Player Matchup

Ao Kuang
Ao Kuang
Nasdrin
Ao Kuang
Level 32
God Stats
35W - 47L
1,393 SR
Queue Stats
323W - 314L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
Simply_Blish
Cthulhu
Level 16
God Stats
1W - 4L
1,195 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Olorun
Olorun
YaBoyD25
Olorun
Level 27
God Stats
0W - 1L
1,438 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
booteemonster
Medusa
Level 29
God Stats
118W - 109L
1,429 SR
Queue Stats
483W - 482L
1,235 Elo+
Party 1
Anubis
Anubis
nasa_Vessel
Anubis
Level 45
God Stats
1W - 3L
1,570 SR
Queue Stats
116W - 148L
1,323 Elo+
Solo
Team Averages
Level 30
1,405 SR
1,300 Elo+

VS

Team Averages
Level 52
1,583 SR
1,378 Elo+
Vamana
Vamana
Deathxitachi528
Vamana
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,176 Elo+
Solo
Pele
Pele
FreeAuntie
Pele
Level 49
God Stats
16W - 9L
1,590 SR
Queue Stats
228W - 214L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
MadDogGerty
Kukulkan
Level 83
God Stats
26W - 16L
1,740 SR
Queue Stats
304W - 263L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
Sativa204
Gilgamesh
Level 69
God Stats
23W - 9L
1,804 SR
Queue Stats
218W - 187L
1,453 Elo+
Party 2
Hachiman
Hachiman
TAAurea
Hachiman
Level 27
God Stats
45W - 48L
1,282 SR
Queue Stats
166W - 172L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nasdrin
Ao Kuang
17
5 / 6 / 2
10,002
500
11,473
19,564
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Simply_Blish
Cthulhu
8
0 / 7 / 1
7,215
361
2,416
13,105
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
YaBoyD25
Olorun
13
0 / 9 / 1
8,645
432
3,937
19,126
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 10 / 1
8,464
423
11,715
21,119
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
16
1 / 6 / 0
9,458
473
12,407
18,269
10,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,438
572
11,424
14,222
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 2 / 7
10,831
542
15,092
16,017
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MadDogGerty
Kukulkan
18
10 / 2 / 6
11,408
570
21,895
12,208
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Sativa204
Gilgamesh
18
5 / 1 / 5
11,599
580
12,171
17,842
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TAAurea
Hachiman
17
6 / 3 / 6
10,616
531
10,887
15,077
5,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
38
38
Deaths
10
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
10
2
7
6.75
W
Kukulkan
MadDogGerty
Kukulkan
10
2
6
6.5
L
Ao Kuang
Nasdrin
Ao Kuang
5
6
2
1
W
Gilgamesh
Sativa204
Gilgamesh
5
1
5
7.5
L
Cthulhu
Simply_Blish
Cthulhu
0
7
1
0.07
W
Hachiman
TAAurea
Hachiman
6
3
6
3
L
Olorun
YaBoyD25
Olorun
0
9
1
0.06
L
3
10
1
0.35
L
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,948
Damage
71,469
91,183
Taken
75,366
41,228
Mitigated
45,268
15,252
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,424
6,544
0
1,844
14,222
13,149
4,287
3,713
10,509
0
64,853
W
15,092
3,979
0
5,960
16,017
6,536
153
5,018
10,999
0
79,480
W
Kukulkan
MadDogGerty
Kukulkan
21,895
2,492
0
1,439
12,208
5,039
0
7,042
5,166
92,688
0
L
Ao Kuang
Nasdrin
Ao Kuang
11,473
2,537
0
3,030
19,564
9,034
0
4,392
14,893
75,215
2,984
W
Gilgamesh
Sativa204
Gilgamesh
12,171
3,789
0
3,604
17,842
15,143
761
7,966
9,876
0
75,840
L
Cthulhu
Simply_Blish
Cthulhu
2,416
252
698
951
13,105
8,057
0
2,074
10,890
14,367
0
W
Hachiman
TAAurea
Hachiman
10,887
7,412
0
5,898
15,077
5,401
902
5,508
9,569
0
74,606
L
Olorun
YaBoyD25
Olorun
3,937
1,867
0
1,362
19,126
6,066
476
11,413
7,566
49,283
0
L
11,715
4,877
0
2,342
21,119
7,898
0
1,894
18,536
0
51,332
L
Anubis
12,407
915
0
6,869
18,269
10,173
0
2,122
15,150
77,157
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
55,892
428
Minions Killed
556
0
Camps Cleared
0
1,505,614
Distance Traveled
1,917,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,438
572
99
5
0
360,871
2
W
Pele
10,831
542
91
5
0
460,192
0
W
Kukulkan
11,408
570
140
7
0
382,659
0
L
Ao Kuang
10,002
500
105
5
0
419,515
0
W
Gilgamesh
11,599
580
128
6
0
375,333
0
L
Cthulhu
7,215
361
22
1
0
187,606
0
W
Hachiman
10,616
531
98
5
0
337,949
0
L
Olorun
8,645
432
90
5
0
273,604
0
L
Medusa
8,464
423
64
3
0
331,490
0
L
Anubis
9,458
473
147
7
0
293,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role