Player Matchup

Awilix
Awilix
I Guess Im Gib
Awilix
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 51L
1,438 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NoVaWeapon
Cu Chulainn
Level 69
God Stats
1W - 0L
1,848 SR
Queue Stats
20W - 21L
1,538 Elo+
Party 3
Charon
Charon
THEJJ
Charon
Level 198
God Stats
6W - 5L
1,572 SR
Queue Stats
96W - 91L
1,518 Elo+
Party 1
Izanami
Izanami
Tadeo7u7
Izanami
Level 188
God Stats
1W - 0L
1,146 SR
Queue Stats
6W - 5L
1,494 Elo+
Solo
Chang'e
Chang'e
YourBuddyBen
Chang'e
Level 157
God Stats
3W - 2L
1,555 SR
Queue Stats
77W - 71L
1,513 Elo+
Party 1
Team Averages
Level 151
1,524 SR
1,500 Elo+

VS

Team Averages
Level 150
1,568 SR
1,557 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ERSINJR
Maui
Level 129
God Stats
19W - 13L
1,584 SR
Queue Stats
74W - 60L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
Nesredna
Jormungandr
Level 190
God Stats
1W - 1L
1,465 SR
Queue Stats
119W - 104L
1,563 Elo+
Party 2
Bellona
Bellona
SirBreck007
Bellona
Level 154
God Stats
1W - 2L
1,718 SR
Queue Stats
94W - 65L
1,635 Elo+
Solo
Neith
Neith
Zoboomaf00
Neith
Level 129
God Stats
12W - 8L
1,574 SR
Queue Stats
136W - 137L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,673
667
5,409
8,381
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
NoVaWeapon
Cu Chulainn
12
0 / 0 / 2
6,609
661
4,454
7,201
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
THEJJ
Charon
10
1 / 0 / 3
6,306
631
3,898
5,714
4,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Tadeo7u7
Izanami
11
2 / 1 / 2
6,103
610
4,646
5,218
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
YourBuddyBen
Chang'e
10
0 / 0 / 2
5,377
538
2,623
5,041
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 0
5,038
504
2,357
4,016
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
ERSINJR
Maui
9
0 / 1 / 1
5,133
513
1,736
6,225
3,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Nesredna
Jormungandr
9
0 / 2 / 0
5,235
524
3,854
8,207
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SirBreck007
Bellona
11
1 / 1 / 0
5,331
533
2,725
7,517
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 3 / 0
5,156
516
3,237
8,089
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
L
Maui
ERSINJR
Maui
0
1
1
0.5
W
6
0
0
6
L
Jormungandr
Nesredna
Jormungandr
0
2
0
0
W
Cu Chulainn
NoVaWeapon
Cu Chulainn
0
0
2
1
L
Bellona
SirBreck007
Bellona
1
1
0
1
W
Charon
THEJJ
Charon
1
0
3
2.5
W
Izanami
Tadeo7u7
Izanami
2
1
2
3
W
Chang'e
YourBuddyBen
Chang'e
0
0
2
1
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
13,909
31,555
Taken
34,054
15,739
Mitigated
19,293
11,645
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,357
399
0
750
4,016
1,299
0
1,372
2,644
32,537
889
L
Maui
ERSINJR
Maui
1,736
207
1,118
2,023
6,225
3,704
0
1,403
4,822
17,561
0
W
5,409
2,214
0
1,034
8,381
3,573
0
1,008
7,347
0
59,911
L
Jormungandr
Nesredna
Jormungandr
3,854
1,321
0
770
8,207
6,780
0
0
8,207
30,417
1,342
W
Cu Chulainn
NoVaWeapon
Cu Chulainn
4,454
946
0
2,504
7,201
4,063
0
2,884
3,883
0
50,840
L
Bellona
SirBreck007
Bellona
2,725
1,012
0
1,180
7,517
4,695
0
2,370
5,147
0
45,317
W
Charon
THEJJ
Charon
3,898
1,028
0
1,737
5,714
4,280
0
602
5,112
17,967
0
W
Izanami
Tadeo7u7
Izanami
4,646
3,072
0
1,667
5,218
1,835
819
586
4,632
0
58,428
W
Chang'e
YourBuddyBen
Chang'e
2,623
66
933
3,770
5,041
1,988
0
1,957
3,084
37,197
863
L
Neith
3,237
1,054
0
2,206
8,089
2,815
0
1,366
6,723
0
43,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
25,893
392
Minions Killed
329
0
Camps Cleared
0
988,545
Distance Traveled
873,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,038
504
69
7
0
153,455
3
L
Maui
5,133
513
27
3
0
180,437
0
W
Awilix
6,673
667
84
8
0
238,247
0
L
Jormungandr
5,235
524
64
6
0
141,107
1
W
Cu Chulainn
6,609
661
102
10
0
184,904
2
L
Bellona
5,331
533
86
9
0
225,778
0
W
Charon
6,306
631
17
2
0
189,493
2
W
Izanami
6,103
610
110
11
0
173,381
0
W
Chang'e
5,377
538
79
8
0
202,520
0
L
Neith
5,156
516
83
8
0
173,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role