Player Matchup

Cliodhna
Cliodhna
Airbuz
Cliodhna
Level 181
God Stats
7W - 2L
1,816 SR
Queue Stats
44W - 32L
1,600 Elo+
Party 3
Nut
Nut
ChaiKai
Nut
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Sol
Sol
FrodoOfTheShire
Sol
Level 159
God Stats
0W - 1L
1,717 SR
Queue Stats
44W - 36L
1,575 Elo+
Party 3
Cerberus
Cerberus
Shamine
Cerberus
Level 152
God Stats
3W - 2L
1,836 SR
Queue Stats
22W - 14L
1,654 Elo+
Party 3
Kumbhakarna
Kumbhakarna
VolosStone
Kumbhakarna
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,770 Elo+
Party 3
Team Averages
Level 174
1,674 SR
1,620 Elo+

VS

Team Averages
Level 138
1,621 SR
1,612 Elo+
Ao Kuang
Ao Kuang
Adarcia
Ao Kuang
Level 158
God Stats
8W - 5L
1,616 SR
Queue Stats
61W - 43L
1,529 Elo+
Party 1
Janus
Janus
Bloodbelch
Janus
Level 122
God Stats
6W - 6L
1,380 SR
Queue Stats
191W - 146L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
DigitalTherapy
Gilgamesh
Level 129
God Stats
3W - 4L
1,896 SR
Queue Stats
82W - 44L
1,595 Elo+
Party 1
Nut
Nut
SteavyWeavy
Nut
Level 158
God Stats
10W - 9L
1,651 SR
Queue Stats
173W - 108L
1,720 Elo+
Party 2
Atlas
Atlas
cojafox
Atlas
Level 122
God Stats
3W - 1L
1,562 SR
Queue Stats
82W - 55L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Airbuz
Cliodhna
10
1 / 3 / 1
5,346
535
4,340
7,651
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
9
0 / 4 / 1
4,979
498
2,604
7,886
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 2 / 1
6,538
654
5,704
6,701
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Shamine
Cerberus
10
2 / 2 / 0
5,638
564
2,662
10,164
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
VolosStone
Kumbhakarna
11
0 / 1 / 0
6,373
637
4,742
7,513
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adarcia
Ao Kuang
12
10 / 0 / 0
7,202
720
8,298
9,494
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
13
1 / 3 / 0
6,485
649
2,738
6,714
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DigitalTherapy
Gilgamesh
10
0 / 0 / 1
6,082
608
4,288
8,617
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 5
6,554
655
5,481
5,561
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
cojafox
Atlas
10
1 / 1 / 5
5,959
596
4,323
6,398
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
12
12
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adarcia
Ao Kuang
10
0
0
10
L
Cliodhna
Airbuz
Cliodhna
1
3
1
0.5
W
Janus
1
3
0
0.33
L
Nut
0
4
1
0.13
W
Gilgamesh
DigitalTherapy
Gilgamesh
0
0
1
0.5
L
2
2
1
1.25
L
Cerberus
Shamine
Cerberus
2
2
0
1
W
0
1
5
2.5
L
Kumbhakarna
VolosStone
Kumbhakarna
0
1
0
0
W
Atlas
cojafox
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
25,128
39,915
Taken
36,784
17,382
Mitigated
19,460
12,433
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adarcia
Ao Kuang
8,298
1,564
0
2,058
9,494
3,954
0
1,655
7,709
43,853
1,908
L
Cliodhna
Airbuz
Cliodhna
4,340
903
0
2,890
7,651
2,444
0
3,546
4,105
0
32,267
W
Janus
2,738
407
0
826
6,714
2,513
0
3,852
2,604
54,998
1,169
L
Nut
2,604
1,386
0
2,095
7,886
2,797
0
4,089
3,797
0
24,621
W
Gilgamesh
DigitalTherapy
Gilgamesh
4,288
1,306
0
2,349
8,617
4,944
0
3,553
4,442
0
45,975
L
5,704
1,398
0
2,299
6,701
2,074
0
2,277
4,254
47,006
2,527
L
Cerberus
Shamine
Cerberus
2,662
213
0
2,489
10,164
6,961
0
3,924
6,164
21,636
0
W
5,481
3,356
0
3,025
5,561
2,218
1,003
727
4,830
0
61,283
L
Kumbhakarna
VolosStone
Kumbhakarna
4,742
489
0
2,660
7,513
3,106
0
1,141
6,372
41,685
993
W
Atlas
cojafox
Atlas
4,323
2,014
0
1,214
6,398
5,831
0
2,049
4,189
14,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
32,282
361
Minions Killed
382
0
Camps Cleared
0
1,083,724
Distance Traveled
1,174,629
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,202
720
67
7
0
271,301
2
L
Cliodhna
5,346
535
58
6
0
250,916
0
W
Janus
6,485
649
116
12
0
215,542
0
L
Nut
4,979
498
50
5
0
188,622
0
W
Gilgamesh
6,082
608
82
8
0
225,617
1
L
Sol
6,538
654
101
10
0
204,962
0
L
Cerberus
5,638
564
58
6
0
226,672
0
W
Nut
6,554
655
109
11
0
213,746
0
L
Kumbhakarna
6,373
637
94
9
0
212,552
0
W
Atlas
5,959
596
8
1
0
248,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role