Player Matchup

Anhur
Anhur
Aostyr
Anhur
Level 172
God Stats
6W - 0L
1,500 SR
Queue Stats
384W - 34L
1,871 Elo+
Party 1
Atlas
Atlas
Celsano
Atlas
Level 229
God Stats
35W - 0L
1,471 SR
Queue Stats
1,254W - 138L
1,976 Elo+
Party 1
Surtr
Surtr
Zeyeus
Surtr
Level 46
God Stats
2W - 0L
1,696 SR
Queue Stats
50W - 29L
1,792 Elo+
Party 1
Team Averages
Level 149
1,556 SR
1,880 Elo+

VS

Team Averages
Level 127
1,446 SR
1,516 Elo+
Nut
Nut
CannierVlado
Nut
Level 119
God Stats
1W - 9L
1,222 SR
Queue Stats
28W - 21L
1,422 Elo+
Solo
Discordia
Discordia
SlimyShrimp
Discordia
Level 155
God Stats
6W - 6L
1,616 SR
Queue Stats
231W - 228L
1,625 Elo+
Solo
Bacchus
Bacchus
cherry_X_X_
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aostyr
Anhur
13
4 / 0 / 8
7,918
792
6,202
7,424
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Celsano
Atlas
13
3 / 0 / 10
7,891
789
8,584
9,902
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Zeyeus
Surtr
13
6 / 0 / 6
8,391
839
9,358
11,116
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,681
568
3,808
10,232
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SlimyShrimp
Discordia
12
0 / 3 / 0
6,192
619
10,953
6,395
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
cherry_X_X_
Bacchus
10
0 / 5 / 0
5,922
592
4,349
10,955
8,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aostyr
Anhur
4
0
8
8
L
0
5
0
0
W
Atlas
Celsano
Atlas
3
0
10
8
L
Discordia
SlimyShrimp
Discordia
0
3
0
0
W
Surtr
Zeyeus
Surtr
6
0
6
9
L
Bacchus
cherry_X_X_
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
19,110
28,442
Taken
27,582
21,098
Mitigated
14,265
6,968
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aostyr
Anhur
6,202
2,853
0
1,531
7,424
2,872
1,824
4,574
2,431
0
25,997
L
3,808
1,648
0
895
10,232
3,300
0
3,466
6,210
0
15,961
W
Atlas
Celsano
Atlas
8,584
2,673
0
1,951
9,902
8,195
105
5,086
4,303
22,588
1,843
L
Discordia
SlimyShrimp
Discordia
10,953
226
0
250
6,395
2,222
0
2,428
3,284
29,815
0
W
Surtr
Zeyeus
Surtr
9,358
2,013
0
3,486
11,116
10,031
383
4,342
6,348
3,229
23,899
L
Bacchus
cherry_X_X_
Bacchus
4,349
288
0
1,125
10,955
8,743
0
3,027
7,181
11,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
17,795
125
Minions Killed
94
0
Camps Cleared
0
556,691
Distance Traveled
439,295
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,918
792
53
5
0
178,260
0
L
Nut
5,681
568
32
3
0
126,868
0
W
Atlas
7,891
789
34
3
0
176,972
1
L
Discordia
6,192
619
53
5
0
151,921
0
W
Surtr
8,391
839
38
4
0
201,459
0
L
Bacchus
5,922
592
9
1
0
160,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role