Player Matchup

Ymir
Ymir
DatBoiDRU
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 1
Lancelot
Lancelot
Gapped Goat
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Osiris
Osiris
Kingcheeba83
Osiris
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 158L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
SavageSupremacy
Baba Yaga
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 57L
1,411 Elo+
Party 1
Tiamat
Tiamat
The DUKE wC
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,365 Elo+

VS

Team Averages
Level 113
1,461 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeiyaDePegaso73
Ah Muzen Cab
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 66L
1,395 Elo+
Party 3
Kukulkan
Kukulkan
Wolziel_Alucard
Kukulkan
Level 158
God Stats
16W - 19L
1,410 SR
Queue Stats
759W - 794L
1,429 Elo+
Party 3
Jing Wei
Jing Wei
brew97
Jing Wei
Level 60
God Stats
6W - 7L
1,397 SR
Queue Stats
210W - 215L
1,468 Elo+
Solo
Sobek
Sobek
lXDestructorXl
Sobek
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
92W - 86L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 5
7,311
731
4,761
14,326
16,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Gapped Goat
Lancelot
15
3 / 5 / 1
8,066
807
7,525
13,671
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
13
1 / 3 / 3
7,003
700
4,246
13,031
12,776
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
SavageSupremacy
Baba Yaga
13
1 / 5 / 4
6,800
680
5,643
10,513
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
12
0 / 5 / 2
6,674
667
5,776
11,290
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 10
8,643
864
8,643
7,902
3,790
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SeiyaDePegaso73
Ah Muzen Cab
16
5 / 1 / 13
9,067
907
10,581
7,726
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
16
7 / 1 / 11
9,103
910
16,345
5,112
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
brew97
Jing Wei
15
3 / 1 / 16
8,431
843
9,314
6,624
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
8,318
832
5,515
8,239
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
5
Kills
22
22
Deaths
5
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
10
10
L
Ymir
0
4
5
0.63
L
Lancelot
Gapped Goat
Lancelot
3
5
1
0.7
L
Osiris
1
3
3
0.83
L
Baba Yaga
SavageSupremacy
Baba Yaga
1
5
4
0.6
W
Ah Muzen Cab
SeiyaDePegaso73
Ah Muzen Cab
5
1
13
11.5
L
Tiamat
0
5
2
0.2
W
Kukulkan
7
1
11
12.5
W
Jing Wei
brew97
Jing Wei
3
1
16
11
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
50,398
62,831
Taken
35,603
48,621
Mitigated
21,888
15,468
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,643
4,068
856
2,172
7,902
3,790
1,028
3,992
3,910
0
16,257
L
Ymir
4,761
465
708
2,067
14,326
16,134
243
5,215
9,111
10,502
0
L
Lancelot
Gapped Goat
Lancelot
7,525
348
683
2,029
13,671
7,759
814
3,255
10,416
0
16,734
L
Osiris
4,246
1,464
664
3,877
13,031
12,776
0
4,113
8,918
233
8,751
L
Baba Yaga
SavageSupremacy
Baba Yaga
5,643
210
738
2,217
10,513
4,351
407
4,606
5,907
15,173
0
W
Ah Muzen Cab
SeiyaDePegaso73
Ah Muzen Cab
10,581
3,527
182
1,023
7,726
3,672
768
3,183
4,543
0
20,314
L
Tiamat
5,776
539
147
2,338
11,290
7,601
0
3,760
7,530
12,260
0
W
Kukulkan
16,345
841
2,266
713
5,112
2,524
214
3,114
1,998
33,018
1,501
W
Jing Wei
brew97
Jing Wei
9,314
4,835
1,212
1,079
6,624
2,826
0
2,728
3,896
0
15,658
W
5,515
387
1,757
3,728
8,239
9,076
0
3,396
4,843
9,500
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
43,562
88
Minions Killed
121
0
Camps Cleared
0
923,920
Distance Traveled
1,001,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,643
864
22
2
0
188,633
0
L
Ymir
7,311
731
14
1
0
178,822
0
L
Lancelot
8,066
807
30
3
0
205,342
0
L
Osiris
7,003
700
19
2
0
194,826
0
L
Baba Yaga
6,800
680
13
1
0
167,589
0
W
Ah Muzen Cab
9,067
907
21
2
0
205,199
0
L
Tiamat
6,674
667
12
1
0
177,341
0
W
Kukulkan
9,103
910
53
5
0
188,874
0
W
Jing Wei
8,431
843
17
2
0
226,469
0
W
Sobek
8,318
832
8
1
0
192,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role