Player Matchup

Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Big_ol_Cheese
Gilgamesh
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
444W - 441L
1,519 Elo+
Solo
Ymir
Ymir
ValuedSins
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,246 Elo+
Party 2
Nut
Nut
VitalisSander
Nut
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,385 Elo+
Party 2
Awilix
Awilix
courrtneey
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,473 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,424 Elo+

VS

Team Averages
Level 76
1,574 SR
1,471 Elo+
Arachne
Arachne
FlyLilCatFish
Arachne
Level 66
God Stats
11W - 5L
1,671 SR
Queue Stats
80W - 78L
1,368 Elo+
Party 3
Yu Huang
Yu Huang
JbThrills
Yu Huang
Level 67
God Stats
5W - 1L
1,899 SR
Queue Stats
34W - 25L
1,479 Elo+
Party 1
Osiris
Osiris
KEEVACOMIN
Osiris
Level 108
God Stats
13W - 24L
1,545 SR
Queue Stats
182W - 184L
1,507 Elo+
Party 3
Medusa
Medusa
WheezyMoth
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 92L
1,518 Elo+
Solo
Bacchus
Bacchus
masterbter
Bacchus
Level 28
God Stats
2W - 2L
1,256 SR
Queue Stats
34W - 25L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
3 / 9 / 0
6,353
424
6,697
13,610
5,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Big_ol_Cheese
Gilgamesh
13
1 / 1 / 0
7,202
480
5,879
14,054
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 2
6,234
416
5,395
14,189
10,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
6,187
412
4,823
7,784
2,691
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
courrtneey
Awilix
10
0 / 6 / 2
6,245
416
5,300
13,506
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 4 / 5
8,171
545
8,310
17,047
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
JbThrills
Yu Huang
13
8 / 0 / 6
8,771
585
13,865
6,273
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KEEVACOMIN
Osiris
16
1 / 0 / 1
9,685
646
3,724
10,808
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
WheezyMoth
Medusa
14
2 / 0 / 9
8,482
565
8,786
8,809
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
masterbter
Bacchus
12
6 / 3 / 9
8,569
571
8,112
11,872
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
9
0
0.33
L
Gilgamesh
Big_ol_Cheese
Gilgamesh
1
1
0
1
W
Arachne
6
4
5
2.13
W
Yu Huang
JbThrills
Yu Huang
8
0
6
11
W
Osiris
KEEVACOMIN
Osiris
1
0
1
1.5
L
0
3
2
0.33
L
1
4
2
0.5
W
Medusa
WheezyMoth
Medusa
2
0
9
6.5
L
Awilix
courrtneey
Awilix
0
6
2
0.17
W
Bacchus
masterbter
Bacchus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
42,797
63,143
Taken
54,809
36,453
Mitigated
35,417
10,240
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,697
233
0
2,480
13,610
5,642
0
7,683
5,927
29,857
1,334
L
Gilgamesh
Big_ol_Cheese
Gilgamesh
5,879
2,375
0
4,149
14,054
12,048
0
2,368
11,686
0
53,500
W
Arachne
8,310
6,571
0
4,297
17,047
6,608
0
5,062
11,903
0
49,348
W
Yu Huang
JbThrills
Yu Huang
13,865
728
0
713
6,273
2,100
436
3,271
2,955
47,486
1,349
W
Osiris
KEEVACOMIN
Osiris
3,724
1,292
0
6,105
10,808
10,877
771
0
10,323
0
82,811
L
5,395
1,362
161
2,630
14,189
10,460
0
5,374
8,815
22,775
1,482
L
4,823
3,289
0
380
7,784
2,691
0
3,307
4,477
0
25,765
W
Medusa
WheezyMoth
Medusa
8,786
2,669
0
1,465
8,809
3,583
1,581
1,833
6,929
0
74,799
L
Awilix
courrtneey
Awilix
5,300
1,677
0
440
13,506
5,612
0
3,093
10,413
0
38,488
W
Bacchus
masterbter
Bacchus
8,112
1,244
0
2,555
11,872
12,249
0
3,008
8,724
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
43,678
255
Minions Killed
381
0
Camps Cleared
0
1,389,504
Distance Traveled
1,455,909
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,353
424
38
3
0
272,444
0
L
Gilgamesh
7,202
480
87
6
0
252,278
2
W
Arachne
8,171
545
58
4
0
308,471
3
W
Yu Huang
8,771
585
64
4
0
298,548
0
W
Osiris
9,685
646
136
9
0
252,091
0
L
Ymir
6,234
416
30
2
0
279,645
0
L
Nut
6,187
412
44
3
0
279,280
0
W
Medusa
8,482
565
103
7
0
286,105
2
L
Awilix
6,245
416
56
4
0
305,857
0
W
Bacchus
8,569
571
20
1
0
310,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role