Player Matchup

Geb
Geb
CrossSharks1
Geb
Level 149
God Stats
5W - 1L
1,923 SR
Queue Stats
57W - 53L
1,648 Elo+
Party 2
Thoth
Thoth
IH8MYGOV
Thoth
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
NoctisOtium
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,570 Elo+
Party 2
Neith
Neith
SlyS0ra
Neith
Level 17
God Stats
6W - 6L
1,486 SR
Queue Stats
16W - 17L
1,512 Elo+
Party 2
Thor
Thor
oscarr3102
Thor
Level 68
God Stats
12W - 8L
1,751 SR
Queue Stats
52W - 66L
1,449 Elo+
Solo
Team Averages
Level 100
1,632 SR
1,535 Elo+

VS

Team Averages
Level 84
1,591 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BRENTWOOD
Eset
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 53L
1,602 Elo+
Party 1
Maui
Maui
ChanimalAnimal
Maui
Level 106
God Stats
4W - 2L
1,631 SR
Queue Stats
182W - 132L
1,609 Elo+
Party 1
Arachne
Arachne
FlushestWheel18
Arachne
Level 124
God Stats
17W - 12L
1,825 SR
Queue Stats
290W - 245L
1,572 Elo+
Party 1
Anubis
Anubis
jaded_tiger5
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,309
914
4,666
7,817
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
IH8MYGOV
Thoth
13
1 / 0 / 4
6,940
868
4,751
2,177
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NoctisOtium
Sun Wukong
15
3 / 0 / 5
8,113
1,014
5,830
7,023
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SlyS0ra
Neith
13
1 / 0 / 1
7,335
917
3,017
3,018
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 3
7,134
892
4,369
3,005
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,345
793
1,312
910
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
12
0 / 4 / 0
6,448
806
4,075
6,186
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
6,785
848
3,510
8,260
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,405
801
1,050
7,238
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
0 / 3 / 0
6,108
764
2,881
6,444
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Eset
0
4
0
0
L
0
0
0
0
W
1
0
5
3.5
L
0
2
0
0
W
Thoth
IH8MYGOV
Thoth
1
0
4
3
W
Sun Wukong
NoctisOtium
Sun Wukong
3
0
5
5.5
W
Neith
SlyS0ra
Neith
1
0
1
1.5
L
Anubis
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
12,828
23,040
Taken
29,038
13,837
Mitigated
17,165
5,022
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,312
277
0
431
910
347
0
60
850
0
12,699
L
Eset
4,075
402
0
518
6,186
2,909
0
2,165
4,003
20,012
0
L
3,510
587
1,044
1,869
8,260
6,636
0
3,407
4,642
9,383
1,360
W
4,666
386
1,395
1,523
7,817
5,186
358
3,548
4,269
10,894
0
L
1,050
431
0
1,352
7,238
3,803
0
1,515
5,635
0
11,102
W
Thoth
IH8MYGOV
Thoth
4,751
175
0
0
2,177
890
156
791
1,386
20,187
0
W
Sun Wukong
NoctisOtium
Sun Wukong
5,830
1,281
0
1,238
7,023
4,960
343
2,713
4,310
0
33,721
W
Neith
SlyS0ra
Neith
3,017
386
0
304
3,018
1,412
1,199
695
2,323
0
14,840
L
Anubis
2,881
258
0
1,157
6,444
3,470
0
2,270
3,957
12,054
383
W
4,369
372
0
562
3,005
1,389
486
1,969
1,036
0
9,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
32,091
186
Minions Killed
121
0
Camps Cleared
0
887,601
Distance Traveled
750,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,345
793
23
3
0
114,637
2
L
Eset
6,448
806
37
5
0
154,984
0
L
Maui
6,785
848
12
2
0
167,199
0
W
Geb
7,309
914
10
1
0
187,317
0
L
Arachne
6,405
801
26
3
0
200,075
0
W
Thoth
6,940
868
39
5
0
163,463
0
W
Sun Wukong
8,113
1,014
80
10
0
185,727
0
W
Neith
7,335
917
40
5
0
154,908
0
L
Anubis
6,108
764
23
3
0
113,426
0
W
Thor
7,134
892
17
2
0
196,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role