Player Matchup

Rama
Rama
BabyRamaDrama
Rama
Level 18
God Stats
4W - 0L
1,805 SR
Queue Stats
5W - 0L
1,811 Elo+
Party 2
Charybdis
Charybdis
JadeVanity
Charybdis
Level 94
God Stats
24W - 11L
1,727 SR
Queue Stats
96W - 76L
1,567 Elo+
Party 2
Athena
Athena
JatlayisDaddy
Athena
Level 23
God Stats
3W - 4L
1,515 SR
Queue Stats
33W - 27L
1,538 Elo+
Party 2
Ravana
Ravana
WeddingLamp2025
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,888 Elo+
Party 2
Nu Wa
Nu Wa
bluefiveone
Nu Wa
Level 146
God Stats
3W - 0L
1,758 SR
Queue Stats
546W - 564L
1,539 Elo+
Party 2
Team Averages
Level 62
1,661 SR
1,669 Elo+

VS

Team Averages
Level 74
1,631 SR
1,582 Elo+
Nu Wa
Nu Wa
BeyondSemTex
Nu Wa
Level 128
God Stats
20W - 14L
1,837 SR
Queue Stats
67W - 53L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
ComeLikeABEE
Danzaburou
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
7W - 5L
1,628 Elo+
Party 1
Ymir
Ymir
DragonHunter544
Ymir
Level 16
God Stats
1W - 2L
1,565 SR
Queue Stats
2W - 7L
1,414 Elo+
Party 3
Erlang Shen
Erlang Shen
HipNathan
Erlang Shen
Level 131
God Stats
8W - 2L
1,784 SR
Queue Stats
161W - 109L
1,640 Elo+
Party 1
Arachne
Arachne
JackArcher
Arachne
Level 89
God Stats
7W - 7L
1,219 SR
Queue Stats
51W - 43L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,641
637
7,924
9,245
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
JadeVanity
Charybdis
13
4 / 2 / 3
7,456
621
10,963
7,694
3,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 7
6,514
543
3,742
7,015
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 2
6,716
560
6,726
4,991
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,421
535
3,999
4,317
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,216
518
4,996
5,893
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ComeLikeABEE
Danzaburou
12
2 / 4 / 0
6,682
557
3,578
12,102
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,218
435
806
8,464
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
HipNathan
Erlang Shen
12
1 / 3 / 0
6,250
521
6,129
13,481
13,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
JackArcher
Arachne
10
1 / 4 / 0
5,559
463
1,640
8,515
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
0
2
1
0.25
L
Danzaburou
ComeLikeABEE
Danzaburou
2
4
0
0.5
L
0
2
1
0.25
L
Erlang Shen
HipNathan
Erlang Shen
1
3
0
0.33
L
Arachne
JackArcher
Arachne
1
4
0
0.25
W
Charybdis
JadeVanity
Charybdis
4
2
3
2.75
W
0
1
7
3.5
W
5
0
2
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
17,149
33,262
Taken
48,455
15,653
Mitigated
29,254
8,859
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,924
6,967
0
4,733
9,245
3,668
0
512
8,733
0
59,184
L
4,996
1,791
0
1,221
5,893
1,650
0
1,790
4,103
46,092
1,671
L
Danzaburou
ComeLikeABEE
Danzaburou
3,578
1,300
0
4,041
12,102
5,061
0
1,272
10,830
0
56,161
L
806
328
0
659
8,464
5,519
0
1,314
7,150
8,601
0
L
Erlang Shen
HipNathan
Erlang Shen
6,129
3,048
0
5,518
13,481
13,566
0
1,858
11,623
0
44,963
L
Arachne
JackArcher
Arachne
1,640
939
0
1,251
8,515
3,458
0
1,188
7,327
0
31,528
W
Charybdis
JadeVanity
Charybdis
10,963
5,269
0
825
7,694
3,283
222
732
6,962
0
68,123
W
3,742
1,065
0
1,638
7,015
4,965
13
1,044
5,971
17,018
3,220
W
6,726
2,882
0
1,193
4,991
2,481
0
1,129
3,862
0
59,045
W
3,999
424
0
470
4,317
1,256
0
2,366
1,951
60,342
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
29,925
453
Minions Killed
320
0
Camps Cleared
0
1,125,066
Distance Traveled
1,117,729
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,641
637
114
10
0
194,729
0
L
Nu Wa
6,216
518
84
7
0
237,791
0
L
Danzaburou
6,682
557
92
8
0
213,776
0
L
Ymir
5,218
435
14
1
0
206,086
0
L
Erlang Shen
6,250
521
72
6
0
214,281
1
L
Arachne
5,559
463
58
5
0
245,795
0
W
Charybdis
7,456
621
111
9
0
219,283
0
W
Athena
6,514
543
35
3
0
226,384
3
W
Ravana
6,716
560
84
7
0
269,970
0
W
Nu Wa
6,421
535
109
9
0
214,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role