Player Matchup

Surtr
Surtr
PHANTOMSP104
Surtr
Level 65
God Stats
7W - 15L
1,324 SR
Queue Stats
36W - 45L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
PresidentBobcat
Hou Yi
Level 180
God Stats
13W - 7L
1,557 SR
Queue Stats
191W - 165L
1,571 Elo+
Party 2
Vulcan
Vulcan
SirHaBachi
Vulcan
Level 24
God Stats
11W - 10L
1,552 SR
Queue Stats
27W - 37L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurboTigerr
Tsukuyomi
Level 148
God Stats
2W - 1L
1,959 SR
Queue Stats
212W - 215L
1,546 Elo+
Party 2
Maui
Maui
creake17
Maui
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 126L
1,587 Elo+
Party 2
Team Averages
Level 107
1,578 SR
1,535 Elo+

VS

Team Averages
Level 138
1,574 SR
1,596 Elo+
Tsukuyomi
Tsukuyomi
Askeladdddd
Tsukuyomi
Level 152
God Stats
2W - 2L
1,820 SR
Queue Stats
239W - 191L
1,600 Elo+
Party 1
Merlin
Merlin
MINATOT112
Merlin
Level 150
God Stats
7W - 7L
1,613 SR
Queue Stats
245W - 207L
1,600 Elo+
Party 1
Hercules
Hercules
desconocido141b
Hercules
Level 139
God Stats
28W - 29L
1,588 SR
Queue Stats
155W - 123L
1,619 Elo+
Party 1
Ares
Ares
killerginger310
Ares
Level 118
God Stats
1W - 3L
1,349 SR
Queue Stats
44W - 35L
1,595 Elo+
Solo
Neith
Neith
ljc1221
Neith
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
666W - 617L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,898
564
8,974
11,988
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 0 / 3
8,432
602
9,827
8,520
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SirHaBachi
Vulcan
13
2 / 3 / 1
7,588
542
4,804
6,211
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TurboTigerr
Tsukuyomi
15
4 / 2 / 2
7,943
567
4,749
11,045
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
12
2 / 4 / 3
7,488
535
2,509
12,922
9,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Askeladdddd
Tsukuyomi
10
4 / 1 / 1
6,371
455
2,224
5,440
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MINATOT112
Merlin
13
3 / 4 / 3
7,567
541
6,384
8,441
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
1 / 4 / 0
7,710
551
7,368
14,156
13,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 4
6,638
474
5,689
9,895
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
ljc1221
Neith
12
1 / 3 / 0
6,649
475
5,639
9,166
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
10
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Askeladdddd
Tsukuyomi
4
1
1
4.5
L
Merlin
MINATOT112
Merlin
3
4
3
1.13
W
2
1
3
3.5
W
3
0
3
4.5
W
Vulcan
SirHaBachi
Vulcan
2
3
1
0.83
W
Tsukuyomi
TurboTigerr
Tsukuyomi
4
2
2
2.5
W
Maui
2
4
3
0.88
L
Hercules
1
4
0
0.25
L
0
1
4
2
L
Neith
ljc1221
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
27,304
50,686
Taken
47,098
28,281
Mitigated
30,973
17,953
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Askeladdddd
Tsukuyomi
2,224
778
0
650
5,440
2,218
0
732
4,550
0
34,621
L
Merlin
MINATOT112
Merlin
6,384
435
0
265
8,441
3,521
0
2,666
5,640
56,749
0
W
8,974
3,193
0
2,861
11,988
8,431
0
862
11,073
1,172
55,770
W
9,827
4,713
0
5,395
8,520
3,616
679
353
8,167
0
73,997
W
Vulcan
SirHaBachi
Vulcan
4,804
1,888
0
1,430
6,211
2,044
228
2,551
3,184
44,654
1,612
W
Tsukuyomi
TurboTigerr
Tsukuyomi
4,749
990
0
6,342
11,045
4,404
0
1,095
9,716
0
71,165
W
Maui
2,509
527
0
1,925
12,922
9,786
0
6,184
6,101
20,771
0
L
Hercules
7,368
3,129
0
3,799
14,156
13,728
0
593
12,598
0
70,653
L
5,689
201
0
1,917
9,895
8,524
0
3,079
6,478
21,707
526
L
Neith
ljc1221
Neith
5,639
1,596
0
2,401
9,166
2,982
0
363
8,803
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
34,935
466
Minions Killed
417
0
Camps Cleared
0
1,429,801
Distance Traveled
1,232,352
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,371
455
60
4
0
186,301
0
L
Merlin
7,567
541
123
9
0
271,418
0
W
Surtr
7,898
564
101
7
0
274,106
0
W
Hou Yi
8,432
602
123
9
0
254,686
1
W
Vulcan
7,588
542
99
7
0
281,264
1
W
Tsukuyomi
7,943
567
117
8
0
334,116
0
W
Maui
7,488
535
26
2
0
285,629
0
L
Hercules
7,710
551
130
9
0
275,972
0
L
Ares
6,638
474
18
1
0
247,359
0
L
Neith
6,649
475
86
6
0
251,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role