Player Matchup

Jing Wei
Jing Wei
DyIxnnnn
Jing Wei
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 112L
1,491 Elo+
Solo
Janus
Janus
Elite Reiign
Janus
Level 39
God Stats
2W - 2L
1,381 SR
Queue Stats
63W - 74L
1,367 Elo+
Solo
Ix Chel
Ix Chel
PauRexy
Ix Chel
Level 102
God Stats
3W - 7L
1,313 SR
Queue Stats
413W - 443L
1,468 Elo+
Solo
Achilles
Achilles
kiba254
Achilles
Level 120
God Stats
2W - 3L
1,298 SR
Queue Stats
173W - 189L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
painpills101
Cthulhu
Level 69
God Stats
13W - 5L
1,826 SR
Queue Stats
170W - 185L
1,434 Elo+
Party 1
Team Averages
Level 90
1,464 SR
1,439 Elo+

VS

Team Averages
Level 101
1,499 SR
1,513 Elo+
Terra
Terra
A_Xtra_Omen
Terra
Level 81
God Stats
1W - 0L
1,268 SR
Queue Stats
8W - 2L
1,672 Elo+
Solo
Cerberus
Cerberus
MauPau
Cerberus
Level 125
God Stats
2W - 2L
1,447 SR
Queue Stats
153W - 155L
1,453 Elo+
Party 2
Nut
Nut
Pantox98
Nut
Level 109
God Stats
6W - 1L
1,567 SR
Queue Stats
151W - 155L
1,451 Elo+
Party 2
Chernobog
Chernobog
SpindizZ
Chernobog
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,448 Elo+
Solo
Atlas
Atlas
onehunlow6920
Atlas
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 33L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DyIxnnnn
Jing Wei
15
1 / 3 / 3
7,235
724
9,020
12,258
5,633
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 5 / 3
6,277
628
8,473
6,867
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
PauRexy
Ix Chel
14
2 / 2 / 4
7,439
744
11,792
10,587
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
kiba254
Achilles
15
3 / 4 / 3
7,732
773
7,271
15,866
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
painpills101
Cthulhu
14
2 / 5 / 3
7,677
768
12,372
14,564
16,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
8,776
878
10,645
14,299
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
MauPau
Cerberus
17
7 / 1 / 9
10,084
1,008
11,553
15,844
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 10
8,402
840
11,662
9,936
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
SpindizZ
Chernobog
15
5 / 2 / 12
8,921
892
11,844
10,849
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 13
9,529
953
10,624
11,919
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
19
19
Deaths
8
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Jing Wei
DyIxnnnn
Jing Wei
1
3
3
0.83
L
0
5
3
0.3
W
Cerberus
MauPau
Cerberus
7
1
9
11.5
W
4
2
10
4.5
L
Ix Chel
PauRexy
Ix Chel
2
2
4
2
W
Chernobog
SpindizZ
Chernobog
5
2
12
5.5
L
Achilles
kiba254
Achilles
3
4
3
1.13
W
2
1
13
8.5
L
Cthulhu
painpills101
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
56,328
60,142
Taken
62,847
49,066
Mitigated
56,534
22,046
Healing
33,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,645
1,039
7,338
5,443
14,299
12,300
396
8,262
5,541
14,721
0
L
Jing Wei
DyIxnnnn
Jing Wei
9,020
7,407
861
4,497
12,258
5,633
0
7,370
4,888
0
20,347
L
8,473
521
0
530
6,867
2,673
0
2,595
4,272
8,655
0
W
Cerberus
MauPau
Cerberus
11,553
466
1,469
7,195
15,844
19,175
319
7,301
8,082
19,261
0
W
11,662
5,782
812
1,782
9,936
5,293
714
5,786
3,491
0
24,826
L
Ix Chel
PauRexy
Ix Chel
11,792
1,170
6,190
4,030
10,587
4,876
0
6,760
3,827
24,645
0
W
Chernobog
SpindizZ
Chernobog
11,844
5,662
2,215
3,305
10,849
5,695
90
4,382
6,275
0
27,877
L
Achilles
kiba254
Achilles
7,271
1,685
883
2,283
15,866
18,983
0
7,750
8,116
0
9,212
W
10,624
2,336
1,621
2,244
11,919
14,071
457
5,764
5,877
17,493
4,572
L
Cthulhu
painpills101
Cthulhu
12,372
907
1,929
843
14,564
16,901
0
6,731
7,833
24,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
45,712
90
Minions Killed
130
0
Camps Cleared
0
903,078
Distance Traveled
1,019,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,776
878
6
1
0
224,608
0
L
Jing Wei
7,235
724
27
3
0
188,649
4
L
Janus
6,277
628
3
0
0
140,765
0
W
Cerberus
10,084
1,008
31
3
0
224,652
0
W
Nut
8,402
840
39
4
0
156,848
0
L
Ix Chel
7,439
744
27
3
0
187,765
0
W
Chernobog
8,921
892
34
3
0
190,136
0
L
Achilles
7,732
773
5
1
0
208,311
0
W
Atlas
9,529
953
20
2
0
222,766
0
L
Cthulhu
7,677
768
28
3
0
177,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role