Player Matchup

Nike
Nike
Gonzacrack6819
Nike
Level 78
God Stats
7W - 4L
1,500 SR
Queue Stats
141W - 240L
1,316 Elo+
Party 1
Freya
Freya
Kirbixzs20
Freya
Level 134
God Stats
3W - 4L
1,415 SR
Queue Stats
159W - 152L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
MagiK TaquitO
Sun Wukong
Level 110
God Stats
7W - 6L
1,467 SR
Queue Stats
139W - 229L
1,404 Elo+
Party 1
Sol
Sol
MrStrappyy
Sol
Level 69
God Stats
8W - 9L
1,229 SR
Queue Stats
269W - 370L
1,327 Elo+
Party 1
Ratatoskr
Ratatoskr
MrTrevi17
Ratatoskr
Level 91
God Stats
25W - 34L
1,491 SR
Queue Stats
141W - 250L
1,398 Elo+
Party 1
Team Averages
Level 96
1,420 SR
1,384 Elo+

VS

Team Averages
Level 141
1,404 SR
1,502 Elo+
Medusa
Medusa
Jewels4k1
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,547 Elo+
Party 2
Vulcan
Vulcan
Knight4Night
Vulcan
Level 119
God Stats
17W - 24L
1,310 SR
Queue Stats
95W - 85L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
lv6fomor
Ao Kuang
Level 163
God Stats
0W - 1L
1,187 SR
Queue Stats
50W - 55L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
spiralking1234
Kumbhakarna
Level 153
God Stats
1W - 2L
1,524 SR
Queue Stats
64W - 61L
1,531 Elo+
Party 2
Ymir
Ymir
xOakCliffx214
Ymir
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,960
435
5,865
10,132
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Freya
14
1 / 1 / 1
8,223
514
5,617
9,222
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MagiK TaquitO
Sun Wukong
13
0 / 1 / 3
7,563
473
3,372
11,819
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 1
8,962
560
9,558
10,458
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
MrTrevi17
Ratatoskr
16
4 / 1 / 0
8,872
555
6,776
9,359
3,921
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jewels4k1
Medusa
12
1 / 0 / 1
7,168
448
6,795
6,933
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
14
1 / 3 / 1
8,795
550
8,106
6,610
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lv6fomor
Ao Kuang
12
2 / 1 / 2
7,058
441
4,458
8,589
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
spiralking1234
Kumbhakarna
11
1 / 0 / 1
6,525
408
3,432
9,258
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 5 / 0
6,675
417
6,945
14,463
6,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
5
5
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Medusa
Jewels4k1
Medusa
1
0
1
1.5
W
Freya
1
1
1
1.5
L
Vulcan
1
3
1
0.5
W
Sun Wukong
MagiK TaquitO
Sun Wukong
0
1
3
1.5
W
3
1
1
3.5
W
Ratatoskr
MrTrevi17
Ratatoskr
4
1
0
4
L
Ao Kuang
lv6fomor
Ao Kuang
2
1
2
3
L
Kumbhakarna
spiralking1234
Kumbhakarna
1
0
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
29,736
50,990
Taken
45,853
30,053
Mitigated
24,141
16,928
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
514
78
964
10,132
7,376
466
4,003
6,129
0
30,377
L
Medusa
Jewels4k1
Medusa
6,795
1,919
0
2,684
6,933
3,231
635
2,351
4,318
0
60,747
W
Freya
5,617
1,691
0
3,557
9,222
3,883
2,335
3,343
5,879
58,210
0
L
Vulcan
8,106
5,194
0
518
6,610
2,959
302
0
6,436
67,483
1,169
W
Sun Wukong
MagiK TaquitO
Sun Wukong
3,372
802
0
2,561
11,819
10,654
118
6,663
5,156
0
56,850
W
9,558
4,042
0
6,004
10,458
4,219
3,351
5,425
5,033
67,181
0
W
Ratatoskr
MrTrevi17
Ratatoskr
6,776
817
0
3,764
9,359
3,921
358
2,884
6,475
0
78,818
L
Ao Kuang
lv6fomor
Ao Kuang
4,458
669
0
1,304
8,589
3,942
0
1,523
6,983
44,229
942
L
Kumbhakarna
spiralking1234
Kumbhakarna
3,432
100
0
1,200
9,258
7,258
286
3,649
5,238
12,340
498
L
6,945
993
341
2,710
14,463
6,751
0
7,652
6,478
37,640
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
36,221
429
Minions Killed
344
0
Camps Cleared
0
1,554,861
Distance Traveled
1,344,337
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,960
435
29
2
0
305,019
0
L
Medusa
7,168
448
87
5
0
294,005
0
W
Freya
8,223
514
92
6
0
293,407
0
L
Vulcan
8,795
550
122
8
0
333,063
0
W
Sun Wukong
7,563
473
74
5
0
302,692
0
W
Sol
8,962
560
125
8
0
266,724
4
W
Ratatoskr
8,872
555
109
7
0
387,019
0
L
Ao Kuang
7,058
441
77
5
0
219,836
0
L
Kumbhakarna
6,525
408
16
1
0
271,902
0
L
Ymir
6,675
417
42
3
0
225,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role