Player Matchup

Scylla
Scylla
DatBoiDRU
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,516 Elo+
Party 2
Terra
Terra
J3wG3RNOG XxX
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,457 Elo+
Solo
Medusa
Medusa
Kingcheeba83
Medusa
Level 190
God Stats
1W - 4L
1,542 SR
Queue Stats
160W - 158L
1,508 Elo+
Solo
Chernobog
Chernobog
NEWFKID
Chernobog
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,462 Elo+
Solo
Ullr
Ullr
SavageSupremacy
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,421 Elo+
Party 2
Team Averages
Level 125
1,508 SR
1,473 Elo+

VS

Team Averages
Level 130
1,543 SR
1,500 Elo+
Geb
Geb
FadedOnDaGas
Geb
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
512W - 545L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Gigguhlz
Sun Wukong
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 215L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Subkyuubi
Nu Wa
Level 123
God Stats
2W - 1L
1,713 SR
Queue Stats
42W - 47L
1,410 Elo+
Solo
Lancelot
Lancelot
Suhpressed_
Lancelot
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 173L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
recklessliontx
Guan Yu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DatBoiDRU
Scylla
16
4 / 3 / 7
8,619
958
9,951
6,317
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,288
254
0
771
269
Medusa
14
6 / 4 / 7
8,173
908
11,014
9,970
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
NEWFKID
Chernobog
13
2 / 3 / 8
7,236
804
6,518
9,315
3,515
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
7,132
792
5,089
10,047
4,027
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,518
946
7,329
9,075
8,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Gigguhlz
Sun Wukong
14
3 / 2 / 3
7,586
843
8,148
11,149
12,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Subkyuubi
Nu Wa
15
5 / 2 / 7
8,458
940
10,494
6,464
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Suhpressed_
Lancelot
15
3 / 3 / 6
7,832
870
5,478
10,529
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 6
7,080
787
3,545
13,036
9,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
13
Kills
14
14
Deaths
13
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
DatBoiDRU
Scylla
4
3
7
2.5
W
2
1
11
7.5
W
Sun Wukong
Gigguhlz
Sun Wukong
3
2
3
2.25
L
0
0
0
0
L
Medusa
6
4
7
2.38
L
Chernobog
NEWFKID
Chernobog
2
3
8
2
L
1
4
3
0.63
W
Nu Wa
Subkyuubi
Nu Wa
5
2
7
4.25
W
Lancelot
Suhpressed_
Lancelot
3
3
6
2
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
34,994
36,420
Taken
50,253
14,169
Mitigated
40,351
9,815
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DatBoiDRU
Scylla
9,951
642
944
947
6,317
2,359
0
3,508
2,809
24,128
0
W
7,329
192
2,101
2,410
9,075
8,622
0
2,870
6,205
13,388
0
W
Sun Wukong
Gigguhlz
Sun Wukong
8,148
897
1,692
2,710
11,149
12,379
61
1,751
9,398
0
18,742
L
0
0
0
0
771
269
0
771
0
0
0
L
Medusa
11,014
3,696
529
878
9,970
3,999
0
5,134
4,836
0
29,815
L
Chernobog
NEWFKID
Chernobog
6,518
2,678
84
2,091
9,315
3,515
0
3,985
5,330
0
17,419
L
5,089
3,339
1,950
2,392
10,047
4,027
0
4,425
5,622
0
12,200
W
Nu Wa
Subkyuubi
Nu Wa
10,494
4,224
1,391
1,079
6,464
3,029
18
2,037
4,427
18,591
547
W
Lancelot
Suhpressed_
Lancelot
5,478
453
412
2,247
10,529
6,559
0
1,035
9,494
0
16,146
W
3,545
550
762
1,334
13,036
9,762
142
2,258
10,778
0
7,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
39,474
111
Minions Killed
89
0
Camps Cleared
0
638,826
Distance Traveled
893,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,619
958
36
4
0
162,403
0
W
Geb
8,518
946
9
1
0
178,771
0
W
Sun Wukong
7,586
843
24
3
0
190,135
0
L
Terra
2,288
254
0
0
0
0
0
L
Medusa
8,173
908
38
4
0
166,854
0
L
Chernobog
7,236
804
19
2
0
154,993
0
L
Ullr
7,132
792
18
2
0
154,576
0
W
Nu Wa
8,458
940
25
3
0
164,874
0
W
Lancelot
7,832
870
19
2
0
186,123
0
W
Guan Yu
7,080
787
12
1
0
173,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role