Player Matchup

Osiris
Osiris
ElGoonReaper
Osiris
Level 83
God Stats
5W - 3L
1,610 SR
Queue Stats
129W - 123L
1,537 Elo+
Party 2
Ymir
Ymir
JohnThorne
Ymir
Level 55
God Stats
7W - 7L
1,661 SR
Queue Stats
222W - 195L
1,522 Elo+
Party 2
Lancelot
Lancelot
Qwondissimo
Lancelot
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,581 Elo+
Solo
Ra
Ra
VotableTree91
Ra
Level 88
God Stats
1W - 3L
1,894 SR
Queue Stats
134W - 108L
1,516 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 129
God Stats
103W - 99L
1,519 SR
Queue Stats
105W - 100L
1,482 Elo+
Solo
Team Averages
Level 96
1,637 SR
1,527 Elo+

VS

Team Averages
Level 93
1,542 SR
1,494 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ItsSnowinghere
Thoth
Level 79
God Stats
6W - 5L
1,499 SR
Queue Stats
68W - 79L
1,444 Elo+
Party 1
Hercules
Hercules
PepinoSlicer
Hercules
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 228L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
ToastedPickle666
Ne Zha
Level 63
God Stats
6W - 6L
1,577 SR
Queue Stats
75W - 81L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
rhguoirygf
Amaterasu
Level 25
God Stats
14W - 11L
1,633 SR
Queue Stats
17W - 18L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 4 / 1
3,966
567
2,868
8,085
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 1 / 0
4,395
628
2,867
6,255
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Qwondissimo
Lancelot
8
3 / 0 / 0
4,545
649
1,813
5,656
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 1
4,700
671
1,113
2,935
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
minby7
Danzaburou
6
0 / 0 / 2
3,959
566
2,695
1,632
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 1 / 0
4,263
609
2,774
4,562
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 0
4,968
710
1,266
1,697
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
PepinoSlicer
Hercules
9
4 / 1 / 1
5,403
772
4,895
6,629
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 2 / 2
4,125
589
885
5,949
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
rhguoirygf
Amaterasu
5
0 / 1 / 0
3,978
568
1,015
5,821
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
L
Osiris
0
4
1
0.13
W
1
0
0
1
L
1
1
0
1
W
Hercules
PepinoSlicer
Hercules
4
1
1
4.5
L
Lancelot
Qwondissimo
Lancelot
3
0
0
3
W
0
2
2
0.5
L
0
1
1
0.5
L
Danzaburou
minby7
Danzaburou
0
0
2
1
W
Amaterasu
rhguoirygf
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,356
Damage
10,835
24,563
Taken
24,658
12,769
Mitigated
10,724
8,986
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,774
707
0
718
4,562
1,802
0
548
4,014
57
23,211
L
Osiris
2,868
1,049
0
2,373
8,085
5,999
0
0
7,570
0
19,316
W
1,266
80
0
514
1,697
453
0
67
1,630
30,545
1,249
L
2,867
1,051
0
1,470
6,255
3,259
0
0
5,998
17,925
2,121
W
Hercules
PepinoSlicer
Hercules
4,895
1,651
0
3,354
6,629
3,534
0
704
5,925
0
32,833
L
Lancelot
Qwondissimo
Lancelot
1,813
324
0
3,452
5,656
2,049
0
226
5,338
0
25,509
W
885
197
0
3,062
5,949
1,860
0
342
5,607
0
20,106
L
1,113
135
120
783
2,935
969
0
812
1,967
29,278
0
L
Danzaburou
minby7
Danzaburou
2,695
1,418
0
788
1,632
493
0
24
1,608
0
17,930
W
Amaterasu
rhguoirygf
Amaterasu
1,015
385
0
1,006
5,821
3,075
0
2,112
3,709
0
8,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
22,737
202
Minions Killed
223
0
Camps Cleared
0
714,231
Distance Traveled
802,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,263
609
35
5
0
168,426
0
L
Osiris
3,966
567
31
4
0
141,293
0
W
Thoth
4,968
710
73
10
0
157,757
0
L
Ymir
4,395
628
33
5
0
130,652
1
W
Hercules
5,403
772
61
9
0
146,420
1
L
Lancelot
4,545
649
49
7
0
195,782
0
W
Ne Zha
4,125
589
44
6
0
172,876
0
L
Ra
4,700
671
60
9
0
156,027
0
L
Danzaburou
3,959
566
29
4
0
90,477
0
W
Amaterasu
3,978
568
10
1
0
156,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role