Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BridgeBridgerton
Danzaburou
Level 115
God Stats
27W - 30L
1,391 SR
Queue Stats
125W - 134L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
Paryon
Guan Yu
Level 144
God Stats
4W - 6L
1,311 SR
Queue Stats
64W - 66L
1,430 Elo+
Party 2
Artio
Artio
Sleepy ash9715
Artio
Level 28
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 2
Fenrir
Fenrir
Tocksicc
Fenrir
Level 67
God Stats
3W - 3L
1,508 SR
Queue Stats
41W - 42L
1,449 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,437 Elo+

VS

Team Averages
Level 89
1,424 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DCowboys512
Kuzenbo
Level 68
God Stats
12W - 20L
1,262 SR
Queue Stats
40W - 54L
1,426 Elo+
Party 4
Baba Yaga
Baba Yaga
Miaka808
Baba Yaga
Level 120
God Stats
12W - 20L
1,341 SR
Queue Stats
205W - 210L
1,479 Elo+
Party 1
Charybdis
Charybdis
Rjaffer512
Charybdis
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 47L
1,547 Elo+
Party 4
Ra
Ra
t2ac3
Ra
Level 84
God Stats
26W - 21L
1,516 SR
Queue Stats
332W - 341L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 0 / 6
8,413
1,052
10,224
4,992
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BridgeBridgerton
Danzaburou
14
3 / 0 / 4
8,946
1,118
5,051
4,801
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Paryon
Guan Yu
14
0 / 0 / 9
8,010
1,001
7,266
10,989
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 0 / 9
8,978
1,122
4,513
9,764
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Tocksicc
Fenrir
14
6 / 0 / 5
9,482
1,185
10,332
8,541
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

347

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
7,671
959
6,945
5,821
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
DCowboys512
Kuzenbo
12
0 / 3 / 0
7,469
934
9,643
14,366
17,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Miaka808
Baba Yaga
13
0 / 3 / 0
7,945
993
9,382
7,008
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rjaffer512
Charybdis
13
0 / 3 / 0
7,671
959
9,177
11,989
3,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
11
0 / 0 / 0
5,456
682
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
11
Kills
0
0
Deaths
11
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
6
5
L
Neith
 
Neith
0
2
0
0
W
Danzaburou
BridgeBridgerton
Danzaburou
3
0
4
5
L
Kuzenbo
DCowboys512
Kuzenbo
0
3
0
0
L
Baba Yaga
Miaka808
Baba Yaga
0
3
0
0
W
Guan Yu
Paryon
Guan Yu
0
0
9
4.5
L
Charybdis
Rjaffer512
Charybdis
0
3
0
0
W
0
0
9
4.5
W
Fenrir
Tocksicc
Fenrir
6
0
5
8.5
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
35,147
39,087
Taken
39,184
30,757
Mitigated
25,209
7,583
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,224
201
0
0
4,992
2,204
0
3,129
1,781
26,543
608
L
Neith
 
Neith
6,945
1,431
0
409
5,821
2,052
0
1,571
4,199
0
21,640
W
Danzaburou
BridgeBridgerton
Danzaburou
5,051
1,490
0
800
4,801
2,159
0
2,799
1,921
0
23,098
L
Kuzenbo
DCowboys512
Kuzenbo
9,643
2,710
0
1,030
14,366
17,554
0
6,902
7,234
13,582
0
L
Baba Yaga
Miaka808
Baba Yaga
9,382
365
0
554
7,008
2,374
0
2,656
4,305
30,761
0
W
Guan Yu
Paryon
Guan Yu
7,266
815
736
1,722
10,989
10,890
0
4,314
6,536
967
15,207
L
Charybdis
Rjaffer512
Charybdis
9,177
3,096
0
985
11,989
3,229
0
3,179
8,740
0
23,013
W
4,513
285
1,369
2,179
9,764
10,116
0
4,192
5,099
8,921
2,214
W
Fenrir
Tocksicc
Fenrir
10,332
2,422
0
777
8,541
5,388
0
3,689
4,725
0
23,205
L
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
36,212
162
Minions Killed
143
5
Camps Cleared
4
824,981
Distance Traveled
638,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,413
1,052
50
6
1
148,675
0
L
Neith
7,671
959
37
5
2
159,664
0
W
Danzaburou
8,946
1,118
57
7
1
143,902
0
L
Kuzenbo
7,469
934
7
1
0
175,875
0
L
Baba Yaga
7,945
993
44
6
1
160,131
0
W
Guan Yu
8,010
1,001
19
2
0
180,570
0
L
Charybdis
7,671
959
55
7
1
143,218
0
W
Artio
8,978
1,122
11
1
0
178,881
0
W
Fenrir
9,482
1,185
25
3
3
172,953
0
L
Ra
5,456
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role