Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Digbatty
Cu Chulainn
Silver V
Level 88
God Stats
1W - 0L
1,194 SR
Queue Stats
6W - 11L
1,326 MMR
Party 1
Agni
Agni
Bronze III
NameslessKing
Agni
Bronze III
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 20L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Troca Cuhh
Achilles
Gold IV
Level 148
God Stats
19W - 17L
1,675 SR
Queue Stats
164W - 160L
1,585 MMR
Solo
Fafnir
Fafnir
Silver II
Voodooheehaa
Fafnir
Silver II
Level 109
God Stats
1W - 1L
1,418 SR
Queue Stats
15W - 23L
1,393 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,457 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,488 SR
1,469 MMR
Ganesha
Ganesha
Gold V
Avilious
Ganesha
Gold V
Level 145
God Stats
9W - 7L
1,595 SR
Queue Stats
75W - 75L
1,356 MMR
Solo
Nemesis
Nemesis
Bronze IV
D13GO
Nemesis
Bronze IV
Level 75
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 53L
1,592 MMR
Solo
Janus
Janus
Gold III
JULIO1717741
Janus
Gold III
Level 149
God Stats
6W - 9L
1,396 SR
Queue Stats
160W - 164L
1,491 MMR
Solo
Izanami
Izanami
Gold V
SliccVicc
Izanami
Gold V
Level 136
God Stats
22W - 27L
1,396 SR
Queue Stats
123W - 123L
1,348 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
kxng8985
Gilgamesh
Silver III
Level 67
God Stats
1W - 1L
1,552 SR
Queue Stats
6W - 7L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 0 / 2
8,405
600
8,287
8,930
3,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Digbatty
Cu Chulainn
14
2 / 1 / 2
8,350
596
10,003
12,181
12,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 1 / 1
8,233
588
6,703
6,196
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Troca Cuhh
Achilles
16
5 / 0 / 2
8,713
622
6,501
8,724
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
13
0 / 0 / 7
7,948
568
5,791
12,826
11,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Bake KujiraSurtrThorNe Zha

VS

Bans
Yu HuangThanatosBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Avilious
Ganesha
10
0 / 3 / 0
6,504
465
4,180
10,209
7,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
D13GO
Nemesis
14
1 / 2 / 1
7,134
510
3,604
11,448
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 1
7,169
512
4,823
8,060
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
SliccVicc
Izanami
12
0 / 3 / 0
6,942
496
6,365
9,636
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
kxng8985
Gilgamesh
13
1 / 3 / 0
7,425
530
7,016
16,364
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
2
5
L
Ganesha
Avilious
Ganesha
0
3
0
0
L
Nemesis
D13GO
Nemesis
1
2
1
0.75
W
Cu Chulainn
Digbatty
Cu Chulainn
2
1
2
3
L
0
3
1
0.17
W
3
1
1
3.5
L
Izanami
SliccVicc
Izanami
0
3
0
0
W
Achilles
Troca Cuhh
Achilles
5
0
2
6
W
Fafnir
0
0
7
3.5
L
Gilgamesh
kxng8985
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,285
Damage
25,988
48,857
Taken
55,717
35,729
Mitigated
38,571
14,410
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,287
5,209
0
4,556
8,930
3,948
660
696
8,234
0
82,674
L
Ganesha
Avilious
Ganesha
4,180
919
0
1,368
10,209
7,565
0
2,339
7,720
23,290
0
L
Nemesis
D13GO
Nemesis
3,604
1,502
0
1,705
11,448
5,183
0
1,448
9,814
0
74,107
W
Cu Chulainn
Digbatty
Cu Chulainn
10,003
1,773
0
340
12,181
12,147
0
0
11,215
11,204
50,745
L
4,823
245
0
765
8,060
3,261
0
4,786
2,906
60,779
513
W
6,703
1,076
0
440
6,196
2,248
0
3,673
2,523
54,385
1,635
L
Izanami
SliccVicc
Izanami
6,365
3,086
0
2,595
9,636
3,801
0
2,554
7,082
0
63,722
W
Achilles
Troca Cuhh
Achilles
6,501
2,445
0
1,445
8,724
6,094
0
846
7,789
77
72,919
W
Fafnir
5,791
1,580
1,829
5,800
12,826
11,292
445
3,649
9,177
34,168
3,929
L
Gilgamesh
kxng8985
Gilgamesh
7,016
1,995
0
2,814
16,364
18,761
0
2,112
14,252
0
51,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
35,174
483
Minions Killed
463
0
Camps Cleared
0
1,447,940
Distance Traveled
1,428,429
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,405
600
141
10
0
266,363
3
L
Ganesha
6,504
465
5
0
0
251,351
2
L
Nemesis
7,134
510
112
8
0
345,162
2
W
Cu Chulainn
8,350
596
102
7
0
283,230
0
L
Janus
7,169
512
119
9
0
278,893
5
W
Agni
8,233
588
104
7
0
277,166
3
L
Izanami
6,942
496
129
9
0
283,407
5
W
Achilles
8,713
622
100
7
0
328,211
4
W
Fafnir
7,948
568
36
3
0
292,970
2
L
Gilgamesh
7,425
530
98
7
0
269,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role