Player Matchup

Ishtar
Ishtar
Evellere
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,366 Elo+
Party 2
King Arthur
King Arthur
I Big Turtle I
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,340 Elo+
Party 2
He Bo
He Bo
TRIPPLESHOCKGT
He Bo
Level 18
God Stats
2W - 5L
1,363 SR
Queue Stats
15W - 16L
1,381 Elo+
Party 2
Team Averages
Level 57
1,454 SR
1,362 Elo+

VS

Team Averages
Level 77
1,526 SR
1,455 Elo+
Zhong Kui
Zhong Kui
HazyWater93
Zhong Kui
Level 88
God Stats
88W - 59L
1,533 SR
Queue Stats
297W - 286L
1,409 Elo+
Solo
Medusa
Medusa
KratosAgape
Medusa
Level 69
God Stats
22W - 13L
1,535 SR
Queue Stats
153W - 152L
1,483 Elo+
Party 1
Geb
Geb
haruuuuu150
Geb
Level 73
God Stats
17W - 15L
1,509 SR
Queue Stats
207W - 199L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Evellere
Ishtar
14
6 / 6 / 1
9,832
819
9,846
14,265
6,155
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
I Big Turtle I
King Arthur
11
0 / 9 / 2
7,394
616
4,546
17,683
12,116
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
7,602
634
5,259
10,697
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HazyWater93
Zhong Kui
14
6 / 3 / 14
10,220
852
12,210
11,676
9,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
9 / 2 / 8
10,633
886
12,209
7,834
3,259
Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 13
10,270
856
10,876
11,032
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
21
21
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Evellere
Ishtar
6
6
1
1.08
W
Zhong Kui
HazyWater93
Zhong Kui
6
3
14
4.33
L
King Arthur
I Big Turtle I
King Arthur
0
9
2
0.11
W
Medusa
9
2
8
6.5
L
1
6
2
0.33
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
35,295
42,645
Taken
30,542
22,740
Mitigated
20,377
3,576
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Evellere
Ishtar
9,846
6,053
45
2,439
14,265
6,155
0
7,506
5,994
0
34,135
W
Zhong Kui
HazyWater93
Zhong Kui
12,210
698
0
2,516
11,676
9,109
768
1,992
9,648
26,197
751
L
King Arthur
I Big Turtle I
King Arthur
4,546
314
0
1,092
17,683
12,116
0
6,721
10,407
0
26,765
W
Medusa
12,209
4,359
0
140
7,834
3,259
1,619
639
7,186
0
36,123
L
5,259
456
0
0
10,697
4,469
0
6,392
3,904
14,749
0
W
10,876
393
0
945
11,032
8,009
128
2,664
8,359
22,157
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
31,123
117
Minions Killed
130
0
Camps Cleared
0
579,717
Distance Traveled
657,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,832
819
58
5
0
194,177
2
W
Zhong Kui
10,220
852
50
4
0
202,202
0
L
King Arthur
7,394
616
35
3
0
203,953
0
W
Medusa
10,633
886
47
4
0
216,649
0
L
He Bo
7,602
634
24
2
0
181,587
0
W
Geb
10,270
856
33
3
0
239,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role