Player Matchup

Ratatoskr
Ratatoskr
DeadringerGG
Ratatoskr
Level 185
God Stats
2W - 0L
1,842 SR
Queue Stats
118W - 116L
1,575 Elo+
Party 1
Horus
Horus
ITSYABOILASHER
Horus
Level 158
God Stats
2W - 8L
1,668 SR
Queue Stats
154W - 139L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingLuat
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,315 SR
Queue Stats
74W - 45L
1,607 Elo+
Party 3
Thor
Thor
ShimoWalker
Thor
Level 146
God Stats
2W - 3L
1,396 SR
Queue Stats
88W - 65L
1,584 Elo+
Party 3
Olorun
Olorun
TiersDontFall
Olorun
Level 161
God Stats
7W - 4L
1,661 SR
Queue Stats
133W - 136L
1,530 Elo+
Party 1
Team Averages
Level 162
1,576 SR
1,563 Elo+

VS

Team Averages
Level 152
1,565 SR
1,550 Elo+
Ymir
Ymir
Breakfastt1me
Ymir
Level 149
God Stats
0W - 3L
1,162 SR
Queue Stats
39W - 37L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Jormungussy
Kukulkan
Level 216
God Stats
3W - 3L
1,787 SR
Queue Stats
54W - 50L
1,522 Elo+
Party 2
Chaac
Chaac
Slsde
Chaac
Level 180
God Stats
11W - 4L
1,654 SR
Queue Stats
101W - 104L
1,501 Elo+
Party 2
Charybdis
Charybdis
ThrobbyMcBobby
Charybdis
Level 86
God Stats
2W - 4L
1,626 SR
Queue Stats
234W - 221L
1,684 Elo+
Solo
Kuzenbo
Kuzenbo
Tweatledoo
Kuzenbo
Level 129
God Stats
9W - 12L
1,598 SR
Queue Stats
131W - 133L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeadringerGG
Ratatoskr
14
4 / 0 / 4
7,789
599
6,402
9,500
4,049
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 7
7,592
584
6,000
10,927
10,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
KingLuat
Morgan Le Fay
13
2 / 0 / 4
7,976
614
8,307
6,601
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 2
8,994
692
10,123
10,684
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 0
7,406
570
5,641
10,514
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,645
511
3,300
10,864
8,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Jormungussy
Kukulkan
11
0 / 3 / 0
6,542
503
2,153
6,367
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Slsde
Chaac
11
1 / 4 / 0
6,095
469
5,570
12,602
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ThrobbyMcBobby
Charybdis
14
2 / 2 / 1
7,693
592
12,696
10,432
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Tweatledoo
Kuzenbo
11
0 / 3 / 0
6,191
476
4,606
11,444
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ratatoskr
DeadringerGG
Ratatoskr
4
0
4
6
W
2
1
7
5.5
L
Kukulkan
Jormungussy
Kukulkan
0
3
0
0
W
Morgan Le Fay
KingLuat
Morgan Le Fay
2
0
4
4
W
4
0
2
5
L
Chaac
Slsde
Chaac
1
4
0
0.25
L
Charybdis
ThrobbyMcBobby
Charybdis
2
2
1
1.25
W
2
3
0
0.67
L
Kuzenbo
Tweatledoo
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
28,325
48,226
Taken
51,709
29,676
Mitigated
32,486
20,795
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,300
751
0
2,094
10,864
8,764
0
4,484
6,380
21,077
0
W
Ratatoskr
DeadringerGG
Ratatoskr
6,402
1,799
0
4,860
9,500
4,049
0
675
8,805
0
65,366
W
6,000
1,778
1,390
4,097
10,927
10,304
0
2,506
8,387
0
19,217
L
Kukulkan
Jormungussy
Kukulkan
2,153
422
0
250
6,367
2,622
0
2,886
3,384
49,858
0
W
Morgan Le Fay
KingLuat
Morgan Le Fay
8,307
778
526
2,204
6,601
3,549
0
1,544
5,057
59,923
1,234
W
10,123
1,820
0
4,032
10,684
7,284
14
3,177
7,027
0
75,191
L
Chaac
Slsde
Chaac
5,570
873
0
2,133
12,602
7,148
0
969
11,544
0
52,438
L
Charybdis
ThrobbyMcBobby
Charybdis
12,696
6,563
0
5,370
10,432
4,045
0
5,025
5,407
0
86,358
W
5,641
2,561
210
3,476
10,514
4,490
0
920
9,594
56,172
12,739
L
Kuzenbo
Tweatledoo
Kuzenbo
4,606
1,476
0
2,510
11,444
9,907
0
79
10,397
31,274
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
33,166
501
Minions Killed
422
0
Camps Cleared
0
1,488,147
Distance Traveled
1,356,841
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,645
511
27
2
0
290,982
4
W
Ratatoskr
7,789
599
103
8
0
367,032
0
W
Horus
7,592
584
33
3
0
313,234
2
L
Kukulkan
6,542
503
108
8
0
273,114
3
W
Morgan Le Fay
7,976
614
119
9
0
300,424
0
W
Thor
8,994
692
132
10
0
255,656
0
L
Chaac
6,095
469
69
5
0
297,380
2
L
Charybdis
7,693
592
146
11
0
250,235
2
W
Olorun
7,406
570
114
9
0
251,801
2
L
Kuzenbo
6,191
476
72
6
0
245,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role