Player Matchup

Achilles
Achilles
Gold II
IconicEon
Achilles
Gold II
Level 131
God Stats
40W - 35L
1,621 SR
Queue Stats
214W - 208L
1,533 MMR
Solo
Da Ji
Da Ji
Bronze III
Jarrington
Da Ji
Bronze III
Level 158
God Stats
1W - 0L
1,765 SR
Queue Stats
75W - 67L
1,546 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Sarukay_Ken
Morgan Le Fay
Gold III
Level 159
God Stats
23W - 14L
1,701 SR
Queue Stats
114W - 110L
1,548 MMR
Solo
Chernobog
Chernobog
Gold III
iSaibotLEL
Chernobog
Gold III
Level 119
God Stats
2W - 3L
1,267 SR
Queue Stats
243W - 234L
1,544 MMR
Solo
Artio
Artio
Gold I
lazyapple2
Artio
Gold I
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 91L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,571 SR
1,541 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,398 SR
1,541 MMR
King Arthur
King Arthur
Gold IV
AlainMora
King Arthur
Gold IV
Level 115
God Stats
10W - 16L
1,697 SR
Queue Stats
143W - 150L
1,529 MMR
Solo
Lancelot
Lancelot
Silver II
CaIIMeMommy
Lancelot
Silver II
Level 123
God Stats
0W - 1L
1,255 SR
Queue Stats
12W - 8L
1,545 MMR
Solo
Agni
Agni
Gold I
Much Lagg
Agni
Gold I
Level 156
God Stats
0W - 5L
1,353 SR
Queue Stats
100W - 105L
1,546 MMR
Solo
Anhur
Anhur
Bronze III
Zuko134
Anhur
Bronze III
Level 95
God Stats
1W - 10L
1,485 SR
Queue Stats
20W - 33L
1,546 MMR
Solo
Athena
Athena
Bronze III
myfirstclip
Athena
Bronze III
Level 158
God Stats
1W - 1L
1,201 SR
Queue Stats
33W - 47L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IconicEon
Achilles
18
7 / 1 / 4
12,130
638
11,535
15,038
15,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
17
6 / 1 / 8
10,353
545
7,905
19,220
9,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
16
3 / 1 / 12
9,704
511
13,803
10,932
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iSaibotLEL
Chernobog
17
5 / 1 / 10
10,914
574
11,414
11,260
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
13
2 / 0 / 14
9,390
494
10,415
20,124
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraJanusAresThanatos

VS

Bans
ThorPoseidonFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlainMora
King Arthur
15
1 / 6 / 0
9,165
482
6,268
19,190
17,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
CaIIMeMommy
Lancelot
14
2 / 6 / 2
8,433
444
9,267
17,548
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
16
0 / 2 / 0
9,073
478
11,410
10,224
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Zuko134
Anhur
14
1 / 4 / 1
8,681
457
4,962
11,760
4,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
0 / 5 / 3
7,698
405
7,105
20,639
17,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
23
Kills
4
4
Deaths
23
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlainMora
King Arthur
1
6
0
0.17
L
Lancelot
CaIIMeMommy
Lancelot
2
6
2
0.5
W
Achilles
IconicEon
Achilles
7
1
4
9
W
Da Ji
6
1
8
10
L
Agni
0
2
0
0
W
Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
3
1
12
9
L
Anhur
Zuko134
Anhur
1
4
1
0.38
W
Chernobog
iSaibotLEL
Chernobog
5
1
10
10
W
Artio
2
0
14
9
L
Athena
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,072
Damage
39,012
76,574
Taken
79,361
53,826
Mitigated
52,619
28,849
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlainMora
King Arthur
6,268
336
0
1,243
19,190
17,461
105
2,263
16,927
0
73,845
L
Lancelot
CaIIMeMommy
Lancelot
9,267
2,019
0
1,630
17,548
8,380
0
4,933
12,615
0
67,629
W
Achilles
IconicEon
Achilles
11,535
2,274
0
5,171
15,038
15,770
0
1,929
12,930
2,630
81,197
W
Da Ji
7,905
1,533
0
6,866
19,220
9,394
0
2,668
16,436
0
101,202
L
Agni
11,410
1,073
0
712
10,224
4,499
0
6,293
3,931
83,250
1,795
W
Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
13,803
1,539
0
2,580
10,932
5,086
0
4,333
6,171
87,422
0
L
Anhur
Zuko134
Anhur
4,962
3,111
0
3,484
11,760
4,356
267
1,574
10,186
0
66,446
W
Chernobog
iSaibotLEL
Chernobog
11,414
7,489
0
5,904
11,260
4,804
1,540
1,972
9,168
0
100,529
W
Artio
10,415
1,627
1,919
6,409
20,124
18,772
0
7,665
12,079
30,886
2,089
L
Athena
7,105
1,961
0
2,306
20,639
17,923
0
9,167
11,472
20,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
43,050
581
Minions Killed
497
0
Camps Cleared
0
1,971,211
Distance Traveled
1,940,754
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,165
482
114
6
0
382,351
1
L
Lancelot
8,433
444
75
4
0
442,311
0
W
Achilles
12,130
638
150
8
0
356,378
6
W
Da Ji
10,353
545
126
7
0
403,320
0
L
Agni
9,073
478
168
9
0
364,343
2
W
Morgan Le Fay
9,704
511
121
6
0
401,006
5
L
Anhur
8,681
457
117
6
0
348,603
5
W
Chernobog
10,914
574
151
8
0
399,786
2
W
Artio
9,390
494
33
2
0
410,721
5
L
Athena
7,698
405
23
1
0
403,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role