Player Matchup

Sol
Sol
Churlz73
Sol
Level 180
God Stats
2W - 1L
1,281 SR
Queue Stats
385W - 369L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
DivineTsukuyomi
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,618 Elo+
Party 1
Thanatos
Thanatos
IronCrow3
Thanatos
Level 121
God Stats
1W - 2L
1,298 SR
Queue Stats
156W - 141L
1,528 Elo+
Solo
Chang'e
Chang'e
RAPPAZDIOS LOKY
Chang'e
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,400 Elo+
Solo
Achilles
Achilles
StickyKnuutz
Achilles
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 11L
1,657 Elo+
Party 1
Team Averages
Level 143
1,467 SR
1,519 Elo+

VS

Team Averages
Level 120
1,459 SR
1,497 Elo+
Charybdis
Charybdis
CrazedCanadian22
Charybdis
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 230L
1,545 Elo+
Solo
Odin
Odin
Mannaless
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,581 Elo+
Solo
Anhur
Anhur
PM_Technical
Anhur
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 126L
1,396 Elo+
Solo
Sylvanus
Sylvanus
RockragePro
Sylvanus
Level 158
God Stats
12W - 4L
1,500 SR
Queue Stats
355W - 365L
1,487 Elo+
Solo
Hera
Hera
zZero Silence z
Hera
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
39W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
9,471
861
14,662
12,877
8,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
DivineTsukuyomi
Cu Chulainn
16
7 / 3 / 14
9,697
882
12,304
15,034
18,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
IronCrow3
Thanatos
15
6 / 4 / 13
9,223
838
11,882
13,839
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 17
9,628
875
7,597
13,091
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
StickyKnuutz
Achilles
16
7 / 2 / 14
9,659
878
6,766
14,754
17,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
2 / 5 / 6
7,605
691
9,739
11,629
5,191
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
14
4 / 6 / 4
8,285
753
9,601
12,335
5,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 1
7,388
672
2,432
7,241
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
RockragePro
Sylvanus
16
2 / 5 / 5
8,415
765
10,100
17,203
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 5
7,722
702
14,604
10,082
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
26
Kills
12
14
Deaths
26
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
Charybdis
2
5
6
1
W
Cu Chulainn
DivineTsukuyomi
Cu Chulainn
7
3
14
4.67
W
Thanatos
IronCrow3
Thanatos
6
4
13
3.13
L
Odin
4
6
4
1
L
2
4
1
0.63
W
3
3
17
3.83
L
Sylvanus
RockragePro
Sylvanus
2
5
5
0.9
W
Achilles
StickyKnuutz
Achilles
7
2
14
7
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,211
Damage
46,476
69,595
Taken
58,490
57,247
Mitigated
31,391
37,920
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,662
5,542
882
3,654
12,877
8,026
3,070
4,527
8,350
30,900
1,584
L
Charybdis
9,739
3,220
529
1,997
11,629
5,191
0
3,547
7,991
0
21,339
W
Cu Chulainn
DivineTsukuyomi
Cu Chulainn
12,304
1,169
839
2,853
15,034
18,565
730
4,709
10,325
2,912
22,848
W
Thanatos
IronCrow3
Thanatos
11,882
2,310
770
5,564
13,839
7,047
1,149
5,538
8,301
0
19,198
L
Odin
9,601
1,508
691
806
12,335
5,803
0
5,737
6,381
0
15,400
L
2,432
967
558
303
7,241
2,159
0
2,451
4,605
0
6,971
W
7,597
573
13,462
6,950
13,091
5,637
1,837
4,997
8,094
18,476
850
L
Sylvanus
RockragePro
Sylvanus
10,100
1,771
3,367
5,425
17,203
14,196
0
7,798
9,119
15,573
381
W
Achilles
StickyKnuutz
Achilles
6,766
967
1,164
1,782
14,754
17,972
754
4,849
9,905
0
13,469
L
14,604
2,739
448
619
10,082
4,042
0
4,000
5,773
24,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
39,415
131
Minions Killed
70
0
Camps Cleared
0
1,009,626
Distance Traveled
765,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,471
861
46
4
0
163,916
0
L
Charybdis
7,605
691
24
2
0
161,653
0
W
Cu Chulainn
9,697
882
25
2
0
217,721
0
W
Thanatos
9,223
838
9
1
0
224,702
0
L
Odin
8,285
753
6
1
0
160,246
0
L
Anhur
7,388
672
16
1
0
100,274
0
W
Chang'e
9,628
875
38
3
0
191,237
0
L
Sylvanus
8,415
765
9
1
0
161,962
0
W
Achilles
9,659
878
13
1
0
212,050
0
L
Hera
7,722
702
15
1
0
181,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role