Player Matchup

Morgan Le Fay
Morgan Le Fay
FluffySide_Up
Morgan Le Fay
Level 102
God Stats
38W - 37L
1,513 SR
Queue Stats
89W - 108L
1,386 Elo+
Party 2
Bellona
Bellona
JadedWidower
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
WolfgangKN
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,105 Elo+
Party 3
Thanatos
Thanatos
Zachattack1020
Thanatos
Level 37
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 5L
1,105 Elo+
Party 3
Ymir
Ymir
whoislindsay
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 30
1,454 SR
1,319 Elo+

VS

Team Averages
Level 44
1,718 SR
1,390 Elo+
Horus
Horus
Bingle_Bottom
Horus
Level 43
God Stats
6W - 1L
1,909 SR
Queue Stats
106W - 97L
1,459 Elo+
Solo
Yu Huang
Yu Huang
JbThrills
Yu Huang
Level 67
God Stats
5W - 1L
1,931 SR
Queue Stats
34W - 25L
1,489 Elo+
Party 1
Anhur
Anhur
Pingu_GCGZ
Anhur
Level 41
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiki845261
Tsukuyomi
Level 42
God Stats
22W - 20L
1,634 SR
Queue Stats
140W - 171L
1,185 Elo+
Solo
Bacchus
Bacchus
masterbter
Bacchus
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
34W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FluffySide_Up
Morgan Le Fay
12
0 / 3 / 0
6,946
463
2,280
7,986
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
JadedWidower
Bellona
10
0 / 1 / 0
6,032
402
1,171
6,470
5,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
10
0 / 4 / 0
5,850
390
4,593
9,494
2,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
0 / 1 / 0
6,178
412
3,555
12,463
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
6,027
402
2,467
12,148
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,688
513
5,280
12,053
9,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
JbThrills
Yu Huang
14
2 / 0 / 3
8,602
573
7,543
4,281
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
4 / 0 / 4
7,516
501
6,942
6,955
2,792
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tsukuyomi
Tiki845261
Tsukuyomi
14
6 / 0 / 4
7,974
532
6,140
11,245
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
masterbter
Bacchus
13
2 / 0 / 2
7,735
516
5,150
7,859
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
14
14
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Morgan Le Fay
FluffySide_Up
Morgan Le Fay
0
3
0
0
L
Bellona
JadedWidower
Bellona
0
1
0
0
W
Yu Huang
JbThrills
Yu Huang
2
0
3
3.5
W
Anhur
4
0
4
6
W
Tsukuyomi
Tiki845261
Tsukuyomi
6
0
4
8
L
Anhur
0
4
0
0
L
Thanatos
0
1
0
0
W
Bacchus
masterbter
Bacchus
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
31,055
48,561
Taken
42,393
25,832
Mitigated
25,606
11,529
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,280
2,400
1,396
6,400
12,053
9,848
260
1,386
10,667
2,002
26,816
L
Morgan Le Fay
FluffySide_Up
Morgan Le Fay
2,280
0
0
1,730
7,986
2,625
0
4,945
3,041
44,604
0
L
Bellona
JadedWidower
Bellona
1,171
136
0
549
6,470
5,450
0
3,428
2,730
0
16,856
W
Yu Huang
JbThrills
Yu Huang
7,543
522
0
1,000
4,281
1,613
0
2,140
2,141
54,754
1,343
W
Anhur
6,942
3,041
0
1,818
6,955
2,792
1,222
207
6,748
0
54,859
W
Tsukuyomi
Tiki845261
Tsukuyomi
6,140
1,375
0
6,744
11,245
4,634
179
964
10,281
0
53,718
L
Anhur
4,593
1,735
0
1,594
9,494
2,684
0
905
8,541
0
34,256
L
Thanatos
3,555
534
0
6,925
12,463
5,448
0
1,594
10,684
0
58,287
W
Bacchus
masterbter
Bacchus
5,150
669
0
1,964
7,859
6,719
0
50
7,809
36,199
2,972
L
2,467
252
0
731
12,148
9,625
0
1,222
10,878
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
39,515
294
Minions Killed
379
0
Camps Cleared
0
1,419,689
Distance Traveled
1,447,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,688
513
31
2
0
326,406
0
L
Morgan Le Fay
6,946
463
93
6
0
276,761
4
L
Bellona
6,032
402
30
2
0
285,719
0
W
Yu Huang
8,602
573
108
7
0
272,702
0
W
Anhur
7,516
501
85
6
0
271,107
0
W
Tsukuyomi
7,974
532
87
6
0
311,325
0
L
Anhur
5,850
390
63
4
0
255,156
0
L
Thanatos
6,178
412
92
6
0
331,929
0
W
Bacchus
7,735
516
68
5
0
266,258
0
L
Ymir
6,027
402
16
1
0
270,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role