Player Matchup

Erlang Shen
Erlang Shen
Denick385i
Erlang Shen
Level 145
God Stats
1W - 0L
1,707 SR
Queue Stats
77W - 58L
1,571 Elo+
Party 3
Medusa
Medusa
Halbauge
Medusa
Level 65
God Stats
1W - 0L
1,233 SR
Queue Stats
53W - 31L
1,578 Elo+
Party 3
Anhur
Anhur
Sifzehh zF
Anhur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,531 Elo+
Party 2
Shiva
Shiva
weestef
Shiva
Level 209
God Stats
11W - 3L
1,619 SR
Queue Stats
508W - 509L
1,438 Elo+
Solo
Agni
Agni
zRevxnger
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,482 Elo+
Party 2
Team Averages
Level 111
1,512 SR
1,520 Elo+

VS

Team Averages
Level 94
1,334 SR
1,442 Elo+
Sun Wukong
Sun Wukong
AbruptCrowd7714
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
PRITIPSYKOO
Zeus
Level 115
God Stats
1W - 3L
1,177 SR
Queue Stats
46W - 126L
1,281 Elo+
Solo
Xing Tian
Xing Tian
Roman2D
Xing Tian
Level 35
God Stats
7W - 10L
1,232 SR
Queue Stats
153W - 362L
1,196 Elo+
Solo
Fafnir
Fafnir
Tomíris
Fafnir
Level 153
God Stats
0W - 2L
1,259 SR
Queue Stats
14W - 10L
1,539 Elo+
Solo
He Bo
He Bo
i mZmZ
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Denick385i
Erlang Shen
18
8 / 1 / 22
10,993
916
13,796
12,364
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Halbauge
Medusa
17
9 / 1 / 20
10,409
867
18,576
8,642
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
15
2 / 2 / 23
9,297
775
7,217
8,785
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
weestef
Shiva
16
6 / 4 / 19
10,221
852
12,276
15,751
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
17
8 / 1 / 17
10,646
887
9,448
6,871
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbruptCrowd7714
Sun Wukong
11
1 / 9 / 2
7,496
625
4,419
13,924
9,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 3
9,349
779
7,249
10,272
5,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Roman2D
Xing Tian
14
1 / 8 / 3
8,695
725
4,658
15,595
20,771
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Tomíris
Fafnir
16
2 / 3 / 3
8,955
746
8,853
13,036
20,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
i mZmZ
He Bo
12
1 / 10 / 5
8,108
676
6,915
14,006
5,731
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
33
Kills
7
9
Deaths
34
101
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbruptCrowd7714
Sun Wukong
1
9
2
0.22
W
Erlang Shen
Denick385i
Erlang Shen
8
1
22
19
W
Medusa
Halbauge
Medusa
9
1
20
19
L
2
4
3
0.88
L
Xing Tian
Roman2D
Xing Tian
1
8
3
0.31
W
Anhur
2
2
23
6.75
L
Fafnir
Tomíris
Fafnir
2
3
3
1.17
L
He Bo
i mZmZ
He Bo
1
10
5
0.35
W
Shiva
weestef
Shiva
6
4
19
3.88
W
Agni
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
32,094
52,413
Taken
66,833
39,371
Mitigated
62,099
22,151
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbruptCrowd7714
Sun Wukong
4,419
628
0
69
13,924
9,197
406
749
12,632
0
6,280
W
Erlang Shen
Denick385i
Erlang Shen
13,796
5,927
686
4,417
12,364
11,895
1,426
6,204
6,160
0
20,592
W
Medusa
Halbauge
Medusa
18,576
8,689
3,173
2,613
8,642
4,392
1,257
4,179
4,463
0
35,999
L
7,249
570
1,184
1,213
10,272
5,784
406
1,480
8,556
26,210
0
L
Xing Tian
Roman2D
Xing Tian
4,658
421
253
430
15,595
20,771
324
3,041
11,985
8,277
0
W
Anhur
7,217
3,445
750
1,073
8,785
3,946
3,581
6,155
2,630
0
12,417
L
Fafnir
Tomíris
Fafnir
8,853
2,514
803
2,764
13,036
20,616
330
2,564
10,157
20,676
818
L
He Bo
i mZmZ
He Bo
6,915
720
483
419
14,006
5,731
0
1,614
11,688
12,193
531
W
Shiva
weestef
Shiva
12,276
1,467
2,847
4,888
15,751
15,906
871
6,929
8,822
0
23,523
W
Agni
9,448
879
535
1,169
6,871
3,232
592
3,376
3,495
28,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
42,603
144
Minions Killed
93
0
Camps Cleared
0
1,161,330
Distance Traveled
936,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,496
625
3
0
0
163,165
0
W
Erlang Shen
10,993
916
17
1
0
238,401
0
W
Medusa
10,409
867
26
2
0
240,602
0
L
Zeus
9,349
779
49
4
0
183,057
0
L
Xing Tian
8,695
725
8
1
0
199,034
0
W
Anhur
9,297
775
23
2
0
211,581
0
L
Fafnir
8,955
746
17
1
0
200,044
0
L
He Bo
8,108
676
16
1
0
191,658
0
W
Shiva
10,221
852
29
2
0
234,060
0
W
Agni
10,646
887
49
4
0
236,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role