Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GBLAIR
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,280 SR
Queue Stats
54W - 62L
1,406 Elo+
Party 3
Ne Zha
Ne Zha
Platium234
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,469 Elo+
Party 1
Ratatoskr
Ratatoskr
WetadedWyGuy
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,212 Elo+
Party 3
Bellona
Bellona
indicrite
Bellona
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 50L
1,373 Elo+
Party 3
Team Averages
Level 89
1,499 SR
1,392 Elo+

VS

Team Averages
Level 129
1,509 SR
1,519 Elo+
Nike
Nike
Bau5constantlycr
Nike
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 66L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
CERO7114
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,547 Elo+
Party 2
Hades
Hades
CODYNEF RUSSIAN
Hades
Level 129
God Stats
3W - 2L
1,546 SR
Queue Stats
139W - 152L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
MoonSkittles299
Erlang Shen
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
302W - 316L
1,512 Elo+
Solo
Odin
Odin
o0XsantosX0o
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 294L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 4 / 7
9,274
662
13,740
14,339
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
GBLAIR
Ah Muzen Cab
15
2 / 6 / 4
8,897
636
16,093
17,377
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Platium234
Ne Zha
19
5 / 5 / 4
10,572
755
13,101
15,922
7,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
WetadedWyGuy
Ratatoskr
14
1 / 10 / 5
8,648
618
4,341
16,874
8,642
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
indicrite
Bellona
14
2 / 4 / 4
8,358
597
8,246
18,629
20,405
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
10,485
749
15,690
21,594
30,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
CERO7114
Sylvanus
17
1 / 0 / 24
10,170
726
11,216
13,545
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
11 / 5 / 10
12,228
873
18,812
17,350
14,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Erlang Shen
MoonSkittles299
Erlang Shen
17
5 / 2 / 18
10,551
754
12,262
19,266
22,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 19
11,343
810
18,818
17,120
24,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
120
11
Kills
29
29
Deaths
12
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
7
1.13
W
4
3
20
4.67
W
Sylvanus
CERO7114
Sylvanus
1
0
24
13
W
11
5
10
3.2
L
Ah Muzen Cab
GBLAIR
Ah Muzen Cab
2
6
4
0.67
W
Erlang Shen
MoonSkittles299
Erlang Shen
5
2
18
7
L
Ne Zha
Platium234
Ne Zha
5
5
4
1.4
L
Ratatoskr
WetadedWyGuy
Ratatoskr
1
10
5
0.35
L
Bellona
indicrite
Bellona
2
4
4
1
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
76,798
83,141
Taken
88,875
49,609
Mitigated
100,212
24,120
Healing
37,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,740
1,771
9,212
5,546
14,339
6,862
0
4,289
9,542
27,016
0
W
15,690
649
2,300
2,831
21,594
30,424
636
3,450
18,144
0
30,158
W
Sylvanus
CERO7114
Sylvanus
11,216
4,602
9,605
5,963
13,545
7,999
1,868
1,141
12,404
20,288
3,618
W
18,812
297
2,244
3,692
17,350
14,472
2,122
2,302
15,048
38,159
174
L
Ah Muzen Cab
GBLAIR
Ah Muzen Cab
16,093
4,253
496
1,458
17,377
6,576
0
7,085
9,817
0
32,173
W
Erlang Shen
MoonSkittles299
Erlang Shen
12,262
4,986
2,362
4,032
19,266
22,700
2,063
2,193
17,073
0
30,099
L
Ne Zha
Platium234
Ne Zha
13,101
1,499
2,321
1,624
15,922
7,124
0
5,840
9,695
0
27,536
L
Ratatoskr
WetadedWyGuy
Ratatoskr
4,341
756
689
242
16,874
8,642
18
6,516
9,781
0
9,884
L
Bellona
indicrite
Bellona
8,246
889
857
1,675
18,629
20,405
0
7,752
9,926
0
11,042
W
18,818
1,233
1,469
2,965
17,120
24,617
724
4,654
12,466
3,076
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
54,777
125
Minions Killed
173
0
Camps Cleared
0
1,210,237
Distance Traveled
1,314,090
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,274
662
28
2
0
225,676
6
W
Nike
10,485
749
19
1
0
247,678
0
W
Sylvanus
10,170
726
30
2
0
256,949
0
W
Hades
12,228
873
61
4
0
241,623
0
L
Ah Muzen Cab
8,897
636
32
2
0
233,094
0
W
Erlang Shen
10,551
754
41
3
0
291,456
0
L
Ne Zha
10,572
755
42
3
0
250,804
0
L
Ratatoskr
8,648
618
15
1
0
219,667
0
L
Bellona
8,358
597
8
1
0
280,996
0
W
Odin
11,343
810
22
2
0
276,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role