Player Matchup

Odin
Odin
Blestcapp
Odin
Level 11
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 7L
1,616 Elo+
Party 2
Anubis
Anubis
LegoAlien123
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,616 Elo+
Party 2
Ymir
Ymir
Marcuswhen
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 19
1,572 SR
1,578 Elo+

VS

Team Averages
Level 37
1,623 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Chong Little
Morgan Le Fay
Level 100
God Stats
2W - 6L
1,179 SR
Queue Stats
29W - 31L
1,318 Elo+
Party 1
Ymir
Ymir
celobean
Ymir
Level 7
God Stats
7W - 4L
1,845 SR
Queue Stats
23W - 19L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
kwtyrwd40
Danzaburou
Level 4
God Stats
1W - 0L
1,845 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 6 / 1
6,292
629
1,089
11,398
6,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
2 / 5 / 0
8,077
808
9,225
10,389
5,241
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 0
6,238
624
2,168
11,799
7,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chong Little
Morgan Le Fay
14
4 / 1 / 9
8,803
880
11,066
4,640
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
9 / 1 / 5
9,583
958
8,368
9,469
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kwtyrwd40
Danzaburou
13
3 / 0 / 9
8,755
876
8,539
4,916
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
16
16
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
0
6
1
0.08
W
Morgan Le Fay
Chong Little
Morgan Le Fay
4
1
9
8.5
L
Anubis
2
5
0
0.4
L
0
5
0
0
W
Ymir
9
1
5
11.5
W
Danzaburou
kwtyrwd40
Danzaburou
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,482
Damage
27,973
33,586
Taken
19,025
19,823
Mitigated
7,756
3,252
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,089
203
0
640
11,398
6,742
0
5,650
5,250
0
10,343
W
Morgan Le Fay
Chong Little
Morgan Le Fay
11,066
2,299
0
1,239
4,640
1,565
1,082
3,276
1,364
33,074
0
L
Anubis
9,225
179
0
1,792
10,389
5,241
0
5,083
4,680
30,360
943
L
2,168
224
0
820
11,799
7,840
0
6,618
4,639
8,816
0
W
Ymir
8,368
2,034
0
2,697
9,469
4,565
343
4,973
4,496
36,429
3,759
W
Danzaburou
kwtyrwd40
Danzaburou
8,539
3,220
0
1,874
4,916
1,626
1,054
3,587
1,329
0
29,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,607
Gold Earned
27,141
83
Minions Killed
146
0
Camps Cleared
0
476,873
Distance Traveled
504,932
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,292
629
24
2
0
159,822
0
W
Morgan Le Fay
8,803
880
54
5
0
178,013
0
L
Anubis
8,077
808
51
5
0
161,034
0
L
Ymir
6,238
624
8
1
0
156,017
0
W
Ymir
9,583
958
57
6
0
179,631
2
W
Danzaburou
8,755
876
35
4
0
147,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role