Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
KenjxX
Charybdis
Level 124
God Stats
1W - 3L
1,533 SR
Queue Stats
20W - 73L
1,398 Elo+
Party 2
Ymir
Ymir
Theb3stGenki
Ymir
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Vamana
Vamana
bigfart7
Vamana
Level 131
God Stats
1W - 4L
1,745 SR
Queue Stats
9W - 28L
1,292 Elo+
Party 2
Ne Zha
Ne Zha
night566
Ne Zha
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 58L
1,437 Elo+
Party 2
Team Averages
Level 96
1,596 SR
1,454 Elo+

VS

Team Averages
Level 118
1,579 SR
1,549 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fellend
Kuzenbo
Level 183
God Stats
4W - 2L
1,526 SR
Queue Stats
85W - 86L
1,507 Elo+
Party 1
Cupid
Cupid
ILostGwen
Cupid
Level 56
God Stats
1W - 2L
1,611 SR
Queue Stats
37W - 29L
1,579 Elo+
Party 1
Sol
Sol
ReturningToYou
Sol
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 54L
1,604 Elo+
Solo
Xing Tian
Xing Tian
dylwa
Xing Tian
Level 158
God Stats
5W - 2L
1,758 SR
Queue Stats
42W - 43L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 0 / 1
4,131
516
1,709
6,048
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KenjxX
Charybdis
7
0 / 4 / 0
4,146
518
3,312
6,426
1,986
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 1
3,674
459
421
4,789
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
bigfart7
Vamana
9
0 / 0 / 1
4,443
555
1,614
5,671
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
night566
Ne Zha
7
1 / 2 / 0
4,389
549
1,195
6,215
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 2
4,589
574
2,835
5,630
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Fellend
Kuzenbo
9
2 / 0 / 4
5,669
709
2,661
5,158
4,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
ILostGwen
Cupid
9
4 / 0 / 1
5,238
655
3,570
2,896
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
5,066
633
4,903
3,746
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
dylwa
Xing Tian
10
3 / 1 / 0
5,662
708
2,621
4,993
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
1
Kills
9
9
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
1
0.5
W
Loki
 
Loki
0
1
2
1
W
Kuzenbo
Fellend
Kuzenbo
2
0
4
4
W
Cupid
ILostGwen
Cupid
4
0
1
4.5
L
Charybdis
KenjxX
Charybdis
0
4
0
0
W
0
0
0
0
L
0
3
1
0.17
L
Vamana
bigfart7
Vamana
0
0
1
0.5
W
Xing Tian
dylwa
Xing Tian
3
1
0
3
L
Ne Zha
night566
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,251
Damage
16,590
29,149
Taken
22,423
13,981
Mitigated
10,562
7,658
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,709
467
0
1,350
6,048
2,321
0
1,081
4,863
26,207
0
W
Loki
 
Loki
2,835
868
0
3,715
5,630
1,736
0
466
5,091
0
34,464
W
Kuzenbo
Fellend
Kuzenbo
2,661
1,239
0
2,124
5,158
4,455
0
0
5,158
20,715
2,306
W
Cupid
ILostGwen
Cupid
3,570
1,826
349
2,106
2,896
875
0
0
2,896
0
27,844
L
Charybdis
KenjxX
Charybdis
3,312
1,469
0
1,361
6,426
1,986
0
1,926
4,500
0
31,688
W
4,903
1,966
0
2,017
3,746
1,139
0
1,243
2,391
36,357
831
L
421
199
0
1,213
4,789
2,744
0
2,034
2,380
11,266
0
L
Vamana
bigfart7
Vamana
1,614
612
0
2,128
5,671
3,330
0
2,361
2,922
0
31,911
W
Xing Tian
dylwa
Xing Tian
2,621
451
0
1,319
4,993
2,357
0
282
4,528
25,939
2,992
L
Ne Zha
night566
Ne Zha
1,195
127
38
1,568
6,215
3,600
0
1,411
4,688
0
11,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
26,224
208
Minions Killed
287
0
Camps Cleared
0
754,261
Distance Traveled
828,352
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,131
516
54
7
0
167,307
0
W
Loki
4,589
574
66
8
0
203,438
0
W
Kuzenbo
5,669
709
27
3
0
165,459
2
W
Cupid
5,238
655
52
7
0
164,605
0
L
Charybdis
4,146
518
64
8
0
139,677
0
W
Sol
5,066
633
74
9
0
151,067
0
L
Ymir
3,674
459
18
2
0
77,932
1
L
Vamana
4,443
555
60
8
0
185,146
0
W
Xing Tian
5,662
708
68
9
0
143,783
0
L
Ne Zha
4,389
549
12
2
0
184,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role