Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeathPainHustle
Cu Chulainn
Level 69
God Stats
5W - 8L
1,635 SR
Queue Stats
65W - 112L
1,337 Elo+
Party 1
Awilix
Awilix
GrimOD
Awilix
Level 105
God Stats
14W - 10L
1,500 SR
Queue Stats
46W - 39L
1,490 Elo+
Solo
Nu Wa
Nu Wa
SO wsp
Nu Wa
Level 58
God Stats
2W - 2L
1,767 SR
Queue Stats
50W - 66L
1,442 Elo+
Party 1
Sobek
Sobek
Sero2
Sobek
Level 7
God Stats
1W - 12L
1,176 SR
Queue Stats
44W - 79L
1,259 Elo+
Party 1
Team Averages
Level 52
1,516 SR
1,406 Elo+

VS

Team Averages
Level 71
1,491 SR
1,448 Elo+
Cthulhu
Cthulhu
Furiousimp51317
Cthulhu
Level 115
God Stats
7W - 7L
1,541 SR
Queue Stats
180W - 172L
1,480 Elo+
Solo
Hera
Hera
Killercapibara
Hera
Level 108
God Stats
20W - 27L
1,525 SR
Queue Stats
1,113W - 1,092L
1,518 Elo+
Solo
Sol
Sol
LongestAde
Sol
Level 40
God Stats
9W - 12L
1,504 SR
Queue Stats
36W - 52L
1,422 Elo+
Solo
Fenrir
Fenrir
OVERCOMECHAOS
Fenrir
Level 43
God Stats
4W - 5L
1,382 SR
Queue Stats
73W - 82L
1,409 Elo+
Solo
He Bo
He Bo
alcholic-annonem
He Bo
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 217L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 0 / 0
4,649
332
749
3,068
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DeathPainHustle
Cu Chulainn
11
1 / 2 / 0
6,711
479
5,438
12,850
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
GrimOD
Awilix
12
3 / 4 / 1
6,743
482
6,076
14,684
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
SO wsp
Nu Wa
10
2 / 4 / 2
6,337
453
8,816
8,218
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Sero2
Sobek
9
0 / 1 / 0
5,334
381
834
8,394
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,989
571
7,660
8,595
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 3
6,972
498
3,945
8,027
3,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 2
6,157
440
5,627
5,767
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 2 / 3
7,539
539
5,719
12,911
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 2
6,765
483
4,875
5,622
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
11
11
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Cu Chulainn
DeathPainHustle
Cu Chulainn
1
2
0
0.5
W
2
1
0
2
L
Awilix
GrimOD
Awilix
3
4
1
0.88
W
0
0
3
1.5
W
1
0
2
2
W
4
2
3
2.75
L
Nu Wa
SO wsp
Nu Wa
2
4
2
0.75
L
Sobek
Sero2
Sobek
0
1
0
0
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
27,826
47,214
Taken
40,922
26,357
Mitigated
19,972
10,617
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
749
357
0
1,691
3,068
872
0
1,425
1,643
0
14,840
L
Cu Chulainn
DeathPainHustle
Cu Chulainn
5,438
1,187
0
1,420
12,850
9,577
0
6,467
5,605
0
44,907
W
7,660
872
0
2,234
8,595
7,635
0
1,293
6,547
52,568
941
L
Awilix
GrimOD
Awilix
6,076
2,260
0
5,414
14,684
5,505
0
4,014
10,662
0
43,599
W
3,945
905
437
2,663
8,027
3,388
310
872
7,110
47,560
1,287
W
5,627
1,685
0
2,353
5,767
1,519
324
1,598
4,169
36,874
0
W
5,719
947
0
3,278
12,911
5,997
295
2,909
9,913
0
47,002
L
Nu Wa
SO wsp
Nu Wa
8,816
2,416
0
0
8,218
2,895
0
4,540
3,638
32,395
0
L
Sobek
Sero2
Sobek
834
25
88
2,004
8,394
7,508
0
4,695
3,651
14,746
0
W
4,875
492
0
556
5,622
1,433
403
2,978
2,600
35,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
35,422
234
Minions Killed
362
0
Camps Cleared
0
1,092,668
Distance Traveled
1,220,514
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,649
332
25
2
0
84,528
0
L
Cu Chulainn
6,711
479
77
6
0
251,477
0
W
Cthulhu
7,989
571
118
8
0
258,974
0
L
Awilix
6,743
482
63
5
0
310,098
0
W
Hera
6,972
498
68
5
0
249,805
1
W
Sol
6,157
440
47
3
0
258,188
2
W
Fenrir
7,539
539
73
5
0
288,942
0
L
Nu Wa
6,337
453
43
3
0
228,336
0
L
Sobek
5,334
381
26
2
0
218,229
0
W
He Bo
6,765
483
56
4
0
164,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role