Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Augmentor
Mercury
Silver I
Level 167
God Stats
57W - 49L
1,526 SR
Queue Stats
540W - 548L
1,197 MMR
Solo
Sol
Sol
Silver I
Tw1stInFate
Sol
Silver I
Level 146
God Stats
11W - 7L
1,771 SR
Queue Stats
306W - 310L
1,199 MMR
Solo
Nike
Nike
Silver II
Wepternestop
Nike
Silver II
Level 145
God Stats
5W - 2L
1,587 SR
Queue Stats
93W - 107L
1,126 MMR
Party 1
Osiris
Osiris
Silver II
solderementalist
Osiris
Silver II
Level 182
God Stats
14W - 7L
1,660 SR
Queue Stats
94W - 109L
1,126 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 172
1,609 SR
1,230 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,544 SR
1,164 MMR
Chiron
Chiron
Silver IV
Enovoc
Chiron
Silver IV
Level 106
God Stats
1W - 3L
1,435 SR
Queue Stats
59W - 71L
1,155 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
SR Mesac DF
Sun Wukong
Silver II
Level 137
God Stats
19W - 27L
1,511 SR
Queue Stats
236W - 239L
1,106 MMR
Solo
Ares
Ares
Silver II
Shockalaka1
Ares
Silver II
Level 56
God Stats
2W - 1L
1,683 SR
Queue Stats
80W - 87L
1,116 MMR
Solo
Cernunnos
Cernunnos
Silver I
temp-13455813
Cernunnos
Silver I
Level 139
God Stats
3W - 4L
1,356 SR
Queue Stats
99W - 111L
1,202 MMR
Solo
Poseidon
Poseidon
Silver II
wyd texts
Poseidon
Silver II
Level 100
God Stats
10W - 9L
1,734 SR
Queue Stats
40W - 53L
1,243 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,598
720
824
878
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Augmentor
Mercury
6
0 / 0 / 0
3,325
665
1,657
3,540
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 0
3,798
760
2,514
1,801
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 1
3,729
746
708
2,946
1,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 1 / 0
3,593
719
1,882
5,423
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanAo KuangMaman BrigitteThanatos

VS

Bans
SusanoBellonaBake KujiraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Enovoc
Chiron
6
0 / 0 / 0
3,403
681
301
2,835
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SR Mesac DF
Sun Wukong
7
1 / 0 / 0
4,037
807
2,838
3,913
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
2,935
587
654
5,068
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
temp-13455813
Cernunnos
1
0 / 0 / 0
2,442
488
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
wyd texts
Poseidon
5
0 / 0 / 0
3,124
625
646
2,682
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Mercury
Augmentor
Mercury
0
0
0
0
L
Chiron
Enovoc
Chiron
0
0
0
0
L
Sun Wukong
SR Mesac DF
Sun Wukong
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
W
0
1
0
0
L
Cernunnos
temp-13455813
Cernunnos
0
0
0
0
L
Poseidon
wyd texts
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,585
Damage
4,439
14,588
Taken
14,498
7,154
Mitigated
6,813
4,239
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
824
0
0
250
878
231
0
257
621
13,244
978
W
Mercury
Augmentor
Mercury
1,657
753
0
680
3,540
1,255
0
364
3,176
0
18,195
L
Chiron
Enovoc
Chiron
301
106
30
1,231
2,835
830
0
577
2,258
0
16,982
L
Sun Wukong
SR Mesac DF
Sun Wukong
2,838
548
0
1,170
3,913
2,370
0
0
3,913
0
23,014
L
654
40
0
745
5,068
2,873
0
2,225
2,843
7,973
0
W
2,514
1,677
0
798
1,801
602
554
359
1,442
18,502
8,188
W
708
87
0
350
2,946
1,100
235
295
2,651
0
8,794
W
1,882
1,011
0
2,161
5,423
3,966
0
25
5,398
0
21,224
L
Cernunnos
temp-13455813
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
wyd texts
Poseidon
646
172
0
782
2,682
740
0
166
2,516
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,043
Gold Earned
15,941
153
Minions Killed
122
0
Camps Cleared
0
514,075
Distance Traveled
418,675
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,598
720
27
5
0
99,033
0
W
Mercury
3,325
665
35
7
0
130,020
0
L
Chiron
3,403
681
34
7
0
92,860
0
L
Sun Wukong
4,037
807
44
9
0
96,964
0
L
Ares
2,935
587
13
3
0
96,910
0
W
Sol
3,798
760
51
10
0
93,282
0
W
Nike
3,729
746
7
1
0
104,136
3
W
Osiris
3,593
719
33
7
0
87,604
1
L
Cernunnos
2,442
488
0
0
0
4,003
0
L
Poseidon
3,124
625
31
6
0
127,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role