Player Matchup

Gilgamesh
Gilgamesh
Draco3761
Gilgamesh
Level 85
God Stats
2W - 2L
1,587 SR
Queue Stats
7W - 7L
1,258 Elo+
Party 2
Horus
Horus
ShangTiger
Horus
Level 46
God Stats
42W - 27L
1,658 SR
Queue Stats
84W - 94L
1,493 Elo+
Party 1
Eset
Eset
Titanswrath1103
Eset
Level 127
God Stats
3W - 1L
1,334 SR
Queue Stats
93W - 76L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
dezzythebear
Ao Kuang
Level 66
God Stats
3W - 2L
1,564 SR
Queue Stats
6W - 4L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
rfahre
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,546 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,430 Elo+

VS

Team Averages
Level 114
1,421 SR
1,441 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElKevino69
Neith
Level 87
God Stats
1W - 1L
1,432 SR
Queue Stats
12W - 12L
1,470 Elo+
Solo
Surtr
Surtr
GMexe
Surtr
Level 107
God Stats
2W - 2L
1,513 SR
Queue Stats
13W - 25L
1,346 Elo+
Solo
Ravana
Ravana
wolf_alvarado8
Ravana
Level 109
God Stats
1W - 3L
1,161 SR
Queue Stats
36W - 28L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Draco3761
Gilgamesh
13
3 / 3 / 3
8,234
515
4,797
11,871
9,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
13
2 / 1 / 7
8,268
517
7,439
18,731
18,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 5 / 3
9,373
586
18,158
13,335
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
dezzythebear
Ao Kuang
17
6 / 1 / 3
9,626
602
8,273
16,864
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
rfahre
Danzaburou
13
1 / 2 / 6
7,464
467
8,628
12,545
5,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 4 / 4
7,986
499
8,591
19,169
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
 
Baron Samedi
13
2 / 7 / 2
7,707
482
8,186
16,307
7,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
13
1 / 1 / 2
7,444
465
8,778
8,142
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
GMexe
Surtr
12
4 / 7 / 1
7,450
466
6,531
17,746
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 5
7,778
486
9,647
10,869
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
20
Kills
12
12
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
4
1
L
Baron Samedi
 
Baron Samedi
2
7
2
0.43
W
Gilgamesh
Draco3761
Gilgamesh
3
3
3
1.5
L
Neith
1
1
2
2
L
Surtr
GMexe
Surtr
4
7
1
0.64
W
Horus
2
1
7
5.5
W
8
5
3
1.9
W
Ao Kuang
dezzythebear
Ao Kuang
6
1
3
7.5
W
Danzaburou
rfahre
Danzaburou
1
2
6
2
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
41,733
73,346
Taken
72,233
47,916
Mitigated
45,747
26,830
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,591
3,160
0
2,980
19,169
16,828
0
5,080
14,089
32,747
263
L
Baron Samedi
 
Baron Samedi
8,186
507
1,898
5,136
16,307
7,784
0
11,160
5,147
41,207
0
W
Gilgamesh
Draco3761
Gilgamesh
4,797
1,273
0
977
11,871
9,357
388
1,035
10,364
0
43,838
L
Neith
8,778
2,841
0
2,528
8,142
3,081
846
2,131
6,011
0
64,185
L
Surtr
GMexe
Surtr
6,531
2,562
489
3,704
17,746
12,687
0
2,631
15,115
562
42,576
W
Horus
7,439
3,195
2,481
8,004
18,731
18,762
362
4,360
14,152
0
24,944
W
18,158
2,113
714
1,665
13,335
6,751
81
6,188
7,109
66,232
644
W
Ao Kuang
dezzythebear
Ao Kuang
8,273
2,668
0
9,639
16,864
7,241
0
1,386
15,478
82,403
2,334
W
Danzaburou
rfahre
Danzaburou
8,628
3,730
0
3,350
12,545
5,805
1,212
3,923
8,494
0
59,839
L
9,647
3,668
0
3,098
10,869
5,367
0
5,034
5,835
0
53,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
38,365
415
Minions Killed
323
0
Camps Cleared
0
1,468,952
Distance Traveled
1,426,087
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,986
499
35
2
0
283,102
5
L
Baron Samedi
7,707
482
56
4
0
237,013
0
W
Gilgamesh
8,234
515
60
4
0
274,042
0
L
Neith
7,444
465
103
6
0
283,299
3
L
Surtr
7,450
466
48
3
0
279,286
0
W
Horus
8,268
517
32
2
0
337,237
0
W
Eset
9,373
586
101
6
0
249,765
0
W
Ao Kuang
9,626
602
131
8
0
338,677
0
W
Danzaburou
7,464
467
91
6
0
269,231
0
L
Ravana
7,778
486
81
5
0
343,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role