Player Matchup

Hera
Hera
Silver IV
E40
Hera
Silver IV
Level 63
God Stats
21W - 21L
1,477 SR
Queue Stats
58W - 75L
962 MMR
Party 1
Charybdis
Charybdis
Silver II
I ocarina I
Charybdis
Silver II
Level 69
God Stats
47W - 40L
1,535 SR
Queue Stats
103W - 120L
961 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
oWankey
Gilgamesh
Silver II
Level 67
God Stats
11W - 9L
1,776 SR
Queue Stats
197W - 218L
1,041 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 66
1,596 SR
988 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,599 SR
991 MMR
Fenrir
Fenrir
Bronze IV
Deathwishxo
Fenrir
Bronze IV
Level 66
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 10L
1,056 MMR
Party 2
Arachne
Arachne
Bronze V
SonĞoku
Arachne
Bronze V
Level 84
God Stats
0W - 2L
1,716 SR
Queue Stats
2W - 12L
1,001 MMR
Party 2
Ares
Ares
Silver III
phi1446sucre
Ares
Silver III
Level 126
God Stats
2W - 2L
1,652 SR
Queue Stats
389W - 431L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
E40
Hera
15
8 / 5 / 3
11,377
875
13,526
9,142
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
I ocarina I
Charybdis
13
3 / 3 / 6
9,606
739
9,631
9,730
3,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
oWankey
Gilgamesh
13
1 / 1 / 8
9,127
702
7,912
15,343
13,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ne ZhaBellonaAh PuchAwilixBacchus

VS

Bans
HorusKukulkanArtemisBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 4 / 3
9,588
738
6,873
13,712
6,075
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
SonĞoku
Arachne
12
2 / 4 / 5
8,668
667
7,339
12,245
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 4
9,024
694
7,007
16,508
15,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
9
9
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
3
1.38
W
Hera
E40
Hera
8
5
3
1.9
W
Charybdis
I ocarina I
Charybdis
3
3
6
2
L
Arachne
SonĞoku
Arachne
2
4
5
1.13
W
Gilgamesh
oWankey
Gilgamesh
1
1
8
5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,069
Damage
21,219
34,215
Taken
42,465
21,067
Mitigated
27,844
4,850
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,873
2,294
0
1,013
13,712
6,075
0
4,444
9,259
0
28,515
W
Hera
E40
Hera
13,526
3,269
0
590
9,142
3,919
237
1,589
7,531
47,858
1,412
W
Charybdis
I ocarina I
Charybdis
9,631
4,913
0
2,514
9,730
3,858
1,669
1,734
7,996
0
49,335
L
Arachne
SonĞoku
Arachne
7,339
5,239
0
1,696
12,245
6,120
0
2,977
9,255
0
21,295
W
Gilgamesh
oWankey
Gilgamesh
7,912
2,493
0
1,746
15,343
13,290
1,071
3,391
11,930
0
31,339
L
7,007
46
0
502
16,508
15,649
0
5,908
10,596
25,708
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
27,280
188
Minions Killed
92
0
Camps Cleared
0
694,066
Distance Traveled
723,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,588
738
37
3
0
242,981
0
W
Hera
11,377
875
69
5
0
215,893
0
W
Charybdis
9,606
739
85
7
0
213,100
0
L
Arachne
8,668
667
35
3
0
231,792
0
W
Gilgamesh
9,127
702
34
3
0
265,073
0
L
Ares
9,024
694
20
2
0
248,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role