Player Matchup

Terra
Terra
Eivlangel
Terra
Level 137
God Stats
1W - 5L
1,188 SR
Queue Stats
88W - 92L
1,535 Elo+
Party 2
Rama
Rama
FireStormFTW
Rama
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
GrowlingCargo82
Cliodhna
Level 141
God Stats
14W - 4L
1,793 SR
Queue Stats
52W - 50L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LocalChildDealer
Morgan Le Fay
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,553 Elo+
Party 2
Chaac
Chaac
Porglord4000
Chaac
Level 49
God Stats
5W - 4L
1,377 SR
Queue Stats
59W - 43L
1,602 Elo+
Party 2
Team Averages
Level 99
1,472 SR
1,555 Elo+

VS

Team Averages
Level 82
1,403 SR
1,402 Elo+
Kumbhakarna
Kumbhakarna
DemogniK
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,414 Elo+
Party 1
Cupid
Cupid
ETBeTrolling
Cupid
Level 109
God Stats
5W - 6L
1,318 SR
Queue Stats
46W - 41L
1,414 Elo+
Party 1
Anubis
Anubis
ForeignEyes-_-
Anubis
Level 37
God Stats
2W - 2L
1,563 SR
Queue Stats
28W - 25L
1,454 Elo+
Solo
Odin
Odin
IdidNutt
Odin
Level 66
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 9L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
aeonic72
Gilgamesh
Level 111
God Stats
6W - 8L
1,381 SR
Queue Stats
51W - 46L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eivlangel
Terra
10
1 / 0 / 7
6,588
659
3,106
5,728
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
8 / 0 / 2
8,132
813
12,014
4,838
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
5 / 0 / 3
6,976
698
4,233
9,179
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
LocalChildDealer
Morgan Le Fay
12
2 / 0 / 3
7,280
728
8,162
4,186
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,711
671
5,111
5,470
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DemogniK
Kumbhakarna
7
0 / 5 / 0
4,921
492
814
12,090
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 5 / 0
4,352
435
1,593
8,820
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

10
0 / 4 / 0
5,129
513
2,462
6,620
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
5
0 / 3 / 0
4,184
418
1,201
7,441
3,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
aeonic72
Gilgamesh
10
0 / 2 / 0
4,933
493
2,540
9,432
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
19
Kills
0
0
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DemogniK
Kumbhakarna
0
5
0
0
L
0
5
0
0
W
Terra
Eivlangel
Terra
1
0
7
4.5
W
8
0
2
9
L
0
4
0
0
W
Cliodhna
5
0
3
6.5
L
Odin
0
3
0
0
W
Morgan Le Fay
LocalChildDealer
Morgan Le Fay
2
0
3
3.5
W
3
0
1
3.5
L
Gilgamesh
aeonic72
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,626
Damage
8,610
29,401
Taken
44,403
13,529
Mitigated
20,955
14,823
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DemogniK
Kumbhakarna
814
198
986
3,268
12,090
6,974
0
1,147
10,943
14,102
0
L
1,593
1,050
467
1,153
8,820
2,627
0
1,089
7,731
0
22,335
W
Terra
Eivlangel
Terra
3,106
437
1,462
1,746
5,728
3,456
14
714
5,014
12,935
1,092
W
12,014
9,910
0
2,327
4,838
1,752
726
1,024
3,814
0
61,888
L
2,462
186
0
1,032
6,620
2,949
0
391
6,229
30,914
632
W
Cliodhna
4,233
844
0
5,253
9,179
3,560
0
706
8,473
0
58,685
L
Odin
1,201
227
148
560
7,441
3,333
0
4,613
2,259
0
8,851
W
Morgan Le Fay
LocalChildDealer
Morgan Le Fay
8,162
612
0
2,075
4,186
2,338
324
0
4,186
47,626
0
W
5,111
627
0
1,960
5,470
2,423
258
739
4,731
0
51,269
L
Gilgamesh
aeonic72
Gilgamesh
2,540
383
0
564
9,432
5,072
0
3,112
6,041
0
33,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
23,519
415
Minions Killed
200
0
Camps Cleared
0
1,173,992
Distance Traveled
999,121
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,921
492
21
2
0
206,383
2
L
Cupid
4,352
435
43
4
0
214,996
1
W
Terra
6,588
659
24
2
0
248,275
2
W
Rama
8,132
813
108
11
0
193,830
0
L
Anubis
5,129
513
68
7
0
194,603
0
W
Cliodhna
6,976
698
92
9
0
289,366
0
L
Odin
4,184
418
12
1
0
169,807
0
W
Morgan Le Fay
7,280
728
87
9
0
213,447
0
W
Chaac
6,711
671
104
10
0
229,074
0
L
Gilgamesh
4,933
493
56
6
0
213,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role