Player Matchup

Sol
Sol
DEATHCOMES243
Sol
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 3
Discordia
Discordia
Painlessgenie44
Discordia
Level 127
God Stats
2W - 0L
1,896 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 3
Ra
Ra
WWIITIGER73
Ra
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
51W - 31L
1,729 Elo+
Party 2
Fafnir
Fafnir
YotiCoyote
Fafnir
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 2
Shiva
Shiva
funtown
Shiva
Level 146
God Stats
1W - 0L
1,343 SR
Queue Stats
17W - 21L
1,460 Elo+
Party 2
Team Averages
Level 139
1,548 SR
1,539 Elo+

VS

Team Averages
Level 154
1,504 SR
1,574 Elo+
Kuzenbo
Kuzenbo
Bllynk
Kuzenbo
Level 128
God Stats
1W - 2L
1,664 SR
Queue Stats
47W - 45L
1,532 Elo+
Solo
Ra
Ra
Cixxy
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,627 Elo+
Solo
Ne Zha
Ne Zha
Demon21
Ne Zha
Level 148
God Stats
5W - 4L
1,356 SR
Queue Stats
240W - 223L
1,657 Elo+
Solo
Charybdis
Charybdis
Omegaluladon
Charybdis
Level 186
God Stats
0W - 3L
1,500 SR
Queue Stats
275W - 305L
1,515 Elo+
Party 1
Vamana
Vamana
U-O-N-E-O_1989
Vamana
Level 240
God Stats
1W - 3L
1,500 SR
Queue Stats
430W - 450L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
8,932
893
8,376
7,389
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Painlessgenie44
Discordia
15
5 / 2 / 12
9,081
908
16,100
9,612
4,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 14
8,956
896
8,085
8,624
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
YotiCoyote
Fafnir
14
3 / 3 / 14
9,487
949
6,248
13,351
18,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
funtown
Shiva
16
7 / 2 / 11
9,464
946
15,641
18,181
16,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bllynk
Kuzenbo
15
3 / 3 / 3
8,566
857
12,327
18,989
19,624
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
13
2 / 6 / 0
7,711
771
4,479
9,679
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Demon21
Ne Zha
12
2 / 3 / 5
7,648
765
7,238
6,170
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Omegaluladon
Charybdis
14
1 / 4 / 5
8,322
832
9,144
9,949
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 4
7,397
740
8,185
15,632
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
21
Kills
9
9
Deaths
21
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bllynk
Kuzenbo
3
3
3
1.5
L
Ra
2
6
0
0.33
W
5
2
7
4.25
L
Ne Zha
Demon21
Ne Zha
2
3
5
1.5
L
Charybdis
Omegaluladon
Charybdis
1
4
5
0.88
W
Discordia
Painlessgenie44
Discordia
5
2
12
5.5
L
1
5
4
0.6
W
1
0
14
8
W
Fafnir
YotiCoyote
Fafnir
3
3
14
3.33
W
Shiva
funtown
Shiva
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
41,373
57,157
Taken
60,419
48,725
Mitigated
46,804
29,929
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bllynk
Kuzenbo
12,327
4,721
1,319
6,787
18,989
19,624
0
12,833
6,156
17,925
1,709
L
Ra
4,479
136
1,082
1,171
9,679
5,069
0
7,554
1,963
14,164
0
W
8,376
2,637
0
1,073
7,389
3,647
1,380
2,967
4,263
20,407
0
L
Ne Zha
Demon21
Ne Zha
7,238
379
87
1,462
6,170
2,607
0
3,465
2,649
0
13,141
L
Charybdis
Omegaluladon
Charybdis
9,144
5,039
189
1,745
9,949
4,472
338
5,454
4,412
0
23,225
W
Discordia
Painlessgenie44
Discordia
16,100
268
1,346
987
9,612
4,672
898
3,278
6,159
21,786
0
L
8,185
2,966
880
4,373
15,632
15,032
0
10,418
5,131
0
16,126
W
8,085
388
8,729
5,983
8,624
4,500
706
3,114
5,305
28,327
0
W
Fafnir
YotiCoyote
Fafnir
6,248
1,470
1,998
3,196
13,351
18,998
421
2,744
10,310
9,777
0
W
Shiva
funtown
Shiva
15,641
2,364
778
5,839
18,181
16,908
530
3,366
14,520
3,132
26,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
39,644
134
Minions Killed
99
0
Camps Cleared
0
998,289
Distance Traveled
893,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,566
857
4
0
0
208,568
0
L
Ra
7,711
771
26
3
0
152,617
0
W
Sol
8,932
893
34
3
0
178,196
1
L
Ne Zha
7,648
765
7
1
0
183,629
0
L
Charybdis
8,322
832
49
5
0
149,553
0
W
Discordia
9,081
908
22
2
0
204,040
0
L
Vamana
7,397
740
13
1
0
199,439
0
W
Ra
8,956
896
38
4
0
236,051
0
W
Fafnir
9,487
949
13
1
0
188,419
0
W
Shiva
9,464
946
27
3
0
191,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role