
485
2,027
10,408
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
0 / 1 / 0
6,340
488
5,205
11,587
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 0
6,577
506
3,652
6,583
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
3
1.5
L
Kuzenbo
Brankie
Kuzenbo
0
1
1
0.5
W
Charon
0
1
2
1
L
1
2
0
0.5
W
5
0
1
5.5
W
3
0
1
3.5
W
Persephone
ReapingImmortal
Persephone
2
2
2
1.5
L
Yemoja
0
3
0
0
L
Rama
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
19,623
42,012
Taken
49,139
23,221
Mitigated
25,304
18,919
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,947
144
1,798
2,184
7,750
5,393
0
1,219
6,462
21,622
1,755
L
Kuzenbo
Brankie
Kuzenbo
5,361
2,076
0
2,980
9,915
8,420
0
3,229
5,788
36,608
2,170
W
Charon
4,369
408
0
3,470
10,522
8,205
0
4,455
5,389
48,308
0
L
3,378
962
0
998
10,646
4,601
0
1,218
8,804
0
58,154
W
6,523
992
0
5,310
10,002
4,496
0
318
9,684
0
59,171
W
10,133
5,836
0
4,344
7,273
3,084
138
406
6,867
0
72,570
W
Persephone
ReapingImmortal
Persephone
5,522
392
0
1,813
6,465
2,043
0
3,262
2,798
61,228
1,166
L
Yemoja
2,027
502
782
1,892
10,408
6,836
0
3,210
7,134
21,810
0
L
Rama
5,205
4,319
0
3,900
11,587
3,078
0
1,369
9,984
0
56,295
L
3,652
198
0
895
6,583
2,369
0
3,445
2,502
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
32,861
466
Minions Killed
422
0
Camps Cleared
0
1,377,044
Distance Traveled
1,264,092
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,854
527
20
2
0
274,632
2
L
Kuzenbo
7,129
548
87
7
0
268,642
0
W
Charon
7,714
593
109
8
0
248,255
3
L
Da Ji
6,504
500
95
7
0
285,955
0
W
Serqet
7,650
588
89
7
0
329,620
1
W
Anhur
7,734
595
128
10
0
240,044
2
W
Persephone
8,641
665
120
9
0
284,493
4
L
Yemoja
6,311
485
40
3
0
257,155
5
L
Rama
6,340
488
110
8
0
259,149
3
L
Thoth
6,577
506
90
7
0
193,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role