Player Matchup

Nu Wa
Nu Wa
HITMANxPROTOTYPE
Nu Wa
Level 48
God Stats
17W - 12L
1,673 SR
Queue Stats
50W - 35L
1,589 Elo+
Party 1
Kali
Kali
Paskettio
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 175L
1,519 Elo+
Party 1
King Arthur
King Arthur
Rxvsy2
King Arthur
Level 120
God Stats
14W - 32L
1,759 SR
Queue Stats
183W - 180L
1,485 Elo+
Solo
Artemis
Artemis
biggie6
Artemis
Level 127
God Stats
1W - 2L
1,275 SR
Queue Stats
91W - 96L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
saminsano
Kumbhakarna
Level 35
God Stats
15W - 13L
1,564 SR
Queue Stats
38W - 51L
1,366 Elo+
Party 1
Team Averages
Level 78
1,554 SR
1,501 Elo+

VS

Team Averages
Level 92
1,375 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Gandleforf
Kuzenbo
Level 88
God Stats
2W - 4L
1,362 SR
Queue Stats
82W - 75L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Levitriss
Sylvanus
Level 121
God Stats
35W - 15L
1,241 SR
Queue Stats
141W - 119L
1,492 Elo+
Party 2
Xbalanque
Xbalanque
MarkDayton
Xbalanque
Level 43
God Stats
8W - 12L
1,354 SR
Queue Stats
72W - 76L
1,462 Elo+
Party 2
Anubis
Anubis
Rafter2807
Anubis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 137L
1,424 Elo+
Solo
Nemesis
Nemesis
chocoxcatkitty
Nemesis
Level 129
God Stats
6W - 10L
1,417 SR
Queue Stats
169W - 182L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,265
1,038
9,554
2,363
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
0 / 3 / 1
6,852
979
7,174
11,651
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Rxvsy2
King Arthur
12
0 / 3 / 2
7,191
1,027
6,483
12,366
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
biggie6
Artemis
12
1 / 1 / 0
7,353
1,050
9,564
6,758
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
saminsano
Kumbhakarna
11
0 / 0 / 0
6,263
895
0
0
0
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

298

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gandleforf
Kuzenbo
13
1 / 0 / 6
7,360
1,051
5,053
7,574
8,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Levitriss
Sylvanus
13
1 / 0 / 5
8,459
1,208
5,292
10,370
9,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
MarkDayton
Xbalanque
13
1 / 0 / 6
7,652
1,093
5,043
6,412
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Rafter2807
Anubis
13
3 / 2 / 3
7,800
1,114
6,437
5,122
2,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
1 / 0 / 6
7,291
1,042
7,552
5,452
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
7
7
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gandleforf
Kuzenbo
1
0
6
4
L
1
0
1
1.5
W
Sylvanus
Levitriss
Sylvanus
1
0
5
3.5
W
Xbalanque
MarkDayton
Xbalanque
1
0
6
4
L
Kali
0
3
1
0.17
W
Anubis
Rafter2807
Anubis
3
2
3
2.25
L
King Arthur
Rxvsy2
King Arthur
0
3
2
0.33
L
Artemis
biggie6
Artemis
1
1
0
1
W
1
0
6
4
L
Kumbhakarna
saminsano
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
29,377
33,138
Taken
34,930
13,279
Mitigated
26,683
1,439
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gandleforf
Kuzenbo
5,053
1,616
0
0
7,574
8,616
0
3,051
4,383
8,563
0
L
9,554
4,031
0
106
2,363
930
0
940
1,423
23,096
0
W
Sylvanus
Levitriss
Sylvanus
5,292
566
5,086
4,081
10,370
9,709
0
3,268
6,928
16,245
2,551
W
Xbalanque
MarkDayton
Xbalanque
5,043
3,394
0
1,189
6,412
2,694
0
865
5,330
0
21,991
L
Kali
7,174
2,202
0
933
11,651
5,474
0
5,324
6,327
0
13,855
W
Anubis
Rafter2807
Anubis
6,437
987
0
1,040
5,122
2,816
0
932
4,190
36,322
740
L
King Arthur
Rxvsy2
King Arthur
6,483
1,500
0
400
12,366
4,734
0
5,115
7,251
0
19,922
L
Artemis
biggie6
Artemis
9,564
4,438
0
0
6,758
2,141
0
4,612
2,146
0
21,917
W
7,552
2,290
0
329
5,452
2,848
0
1,438
3,891
0
12,951
L
Kumbhakarna
saminsano
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
38,562
119
Minions Killed
148
3
Camps Cleared
9
516,897
Distance Traveled
643,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,360
1,051
3
0
0
142,613
0
L
Nu Wa
7,265
1,038
27
4
1
133,503
0
W
Sylvanus
8,459
1,208
22
3
0
127,005
0
W
Xbalanque
7,652
1,093
24
3
4
114,824
0
L
Kali
6,852
979
16
2
1
147,694
0
W
Anubis
7,800
1,114
86
12
4
113,716
0
L
King Arthur
7,191
1,027
34
5
1
123,645
0
L
Artemis
7,353
1,050
42
6
0
111,962
0
W
Nemesis
7,291
1,042
13
2
1
145,499
0
L
Kumbhakarna
6,263
895
0
0
0
93
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role