Player Matchup

Ah Puch
Ah Puch
F3arMyLazerface
Ah Puch
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
FlyingWARturtl3
Ne Zha
Level 87
God Stats
1W - 1L
1,681 SR
Queue Stats
38W - 38L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
TheRedeemer0569
Cernunnos
Level 100
God Stats
1W - 1L
1,403 SR
Queue Stats
36W - 37L
1,382 Elo+
Party 1
Sobek
Sobek
a mad asome7
Sobek
Level 27
God Stats
2W - 5L
1,478 SR
Queue Stats
23W - 30L
1,373 Elo+
Party 1
Bacchus
Bacchus
pxistixx
Bacchus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 154L
1,414 Elo+
Solo
Team Averages
Level 89
1,512 SR
1,393 Elo+

VS

Team Averages
Level 76
1,351 SR
1,494 Elo+
Maui
Maui
GatesSUXFR
Maui
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,708 Elo+
Solo
Ullr
Ullr
Jandro vP
Ullr
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
63W - 73L
1,410 Elo+
Party 2
Baba Yaga
Baba Yaga
Revohs
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 97L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
XI Relish IX590
Nu Wa
Level 47
God Stats
0W - 3L
1,192 SR
Queue Stats
139W - 139L
1,475 Elo+
Party 3
Neith
Neith
ZippyZap0100
Neith
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 59L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
9,353
935
14,637
3,528
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 9
8,827
883
6,604
7,656
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TheRedeemer0569
Cernunnos
16
4 / 1 / 11
8,908
891
10,184
7,569
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 9
7,474
747
2,306
8,586
7,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
pxistixx
Bacchus
14
2 / 2 / 18
8,743
874
11,553
11,754
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,080
708
2,036
7,700
5,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
13
1 / 4 / 7
7,099
710
4,735
10,866
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
Revohs
Baba Yaga
12
2 / 7 / 5
7,095
710
6,439
11,030
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
7,684
768
9,289
9,691
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 4
8,000
800
7,170
8,769
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
20
Kills
8
8
Deaths
20
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
6
3
9
3.5
L
0
2
5
1.25
L
Ullr
1
4
7
1.13
L
Baba Yaga
Revohs
Baba Yaga
2
7
5
0.64
W
Cernunnos
TheRedeemer0569
Cernunnos
4
1
11
9.5
L
2
4
5
1.13
L
3
3
4
1.67
W
1
2
9
2.75
W
Bacchus
pxistixx
Bacchus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
29,669
39,093
Taken
48,056
29,770
Mitigated
22,752
16,006
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,637
207
761
824
3,528
1,555
361
1,649
1,879
34,302
0
W
6,604
1,930
624
1,631
7,656
3,903
104
2,832
4,824
0
16,565
L
2,036
287
1,905
2,011
7,700
5,896
0
2,893
4,807
4,437
0
L
Ullr
4,735
2,433
368
1,246
10,866
4,884
0
7,638
3,228
0
10,748
L
Baba Yaga
Revohs
Baba Yaga
6,439
1,341
225
1,010
11,030
4,659
0
7,129
3,901
11,643
0
W
Cernunnos
TheRedeemer0569
Cernunnos
10,184
1,994
550
1,923
7,569
3,267
691
3,071
4,498
0
31,246
L
9,289
3,059
755
1,516
9,691
3,788
0
5,439
4,252
19,741
0
L
7,170
410
529
2,421
8,769
3,525
0
4,677
4,092
0
21,555
W
2,306
80
402
1,958
8,586
7,817
248
4,461
4,125
6,238
1,485
W
Bacchus
pxistixx
Bacchus
11,553
600
3,293
4,040
11,754
13,228
160
5,751
6,003
15,247
2,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
36,958
139
Minions Killed
120
0
Camps Cleared
0
1,055,333
Distance Traveled
821,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,353
935
45
5
0
221,773
0
W
Ne Zha
8,827
883
20
2
0
205,416
0
L
Maui
7,080
708
10
1
0
151,738
0
L
Ullr
7,099
710
22
2
0
158,807
0
L
Baba Yaga
7,095
710
22
2
0
145,831
0
W
Cernunnos
8,908
891
43
4
0
192,756
0
L
Nu Wa
7,684
768
35
4
0
182,126
0
L
Neith
8,000
800
31
3
0
182,923
0
W
Sobek
7,474
747
10
1
0
223,130
0
W
Bacchus
8,743
874
21
2
0
212,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role