Player Matchup

Danzaburou
Danzaburou
Bootypopperzzz
Danzaburou
Level 25
God Stats
0W - 1L
1,429 SR
Queue Stats
10W - 11L
1,294 Elo+
Party 1
King Arthur
King Arthur
Chaos0529
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
aPosterity
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,194 Elo+
Party 1
Team Averages
Level 32
1,476 SR
1,228 Elo+

VS

Team Averages
Level 114
1,609 SR
1,525 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Vexstix
Nut
Level 106
God Stats
2W - 1L
1,729 SR
Queue Stats
67W - 44L
1,572 Elo+
Solo
Chaac
Chaac
XxSnootyxX
Chaac
Level 128
God Stats
6W - 3L
1,597 SR
Queue Stats
59W - 61L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bootypopperzzz
Danzaburou
13
1 / 4 / 6
8,336
641
7,679
12,633
6,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Chaos0529
King Arthur
13
3 / 7 / 5
9,140
703
9,064
17,289
15,203
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
aPosterity
Kukulkan
15
4 / 5 / 2
9,681
745
13,655
9,694
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 2 / 10
9,793
753
4,123
10,697
9,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
18
10 / 1 / 4
11,871
913
18,997
12,831
6,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
4 / 5 / 7
10,055
773
12,372
19,597
21,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
16
16
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
10
3.5
L
Danzaburou
Bootypopperzzz
Danzaburou
1
4
6
1
L
King Arthur
Chaos0529
King Arthur
3
7
5
0.79
W
Nut
10
1
4
12
W
Chaac
4
5
7
1.5
L
Kukulkan
aPosterity
Kukulkan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
35,492
39,616
Taken
43,125
26,162
Mitigated
37,039
2,855
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,123
984
4,692
3,900
10,697
9,176
517
4,010
6,269
16,046
1,010
L
Danzaburou
Bootypopperzzz
Danzaburou
7,679
4,337
0
883
12,633
6,169
0
999
10,892
0
19,596
L
King Arthur
Chaos0529
King Arthur
9,064
1,934
0
1,599
17,289
15,203
0
2,348
14,619
0
34,352
W
Nut
18,997
12,909
0
4,000
12,831
6,092
2,297
4,172
8,357
0
66,494
W
Chaac
12,372
2,206
0
4,084
19,597
21,771
183
4,183
15,002
111
37,243
L
Kukulkan
aPosterity
Kukulkan
13,655
453
0
373
9,694
4,790
0
579
8,814
42,772
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
31,719
141
Minions Killed
158
0
Camps Cleared
0
652,594
Distance Traveled
724,136
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,793
753
32
2
0
237,502
0
L
Danzaburou
8,336
641
28
2
0
218,963
0
L
King Arthur
9,140
703
30
2
0
227,482
0
W
Nut
11,871
913
94
7
0
249,180
6
W
Chaac
10,055
773
32
2
0
237,454
0
L
Kukulkan
9,681
745
83
6
0
206,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role