Player Matchup

Izanami
Izanami
MajinnGoten
Izanami
Level 89
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 1
Sol
Sol
Ornate752
Sol
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 9L
1,430 Elo+
Party 1
Surtr
Surtr
PassiveAuto358
Surtr
Level 65
God Stats
0W - 3L
1,471 SR
Queue Stats
8W - 15L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Sasquatch533
Cthulhu
Level 80
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 1
Ymir
Ymir
carlosdz112
Ymir
Level 86
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 7L
1,228 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,404 Elo+

VS

Team Averages
Level 72
1,584 SR
1,508 Elo+
Osiris
Osiris
Bitloumi
Osiris
Level 90
God Stats
5W - 1L
1,757 SR
Queue Stats
129W - 103L
1,559 Elo+
Solo
Ishtar
Ishtar
EckoOnTop
Ishtar
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,485 Elo+
Party 2
Thanatos
Thanatos
Lonajr011
Thanatos
Level 76
God Stats
21W - 21L
1,559 SR
Queue Stats
65W - 65L
1,490 Elo+
Party 2
Freya
Freya
Man0o
Freya
Level 59
God Stats
14W - 9L
1,534 SR
Queue Stats
59W - 61L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
eltilin23
Aphrodite
Level 29
God Stats
5W - 5L
1,569 SR
Queue Stats
61W - 64L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MajinnGoten
Izanami
10
1 / 2 / 2
5,713
519
4,698
7,338
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 1
5,773
525
4,120
10,023
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 0
6,667
606
8,083
9,294
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Sasquatch533
Cthulhu
9
1 / 5 / 4
5,934
539
5,079
10,714
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
4,664
424
3,167
9,899
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bitloumi
Osiris
11
2 / 2 / 1
6,510
592
5,979
13,118
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
EckoOnTop
Ishtar
12
4 / 2 / 1
6,256
569
5,705
9,916
4,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Lonajr011
Thanatos
11
3 / 2 / 2
5,972
543
6,414
10,496
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Man0o
Freya
13
4 / 0 / 4
7,268
661
7,831
8,815
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
eltilin23
Aphrodite
11
0 / 1 / 4
6,469
588
2,124
6,990
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
13
13
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bitloumi
Osiris
2
2
1
1.25
W
Ishtar
EckoOnTop
Ishtar
4
2
1
2.25
W
Thanatos
Lonajr011
Thanatos
3
2
2
2
L
Izanami
MajinnGoten
Izanami
1
2
2
1
W
Freya
Man0o
Freya
4
0
4
6
L
0
3
1
0.17
L
4
1
0
4
L
Cthulhu
Sasquatch533
Cthulhu
1
5
4
0.6
L
0
2
1
0.25
W
Aphrodite
eltilin23
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
28,053
47,268
Taken
49,335
26,002
Mitigated
26,241
10,352
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bitloumi
Osiris
5,979
2,139
0
5,964
13,118
8,857
0
1,215
11,104
0
48,744
W
Ishtar
EckoOnTop
Ishtar
5,705
3,376
0
2,317
9,916
4,506
627
3,118
6,798
0
61,029
W
Thanatos
Lonajr011
Thanatos
6,414
1,796
0
7,251
10,496
4,533
0
1,166
9,250
0
42,552
L
Izanami
MajinnGoten
Izanami
4,698
3,155
0
2,213
7,338
2,656
0
1,007
6,331
0
45,086
W
Freya
Man0o
Freya
7,831
2,440
0
4,823
8,815
3,629
0
5,354
3,461
52,237
1,224
L
4,120
1,149
0
3,314
10,023
3,554
0
6,004
4,019
32,015
3,745
L
8,083
2,780
0
2,700
9,294
8,579
213
0
9,294
742
39,006
L
Cthulhu
Sasquatch533
Cthulhu
5,079
186
274
1,351
10,714
5,896
0
1,570
9,144
31,405
0
L
3,167
690
0
500
9,899
5,317
0
1,124
8,775
21,033
0
W
Aphrodite
eltilin23
Aphrodite
2,124
817
2,402
3,343
6,990
4,716
299
1,487
5,459
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
32,475
299
Minions Killed
371
0
Camps Cleared
0
1,012,733
Distance Traveled
1,036,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,510
592
89
8
0
197,474
0
W
Ishtar
6,256
569
113
10
0
204,157
0
W
Thanatos
5,972
543
67
6
0
253,544
0
L
Izanami
5,713
519
83
8
0
184,171
0
W
Freya
7,268
661
78
7
0
189,328
0
L
Sol
5,773
525
70
6
0
197,991
0
L
Surtr
6,667
606
74
7
0
198,923
0
L
Cthulhu
5,934
539
40
4
0
193,163
0
L
Ymir
4,664
424
32
3
0
238,485
0
W
Aphrodite
6,469
588
24
2
0
192,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role